Grey’s life has been nothing but a struggle. A constant downward spiral, and it seems even reality has turned against him. Grey awakens to find that the world has gone quiet, the streets empty. You must find help. Explore the grim world Grey lives in a completely new and unique world, and find clues to his shattered past. Grey is a total conversion Half-Life 2 horror modification where the player must solve puzzles, fight to survive, and find out what is happening to the world around you. We have made a lot changes to the base Source engine and have added countless new mechanics in the mod such as the objective indicator, portable medkit, donator based extras, pickup animations, failed reloads, new picture based GUI elements and much, much more!
We could go multiple ways with this and we want to get your opinion on it in the comments.
At the moment in Normal difficulty weapons and ammo glow. Objectives don't. The player can manually turn the glow off if they want but in Hardcore it is entirely off.
We could make this glow also off by default in Normal and just allow the player to turn it on if they get stuck. We would likely have objectives glow too if we did this.
What do you guys think? There are countless directions we could go with this, including getting rid of it entirely!