Facility Classic [by Wake] Goldeneye:00 Soundtrack
Feb 02, 2008 Music 0 commentsThe second level WIP music track, classically remade composition using Modplug tracker and original samples, all designed to mimmick the original rare...
The names bond, james bond!
GE: 00 Heaven Forums
GoldenEye: 00 Heaven is a total conversion for Crysis;
:: Important Disclaimer ::
This project views our mod as a work of art tribute to the much loved original game by Rare. No Intellectual properly harm is intended. We are completely non-profit and offer the content we make into goldeneye 100% downloadable of course, in form of this free mod.
Crytek extend their community the right to modify their game, Crysis, using the Cryengine2 developer engine ; which they also provide technical support through Crymod.com However they have no link whatsoever, and no official consent to the project or the directors that manage its running.
:: Our Goal? ::
Completely recreate the single-player and multi-player portions of the classic, goldeneye 007, but on next-generation PC technology. Once all of the huge list of original old elements are done, we will move to making extra content for each portion of the mod to give you something you never thought you'd have, or perhaps always wanted.
It will have a release structure of SP ---> MP ----> overall polish + bonus (if team members dont disperse too much)
:: First focus ::
is SP, each mission will be released one by one - the idea being that with all skill modes of play, and time attack coupled with new elements such as co-op by us (not including the 3rd party community able to achieve these gametypes with scripting) will be fair replay value for these mission increments as they come. We estimate these release gaps will be around 2 months. If development takes off however, (not saying it will of course) we will consider 2-map releases based on the general "mission" parameter established in the original.
:: Current phase::
Is for extending our team (if interested sign up and apply with your skills, the earlier the better, we are in need of some dept. leader level modders foremost) and starting art works, as the engine tools like SDK will not be available for maybe months on cryengine2! Level design can start and assets can go in-game thanks to the innovative sandbox2 editor. We are developing our pipeline for cryengine2 to help new developers to our team find their place and excell in their asset production. Here is a little list of what is in store :
Expect by the end of release plan :
There is much more detail into the theory stage of this modification coming to the revised site so check it out (coming soon), and some hints will come in the forum as it gets some further members and development.
contact :: admins@goldeneye00heaven.com
Long live goldeneye!
2 comments by wake[of]thebunt on Jan 27th, 2008 digg this super bookmark
Welcome to GE:00 Heaven media release #1! As promised we are here to show you the progress we have been focusing on with our strengthening team into the new year period. Listed below are our fruits of that labour we can and enjoy to show& you before things really heat up when mod teams gain that elusive SDK!
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The above 3D assets are done by Jonathan, and are considered WIP, they have not yet been tweaked to place optomized in-game
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Dam
Facility
The above revisioned music are done by MTM0201, lead composer and are considered WIP.
The above are done by Wake, the project manager and are WIP displays of the classic form of music that will go with ge00_classic maps and form nice nostalgia. [Accreditation to Michael "rocko" Fraley for many samples used and tweaked to suit our vision>
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Dam Caged Door
Cycling Weapon
Glass Shatter pp7
Gun out
Ricochet1
Ricochet2
Roller Door
Weapon Drop
Alarm
Caged Door
[Right click above clips --> Save As>
The above SFX are the WIP work of Iain Hetherington, and are an almost complete collection of the DAM level SFX list!
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Other things lately include :
- some moves to make a better website/forum environment
- continue to grow the team
- In-game asset experimentation [pre-SDK trials]
- Design document work
Goto GoldenEye 00 Heaven website for a list of immediate roles we are on the lookout to fill! Interest and talent is always welcome at GE:00, give it a go :)
Thanks for viewing our wonderful mod, we hope you enjoyed seeing the progress, watchers and comments most welcome!
Regards,
GE:00 Team
The second level WIP music track, classically remade composition using Modplug tracker and original samples, all designed to mimmick the original rare...
The first level WIP music track, classically remade composition using Modplug tracker and original samples, all designed to mimmick the original rare...
The second level WIP music track, Revisioned variety of composition made in FLstudio inspired by the original rare piece.
The first level WIP music track, Revisioned variety of composition made in FLstudio inspired by the original rare piece.
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is this mod dead?
You do realize that this is in the Unreal Tournament 3 section? Maybe it was just an administration error. Good luck
no this is correct not an error, the news update isnt validated yet. Stay tuned for it.
Ah, it is a UT3 Mod now. I'll be waiting for this one.
I'm still confused. The banner says it's for Crysis, as does the CryMod profile :P. Has the mod changed engines?
Yeah sorry the logos...and site such, i didnt update yet. Upgrading my comp then i can access the .psd's and files to do that.
It is a UE3 mod, but maybe in years to come it will port to cryengine is feasable.
hey! i just found out about this mod. i had been keeping up with the GoldenEye mod for Half-Life 2 but i can't think of a better game to redo GoldenEye on than Crysis. now all we need is a perfect dark mod:).
what is happening with this mod can we have an update soon please that would be great. could we see some of the levels please
Hey, we're currently looking for,
(1) Some more 3d artists
(2) mappers
and most other positions, but right now, mainly 3d artists and mappers.
Hi,
The team are working on a second update, it may be a month still until it is shown because all members are much busier than 3 months ago. I am hoping to be days from getting a new rig for crysis standards, and that means im then in Sandox2 making levels for the classic mode! Stay tuned