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Call of Duty 4 - Global OPS


Global Ops is a mod focused on new gameplay mechanics, gamemodes and killstreak rewards. Also there will be a few small changes to the weapons and weapon attachments, as well as the Perks.

Features


  • Callsign system
  • Random environment, different every map loading
  • Ambient effects like Smoke, Flybys, Artilley Impacts, ...
  • Pezbots
  • Complete Strike Chain Pack
  • Ingame Create-A-Class and Callsign Editor

Gamemodes


  • VIP
  • Capture the Flag
  • Global Thermonuclear War
  • Drop Zone
  • Juggernaut
  • Team Juggernaut
  • Infected
  • Blitz
  • Cranked
  • Kill Confirmed
  • Team Defender

New Weapons/Attachments


Combat Knife; It will be possible to select the combat Knife as either Primary or Secondary weapon.

Primary Weapons

  • MP5 - Bling
  • Skorpion - Bling
  • Uzi - Bling
  • AK74u - Bling
  • P90 - Bling

Note: Bling will be unlocked and applied instead of ACOG Sight.

Secondary Weapons

  • M9 - Tactical Knife
  • USP .45 - Tactical Knife
  • Colt .45 - Tactical Knife
  • Desert Eagle - Tactical Knife
  • TAC .45 - Akimbo (Replaces the Golden Desert Eagle)

Lethal Equipment

  • Throwing Knife
  • Semtex
  • C4
  • Claymore
  • Betty
  • Gas Grenade

Tactical Equipment

  • Flash Grenade
  • 9-Bang Grenade
  • EMP Grenade (might combined with 9-Bang like in Ghosts)
  • Smoke Grenade
  • Tactical Insertion

Killstreaks


There will be the major part, if not all, of the Modern Warfare 3 Killstreak rewards plus some from Ghosts. The Killstreak rewards will be sorted into the three Strike Packages and can be added to each Class individually. As in the original games the Support Strike Package will not reset Kills upon death.

Latest Video


Colors


Done / Done for now
Currently WIP
Idea, it is questionable if this is added

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RSS feed Articles

Well I'm "back on the grid".
After several weeks of really not getting a single line of code written I'm back with good news.
After my internet decided today not to work from around 18:00 I was able to work quite well.
And today I made it, the ingame cac is fully working,
during the next days I'll tweak and bugfix it.
Currently there are few bugs but so far it's usable.

I'll upload a few more screenshot soon.

The ingame cac will come along with alot of well know dvars.
In unranked mods you can use the "allow_..." dvars since ModWarfare.
I will make them and a few more to work, so the server admin can decide:

is the player able to use any modified class
is the player able to use any saved class (including the custom classes)
is it possible to use for example a M4 with Silencer
...

Those settings should be interesting especially for clan war or e-sports matches...I doubt anyone will use this mod for such a thing but well...


Well, I also finished the tear / poison gas grenade.
The semtex is WIP, almost done.

Global OPS - April Report

Global OPS - April Report

News 7 comments

Just a little status report about what is already done, what's next to be done and what will happens next.

Global OPS - Random Environment

Global OPS - Random Environment

News 1 comment

Every map loading three different things are generated...

Global OPS - Gametypes

Global OPS - Gametypes

News 0 comments

Details about the new Gametypes of Global OPS....

Global OPS - Callsign

Global OPS - Callsign

News 8 comments

Some details about the Global OPS Callsigns. Planed as a mix of BlackOps backgrounds and MW2/3 emblems, now a fully MW3 style Callsign.

Comments  (0 - 10 of 148)
coolpapa18
coolpapa18

Guys plzz help me....Can anybody tell me how to download this mod

Reply Good karma Bad karma0 votes
n_v14404
n_v14404

Would appreciate a download link, I can't seem to download this mod :/

Reply Good karma Bad karma+1 vote
lidlwain97
lidlwain97

Great mod, Me and my friends enjoyed playing this man. But we got together and decided what we would like to be added to it is there anyway you do these?

1. We want the M4A1 Grenadier and M4A1 SOPMOD from the campaign. Most of us loved those guns.

2. An unsuppressed version of the M4 with the aimpoint

3. Smarter AI, that's a big one...as playing on our own would be a lot more fun. :/

Aside from the few things we want we all loved it and give you kudos!

Although I've got a few problems, I can't use the camos, on the main menu I can't open up create a class and when I go to killstreaks there's nothing there. Did I install it right? All I did was put it in my mods folder.

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XxLAZERZWillxX
XxLAZERZWillxX

Crashes to desktop.

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MasterofMetal
MasterofMetal

Do you know why it crashes to the desktop each time I try to play it?
Also, if you were going to put in pezbots, why can't you use the bot from the campaign? They they were reloading, ducking and throwing grenades, while pezbots just phase through walls.

Reply Good karma Bad karma+1 vote
3aGl3 Creator
3aGl3

The Bots from the SP have a complete AI, that is unfortunately in the SinglePlayer engine and not usable in Multiplayer. Pezbots and any other AI behavior is just a scripted thing, using the limited possibility of the games script, having no access to the game engine itself. In BlackOps the Combat Training bots are completely controlled by the engine, so you can't even have a look at those scripts.

For the error, do you get any messages?

Reply Good karma+2 votes
MasterofMetal
MasterofMetal

Nope, nothing, just a blackout then desktop.

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juicytoot
juicytoot

Awesome.

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MasterofMetal
MasterofMetal

Seriously?
Why not just stick to a single project?

Reply Good karma Bad karma+1 vote
3aGl3 Creator
3aGl3

Actually I'm waiting for some feedback on this one.
For the moment this mod seems to run, at least I didn't get ANY error reports.

Reply Good karma+1 vote
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