GoldenEye: Source is a total conversion modification of Half-Life 2. It is a fan made recreation, released for free, with only one goal in mind; to bring the memories and experiences from the original GoldenEye64 back to life using Source Technology. We want you to look at this mod and remember the first best multiplayer first-person shooter ever made. We are doing our best to bring in the opinions of the community to create a game that everyone is going to enjoy. But, we are not here to recreate the game exactly how it was in GE64, a lot of things have changed since they first designed that game, mainly in technology and gamers experiences. We are here to take the game even further but at the same time provide a lot of those fun elements that hardcore GE64 fans will enjoy. We've got experienced team members all across the board, from professional level, to amateurs looking to make it into the business working hard to make this dream a reality.
If you're a fan of Goldeneye 007 on the N64, there is no doubt that you'll fall in love with Goldeneye: Source. This is just a multiplayer-only mod and it's executed very well. It's just classic deathmatch, that's it. There's none of that extra stuff that you see in today's shooters.
This game actually FEELS like Goldeneye 007. The controls and HUD are all very similar if not, the same. The visuals are obviously better and it was like eye-candy to me when I first played it, since I was so used to the original Goldeneye.
Since a Steam account is required to play, you can add friends and play with them, plus, the game has achievements that adds more to the game that makes you running back for more, but it's in-game achievements, since it's not on Steam.
I(surprisingly) have not found any problems yet and this may be one of the most perfect mods I've ever played.
This mod is probably the most well made Half Life 2 mod I have ever played. The original Goldeneye for the n64 had great multiplayer maps, and this mod has brought them back with near perfect detail and consideration. All the classic maps brought back nostalgia from playing in the old facility level or the mysterious complex level. Then those exact maps were remade to fit the modern style of gaming. Playing the new remade version of the facility level was amazing! High levels of detail and textures were outstanding. Every single weapon was brought back from the original game, including the sounds. I had fun experimenting with lots of weapons like the Moonraker Laser or the RC-P90! Every scenario from the original was brought back also, including new scenarios that the developers added in for extra fun! The design is a flawless counterpart to the revolutionary n64 version, with physics and updated graphics with great lighting. The developers went out of there way to make this so detailed that they even added the best part of the classic bunker level: Being able to shoot out lights. The achievements are hilarious and challenging to get, but fun enough to keep you playing for hours. The ability to create your own server easily for others to play on is great also, as with any source game. The addition of bots really makes the game easy to play for beginners too. The gameplay is flawless, and being able to throw proxy mines in hidden places and having your enemies fall into your traps is hilarious.
All in all, I give this game a 10/10 because the developers really had Goldeneye in mind, and made it even better.
While many of the maps are pretty to look at, and are pretty faithful to the originals (with some welcome changes), everything else is hardly anything to write home about. I think a good way to put it is that nothing is *horrible.*
The view models and their animations aren't great. I'd go so far as to call some of them beginner work. The mine weapons in particular... okay, that one is horrible.
Gameplay is kinda bad, even by Goldeneye standards.
A really great effort, and impressive, though it probably wouldn't garner a mention if I rattled off my favorite mods.