GoldenEye: Source is a total conversion modification of Half-Life 2. It is a fan made recreation, released for free, with only one goal in mind; to bring the memories and experiences from the original GoldenEye64 back to life using Source Technology. We want you to look at this mod and remember the first best multiplayer first-person shooter ever made. We are doing our best to bring in the opinions of the community to create a game that everyone is going to enjoy. But, we are not here to recreate the game exactly how it was in GE64, a lot of things have changed since they first designed that game, mainly in technology and gamers experiences. We are here to take the game even further but at the same time provide a lot of those fun elements that hardcore GE64 fans will enjoy. We've got experienced team members all across the board, from professional level, to amateurs looking to make it into the business working hard to make this dream a reality.

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Staff Needed

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We need Coders and Modelers and several other positions. If you wish to apply visit our forums and apply in the recruitment forums. our site is A domain...

Goldeneye Source Gets a Name

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We have just recently purchaced our own domain name Visit the website and help us grow

Thank you for the support

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Thank you to everyone showing support towards this mod.. we are working on it as fast as we can and hope to have a beta in the near future. There are...

Goldeneye Website Overhaul

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The website has gotten redesined thanks to one of our mod development teams. It looks REALLY good and we encourage people to visit it. The Website is...

More pictures added

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after mod db being down we reloaded all the pictures and added even more!! enjoy

Alpha Weapon Test

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Here is a video of the PP7 and KF7-Soviet in action. These are still WIP. We need to add the muzzle flash and other minor adjustments. Regardless, it's...

Alpha 1 Released

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It's out. Get it now. Mirror 1 Mirror 2 Mirror 3 Mirror 4 Mirror 5 INSTALLATION GUIDE This Guide has been brought to you by WarriorNation.Net. We...

Temporary Downtime

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Some of you may have noticed that the site and forums are down. This is due to a host error. Please do not panic as this will be fixed when Q finishes...

Goldeneye Source

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Yeah thats right goldeneye, many of you may have not known about our mod, Well now is the time you do. We've been working on this mod for about 5...

New Media Shots

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Hello again everyone, we have some more stuff to show you all, and a little bit of a progress report on the mod. We've been steadily making progress...

More Media

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Hello again, Time for another press release, beginning to be a weekly habit now. Today we have 5 weapon renders, and the Cradle Theme. First We have the... Interview

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Wednesday July 13 at 9PM EST ( -5GMT ). We will be having an interview with on teamspeak. GamerNode, is a fairly new 'News Site'...

Large Media update

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Hello Again, Its time for another media update, a rather large media update. Today we have 5 new screenshots of the upcoming map Facility and Egyptian...

Media Update

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Hello again, Its time for that moment we've all been waiting for, Finally some skinned stuff!. Today we have the skinned pp7, throwing and hunting...

Interview with HeadCrabUnion

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Recently we were asked by Sentinelrv of HeadCrabUnion. I recently got the chance to do an interview with the mod team behind GoldenEye: Source, which...

More Media

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Hello again. Its time for some more media. We've began alpha testing lately, adding new features, weapons, and finishing up on some maps. We are...

Sound Recording

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Here is a look at what we have been up to for the last few weeks, and what research we have been doing. "Recording Guns for GoldenEye: Source&quot...

December PC Zone magazine

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We were recently talked about in the new PC-Zone magazine. Almost a full page worth. We cant say how great it is to finally be recognized for our hard...

Alpha release info

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Hey all, we are still around. We know we havent released many updates lately, but we are still working hard and making alot of progress behind closed...

New Trailer and Info

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Hey guys, we're back on Moddb again, been awhile since we have made any sort of news post on the front page. The team and I have been very busy, in both...

GES Weekly Update 3/13/2007

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Our programmers have been pretty hard at work around the clock for the last week or so, fixing all sorts of problems that we've been trying to solve...

GES Weekly Update 3/20/2007

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Here we are again, back for another weekly installment getting you updated on the latest from Goldeneye Source. This week has been a little more quiet...

GES Weekly Update 3/28/2007

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I know, I know, Not even 3 updates into our little weekly update plan and I'm already late on one of them, by one day no less, but still late. There...

EGM Q&A with GoldenEye: Source & Media

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Last month we sat down with the folks at EGM for a lengthy Q&A with Bruno A. and Myself, head over to our forums for the complete article. Onto some news...

GES Weekly Update 4/29/2007

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There have been a number of questions recently asking when there will be an update available, what will be included, and what you guys can expect. And...

GES Weekly Update 5/09/2007

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Character development seems to be the topic of conversation over the last couple updates, and that's not just because I like to talk about them, being...

Apply for a BETA tester today!

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A lot of you have been waiting and waiting for this, but the moment is here again. Goldeneye: Source is soon to be heading into it's second private...

Site Re-done again

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A brand new site was redone by our nice webmaster blackthorn -new features include a news script with comments -enhanced poll system -ad space for...

Work For Goldeneye Source

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Here is a current list of open positions that Goldeneye Source is looking for. Before you apply please keep in mind that we are a non-profit, community-based...

Dec. 18th Media Release

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Goldeneye Source is releasing an alpha on Christmas Day! After nearly a year of development, Goldeneye Source has finally reached alpha stages. It's...