The new development of Chronicles of Myrtana 2.6.1 is finally completed. After the latest works, the public release of CoM 2.6.1 has taken place and awaits you! Moreover, the team is always particularly interested in your suggestions and ideas about the mod, so as to improve the mod quality, everytime more. Finally, we support your active participation to the mod by creating your own submods and modifications. In case the content is of good quality, it may be included in the official GothicTW CoM!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Texturing session V + anti-money script for HPs (view original)
Texturing session V + anti-money script for HPs
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Jano97
Jano97 - - 29 comments

What was bad on original texture? They look like teletubbies now :( ...

Reply Good karma Bad karma+1 vote
rafmc1989 Author
rafmc1989 - - 577 comments

Hahah,

the model is a retextured customization of the Ore warriors that wear the magic armors of the Nordmar foundry (the one in Gothic 3).

We chose violet as there are some custom armors that were present in the Community Patch for Gothic III, and one of them was this one, using the violet surface for the Ore armor.

Don't worry, they will be much more deadly and nicer than teletubbies! ;)

Reply Good karma+1 vote
Jano97
Jano97 - - 29 comments

Ok, thanks for explanation.
And I cant wait for the next release :)

Reply Good karma Bad karma+1 vote
rafmc1989 Author
rafmc1989 - - 577 comments

You're welcome!

Yes, the next one will be final for now, as we added everything we could from Gothic/Arcania series.

For the future, we keep the special campaign "Valley of Mines" essentially, and as aesthetics, some customization for battle map settlements. All the rest has poured into the mod, finally. :)

I'll give indications with the next previews.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Guys!

ok in this new preview (7 pics) we have the new retextures for the generals/captains/BG units of Myrtana/Thorniara, Nordmar and Raven's Old Camp.

Plus, you'll see a pic with covered text. It is the latest anti-money script we implemented. Essentially, it will make sure that during the campaign the human player will never generate big amounts of money, even when the faction becomes stronger. It's based on a random generator, so the event each time will tell you the sum of money that has been lost while the profits were destined to the leader's treasury.

It may result to be a bit drastic for someone, but we believe it will give you a nice challenge throughout your campaign.

So, next I'll show the last remaining models for the BG/cap/gen (they're already ready)...

The GothicTW Team