This Mod Makes Battle For Middle Earth I have bigger armies, more industry to support them, and readjusted heroes.

Report Grand Armies Mod
Filename
BFME_GrandArmiesMod.1.zip
Category
Full Version
Uploader
Lionheart2
Added
Size
1.4mb (1,465,783 bytes)
Downloads
5,922 (2 today)
MD5 Hash
3a476a5ba92503c9d329f5867a692b32
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Description

This Mod Makes Battle For Middle Earth I have bigger armies, more industry to support them, and readjusted heroes.

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Grand Armies Mod
Comments
lelgin
lelgin

For some reason I can't start my game since I downloaded, does anyone have an idea why that might be, I did exactly what the readme said to but I can't start the game.

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Lionheart2 Author
Lionheart2

I am at a loss to what your problem is :(

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no_bullets_for_me
no_bullets_for_me

you need the game patched to 1.02

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no_bullets_for_me
no_bullets_for_me

the games crashes at the start, i have battle of middle earth patched too, patch the game lionheart and follow your instructions, you will se the error

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TitaniumIX
TitaniumIX

I don't under stand why it won't work, every time I try to play, it says
Game Crash
"INI::load, cannot open file 'Data\INI\Default\SubsystemLegend.ini'
7addresses:
(unknown)(0): game.dat+8961088 Debug::PostStaticInit+3296
(unknown)(0): game.dat+502829 StringBase<char>::startsWith+193933
(unknown)(0): game.dat+521227 StringBase<char>::startsWith+212331
(unknown)(0): game.dat+10449993 Xfer::operator==+133593
(unknown)(0): kernel32.dll+78746 Base ThreadInit Thunk+18
(unknown)(0): ntdll.dll+237298 RtlInitializeExceptionChain+99
(unknown)(0): ntdll.dll+237253 RtlInitializeExceptionChain+54

Because of the severity of this error the game will now exit.

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mauledu
mauledu

If anyone still uses this mod, i have a question. I install the mod and my game starts up fine, and plays fine, but the mod does not seem to have taken effect, army sizes are the same, 5 units.

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JohnDanaƩ
JohnDanaƩ

I allways have this and can play!!
Game Crash
"INI::load, cannot open file 'Data\INI\Default\SubsystemLegend.ini'
7addresses:
(unknown)(0): game.dat+8961088 Debug::PostStaticInit+3296
(unknown)(0): game.dat+502829 StringBase<char>::startsWith+193933
(unknown)(0): game.dat+521227 StringBase<char>::startsWith+212331
(unknown)(0): game.dat+10449993 Xfer::operator==+133593
(unknown)(0): kernel32.dll+78746 Base ThreadInit Thunk+18
(unknown)(0): ntdll.dll+237298 RtlInitializeExceptionChain+99
(unknown)(0): ntdll.dll+237253 RtlInitializeExceptionChain+54

Because of the severity of this error the game will now exit.

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