Call of Duty 4 - Global OPS


Global OPS will mainly concentrate on new Gamemodes and Features. I'll first add a lot of more or less useful features and features that are just for fun. Afterwards the new weapons will follow. Finally the new gamemodes and required maps will follow. But OK, enough talking let's go through the features and things...

Features


  • Callsign system
  • extended XP system
  • New ranks
  • a few new weapons & perks
  • Random environment, every map loading (situation not included yet)
  • extended Bot System??
  • different Sniper scope types
  • more Killstreaks

Gamemodes


  • GunGame
  • Defender*
  • Escape**
  • VIP (Protect the VIP)**
  • Capture the Flag (CTF) - working on stock maps
  • Checkpoints*
  • GTNW (Global Thermonuclear War)*
  • One in the Chamber

*will need special maps
**may need special maps

Possible Weapons


Primary Weapons
Assault - Attachment(s): Iron Sight, Silencer, Reflex Sight

  • ACR - MW2 Style
  • AUG - BO Style
  • CM901 - MW3 Style
  • FAD - MW3 Style - replaces MP44

LMG

  • L86 LSW - MW2 or MW3 Style

Sniper

  • L96 - BO Style (just a place holder)
  • AS50 - MW3 Style
  • RSASS - MW3 Style

Secondary Weapons

Pistols

  • .44 Magnum - MW2 Style - replaces Desert Eagle
  • Desert Eagle Tactical - MW2 Style - replaces golden Desert Eagle

Machine Pistol - Attachment(s): Silencer

  • G18 - MW3 Style
  • MP7 - MW3 Style
  • MP9 - MW3 Style

Special

  • Crossbow - BO Style

Perk / Attachment Weapons

  • AT4
  • Betty - MW3 Style

Killstreak Trigger

  • Killstreak Laptop
  • Killstreak Radio - MW3 Style
  • Location Selector - MW3 Style

Perks


Tier 1 Perks (Equipment)
C4 x2                     - Equips player with two packs of remote-detonated explosives.
RPG-7 x2                - Equips player with a rocket launcher with two rounds.
AT-4 x2                  - Equips player with a (lock-on) launcher with two rounds.

Explosives Expert    - Detect and disarm enemy explosives.
Claymore x2           - Equips player with two proximity mines.
Betty x2                - Equips player with two land mines.
Nade Bag               - Equips player with 2 Lethal and 3 Special Grenades
Scavenger              - Resupply from dead enemies.

Tier 2 Perks (Loadout)
Flak Jacket             - Reduces incoming damage by 25%.
Sleight of Hand       - Increases reloading speed.
Sonic Boom            - Increases explosives damage by 25%.
Stopping Power      - Increases bullet damage by 40%.
Assassin                 - Undetectable by UAV, portable radar, thermal and sensors.
Lightweight            - Move 7% faster.
Overkill                  - Replaces secondary weapon with another primary weapon.

Tier 3 Perks (Ability)
Deep Impact                - Extra bullet damage when shooting through walls.
Extreme Conditioning    - Doubles sprint time.
Steady Aim                  - Increases hipfiring accuracy.
Iron Lungs                   - Longer breath hold for sniper rifles.
Dead Silence                - Reduces sound from footsteps.
Stalker                        - Move faster while aiming down the sights.

Killstreaks


  • UAV
  • Counter UAV
  • Care Package
  • Airstrike
  • Helicopter
  • Juggernaut
  • Door Gunner (Black Ops like Chopper Gunner)
  • ...

Other


Cuz of the gamemodes there will be a couple of maps with the mod.

Latest Video


Thanks goes to


Colors


Done / Done for now
Currently WIP
stopped due problems
Concept
Idea
Cut

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Blog RSS Feed Report abuse Latest News: Global OPS - April Report

7 comments by 3aGl3 on Apr 3rd, 2012

Hey guys, I'm here with a little status report for you.
First of all I want to say that I would really like to release a RC till end of April/May.

In the RC the following things should work:

  • most new weapons and perks ~90%
  • ingame create a class ~20%
  • new ranks 100%
  • killstreaks (UAV, Care Package, Airstrike, Helicopter for now) 100%
  • callsign system (one basic callsign for everyone, expect bots) 100%
  • the random environment (most of it) 100%
  • GunGame - new gamemode 100%
  • ...

If you have any questions or suggestions please writ a little comment.

Last but not least, a status bar, on 100% I'll release the RC.
0% ███████████████░░░░░ ~75%

Comments  (0 - 10 of 84)
GIGA_Gurke
GIGA_Gurke May 8 2012, 11:54am says:

I realy like the idea of this mod, especially the random environment sounds like something i ever wanted :)

will there be a Final/RoundWinning Killcam, like in MW2/3 and BlackOps, in the mod? i really like this little feature from the new call of duty´s

Sorry for my English, i hope it´s understandable :)

+1 vote     reply to comment
3aGl3
3aGl3 May 8 2012, 4:57pm replied:

Hmmmm, currently there is no final Killcam but I think its possible to make one.

It's quite nice to understand, seen much posts I can't even understand ;)

+2 votes     reply to comment
GIGA_Gurke
GIGA_Gurke May 8 2012, 5:13pm replied:

Thx for the answer, if you put the final killcam in the mod, me and my friends gonna love you for this :D

+1 vote     reply to comment
GIGA_Gurke
GIGA_Gurke May 10 2012, 2:45pm replied:

Also wenn ich gleich gewusst hätte das du Deutscher bisd...... :D

+1 vote     reply to comment
gamergreen
gamergreen May 8 2012, 1:39am says:

download?

+1 vote     reply to comment
3aGl3
3aGl3 May 8 2012, 2:08am replied:

Not yet.

+1 vote     reply to comment
ollie16
ollie16 Apr 30 2012, 4:36pm says:

news?

+1 vote     reply to comment
3aGl3
3aGl3 May 3 2012, 12:33pm replied:

Not really, still working on killstreaks and the menu so I can release a alpha.

+2 votes     reply to comment
FunMappingStudio
FunMappingStudio Apr 21 2012, 11:29am says:

Looks intresting, i only wonder if there will be both all cod4 guns + new ones or you are just replacing some of them

+1 vote     reply to comment
3aGl3
3aGl3 Apr 21 2012, 12:39pm replied:

There will be most of the Cod4 guns, the only one I'll replace will be the MP44. For now...

+1 vote     reply to comment
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Call of Duty 4: Modern Warfare Icon
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3aGl3
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