Just a little status report about what is already done, what's next to be done and what will happens next.
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Global Ops is a mod focused on new gameplay mechanics, gamemodes and killstreak rewards. Also there will be a few small changes to the weapons and weapon attachments, as well as the Perks.
Combat Knife; It will be possible to select the combat Knife as either Primary or Secondary weapon.
Note: Bling will be unlocked and applied instead of ACOG Sight.
There will be the major part, if not all, of the Modern Warfare 3 Killstreak rewards plus some from Ghosts. The Killstreak rewards will be sorted into the three Strike Packages and can be added to each Class individually. As in the original games the Support Strike Package will not reset Kills upon death.
Done / Done for now
Idea, it is questionable if this is added
Well I'm "back on the grid".
After several weeks of really not getting a single line of code written I'm back with good news.
After my internet decided today not to work from around 18:00 I was able to work quite well.
And today I made it, the ingame cac is fully working,
during the next days I'll tweak and bugfix it.
Currently there are few bugs but so far it's usable.
I'll upload a few more screenshot soon.
The ingame cac will come along with alot of well know dvars.
In unranked mods you can use the "allow_..." dvars since ModWarfare.
I will make them and a few more to work, so the server admin can decide:
is the player able to use any modified class
is the player able to use any saved class (including the custom classes)
is it possible to use for example a M4 with Silencer
Those settings should be interesting especially for clan war or e-sports matches...I doubt anyone will use this mod for such a thing but well...
Well, I also finished the tear / poison gas grenade.
The semtex is WIP, almost done.
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