This mod adds onto the Hlaalu stronghold at all stages of construction, and also adds a
4th construction stage (with accompanying quest). There are also extra quests to get a
companion-friendly teleport ring, find new mines (one being an new mining colony), and
one to rid House Hlaalu of the Camonna Tong influence. This mod also includes (with
the stage 4 additions) fast travel by boat to Balmora, Ebonheart, and Suran (there is
no boat service in Suran until a later quest).

The original Rethan Manor interior has been heavily modified, and now includes
an enlarged dining area, as well as a library (which includes, a librarian who
sells/buys books and coffee, and a guild guide teleport system to various bookshops
and libraries), Livingroom & Personell Bedroom, alchemy room (with two extra large
closets for potions and ingredients), armor storage room, armory/display room, and
a training room with functional practice dummies.

Additional buildings added include the West Tower, which contains a small barracks
as well as the entrance to the dungeon, two shacks for the miners outside the
Shurdan-Raplay Egg Mine, a better Vassir-Didanat Ebony Mine (which you can mine
from, unless you sell the rights),a manor for the ebony miners, a gate tower, two new
houses, a smithy, a tavern, a new guard tower by the boat dock, and a new shop.

Fjorgier, the companion you get during the stage three construction, was modified a bit,
to make him a slightly more proper companion. He now warps (script based on
Grumpy's Companion Project v1.3) and has companion share. He is also now classed as
a guard. Fjorgier also has a full set of Dragonscale Armor that is from DracoDraKonis's
mod Full Dragonscale Armor.

This mod also includes "Ithilien87's" Hlaalu Rank Adjust, which enables you to become a
councillor where You can even talk to your subjects about local concerns when you reach
the appropriate rank., and also features a new "Yellow Register of Hlaalu" which lists all
senior members from the rank of Kinsman upwards, including the player, which is
updated as you gain standing in the House. Just see the Grand Hlaalu Scribe in Hlaalu
Records, Vivec. Now there is a proper structure to House Hlaalu, with actual governers
for Suran and Gnaar Mok, not just Caldera. The Treasury actually has a master now,
and the Hlaalu quest givers have an official title.

At stage three of construction, Gry Morningdew, your 'second in command' will appear
inside the front door of your stronghold. Ask her about 'managing your stronghold' twice,
she then tells you about making profits off of the eggmine. Then go to the Vassir-Didanat
Cave, you'll get a journal entry. While you're in the cave, kill the two atronachs. Ask Gry
Morningdew about 'managing your stronghold' again and begin operating from that mine
too (the ebony miners appear at stage 4 construction)

After the House Hlaalu: Stronghold Expansion is completed, you can also start on a
main quest and a series of small quests to rid House Hlaalu of the Camonna Tong
influence. Those quests can be started by talking to the Barkeep and the Redguard
savant who are both in your tavern which you get after Stage four of Stronghold
Expansion is completed.

This mod also features new mines that are acquired by House Hlaalu, Massama Cave
which is in the Grazelands Region, and Mausur Caverns, which is in the Red Mountain
Region. Both of the mines have associated quests.

House Hlaalu does discover a new mining colony in this mod. The first time you go
there, you have to swim or walk on water. There is Boat service in Suran during the
second stage of the mine. The shipmaster at Suran will take you to the mining colony
(Zaffara Bay), and to your stronghold.


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Post comment Comments
Ruffryder Apr 13 2008 says:

any pictures :P

+2 votes     reply to comment
overlordFT Feb 16 2008 says:

Arawen wont dosent have the "manage stronghold" option and her dep is 0,what shod i do?

+2 votes     reply to comment
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Release Date
Released 2006
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Role Playing
Single Player
Last Update
2 years ago
3 members