GoldenEye: Source is a modification of Half-Life 2, with only one goal in mind; to bring the memories and experiences from the original GoldenEye64 back to life using Source Technology. We want you to look at this mod and remember the first best multiplayer first-person shooter ever made. We are doing our best to bring in the opinions of the community to create a game that everyone is going to enjoy. But, we are not here to recreate the game exactly how it was in GE64, a lot of things have changed since they first designed that game, mainly in technology and gamers experiences. We are here to take the game even further but at the same time provide a lot of those fun elements that hardcore GE64 fans will enjoy. We've got experienced team members all across the board, from professional level, to amateurs looking to make it into the business working hard to make this dream a reality.
Wednesday July 13 at 9PM EST ( -5GMT ). We will be having an interview with GamerNode.com on teamspeak. GamerNode, is a fairly new 'News Site'...
Containing around 30+ fixes in it, this is no small patch being released by Goldeneye: Source tomorrow, Friday the 13th. Patch 3.1 is set to add much...
Today has been a long day and thanks to educator from The G|2avel Pit i have been able to make a stable version of the patch. It will stay at version...
Hey folks! Here we are bringing in the year with some information and media moving towards our goal of giving the modding community an amazing beta of...
Hey again! More screens and goodies from the GE:S Team as we roll towards our Beta 3. Stay tuned for more and get involved in our new and improved site/forums...
Update #3 in 6 days for those playing at home. This year and onwards we are turning over a new leaf as far as giving the public what they want, updates...
In continuing with our month of updates, we bring you number 4 which showcases the hud and menus with in the game.
GoldenEye: Source breaks silence to give you one hell of a media release and report for the month of October. Relaying info on progress to coding and...
A lot has been going on behind the scenes in the last few months, and it's time to let you guys know whats up. In this release we've got some big news...
Our programmers have been pretty hard at work around the clock for the last week or so, fixing all sorts of problems that we've been trying to solve...
Here we are again, back for another weekly installment getting you updated on the latest from Goldeneye Source. This week has been a little more quiet...
I know, I know, Not even 3 updates into our little weekly update plan and I'm already late on one of them, by one day no less, but still late. There...
There have been a number of questions recently asking when there will be an update available, what will be included, and what you guys can expect. And...
Character development seems to be the topic of conversation over the last couple updates, and that's not just because I like to talk about them, being...
This is our latest trailer for the upcoming release of GoldenEye Source.
Yeah thats right goldeneye, many of you may have not known about our mod, Well now is the time you do. We've been working on this mod for about 5...
Runway has been a map long in development by Sharpshootah, and you can see why. There are combined elements of the Goldeneye 64 counterpart, the Goldeneye...
This week we have a top-notch playermodel by Konrad Beerbaum, Mayday. While she wasn't in the Goldeneye 64 single player, Mayday stood out as a reputable...
Behold the AR-33 Assault Rifle. It arguably is the best weapon in Goldeneye 64, right up there with the RCP-90. With the AR-33's high rate of fire...
We have just recently purchaced our own domain name Visit the website and help us grow
A trailer for the upcoming Beta of Goldeneye Source has been released! Showcased in this trailer are the various maps of the mod. More videos to come...
The website has gotten redesined thanks to one of our mod development teams. It looks REALLY good and we encourage people to visit it. The Website is...
Released on the 13th as promised, GE:S patch 3.1 is a vast improvement on an already very stable mod, and only one month has seen over 30 fixes and some...
Ahh yes, an update finally. Behind the scenes development has picked in two areas which have been slow since the beginning of the mod, and they are Characters...
GoldenEye: Source is back at it again! I know we have been quiet, but it was all for a reason! Alot of new things have been added in and most of all the...