GoldenEye: Source is a total conversion modification of Half-Life 2. It is a fan made recreation, released for free, with only one goal in mind; to bring the memories and experiences from the original GoldenEye64 back to life using Source Technology. We want you to look at this mod and remember the first best multiplayer first-person shooter ever made. We are doing our best to bring in the opinions of the community to create a game that everyone is going to enjoy. But, we are not here to recreate the game exactly how it was in GE64, a lot of things have changed since they first designed that game, mainly in technology and gamers experiences. We are here to take the game even further but at the same time provide a lot of those fun elements that hardcore GE64 fans will enjoy. We've got experienced team members all across the board, from professional level, to amateurs looking to make it into the business working hard to make this dream a reality.
January through March Mod and Indie Game 2010 Releases.
Posted by Henley on Nov 21st, 2010
The first quarter of 2010 was quite busy for ModDB, we had our 2009 MOTY awards ending as well as our Divinity 2 concept art competition, traffic was high and the releases were quite varied and unique. January was riding off the excitement and buzz of the MOTY with a very large month of featured releases (twelve to be exact). With a slow decline of releases in February and March. The quality however never dwindled, with some huge releases coming out and amazing modding fans all over the globe.
Company of Heroes: Eastern Front surprised everyone when they released in January 2010 with a brand new faction in Company of Heroes that has never been done before. A trail blazer if there was any!
Human Error is a well polished well planned mod that follows the story of a handful of Combine Soldiers in the Half-Life universe. More then just a simple corridor shooter Half-Life mods have known to become.
Kingdoms Collide a multiplayer third person melee experience that lays the fantasy on think giving players choice on how they wish to fight and the skills they want to develop.