Global Operations Remake Mod uses the HL2 engine and we intend to revive the game Global Operations.
GlobalOps had many fans and still has, but the netcode of the game is really bad and the engine is more than outdated.

Check out our ModDB.com-forum!

Global Operations Remake Mod wants to show how good the gameplay and the concept of Global Operations is and keep it rather close to the original.

Three teams are supported
7 classes (Commander, Recon, Sniper, Medic, Heavy Gunner, Demolitions Expert and an Intel Officer [team camera spectator]),
32 weapons with up to 3 upgrades (silencer, c-mag, laser, ...),
lots of equipment (gas grenades, law, ...) and reasoned mission objectives (not just "plant the bomb").

Every class has its own group of weapons which it's able to use accurate and fast and which it is able to buy. For example: The Demoman uses shotguns and explosives but is very inaccurate with a sniper rifle.

When you're deadly wounded by the enemy's weapons, you are lying on the ground, waiting for a medic. If you die, then you'll spawn in a convoy or a heli, which will transport you to the battlefield again.

If you liked Global Operations, still play it or just like the idea of the game/mod than contact me or register at our forum.

We're still searching for many team members in nearly every section.

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Hello GORM fans, this is the development leader, Mindspark aka GRENADE-EXPERT here on moddb.
It has of coarse, been to long since our last news update, work has been slow, but things still being done.
Lately we have been working on completing the level USA, it is mostly done, albeit integration of some custom textures and models. I would like to note credit to "Snasfarbror" for helping us re-make USA while keeping it to appear as similar to the original as possible, but of coarse, with more modern day visual details.
Programming in game features has also made some progress, with the latest being custom team names, different hands on your firstperson weapons, based on your class, team, and which level you are on, As well as integration of bots that will fight you. We also have a bomb planting game-mode, working game round timers, a functioning weapons buy menu, and much more.

We are excited to be able to show you some of the progress we've made through images and videos in the next few months, as well as more frequent news updates in text.

We are however, still in need of someone who can create models, then rig and texture them for export to source, previous experience with the source engine is highly suggested.

We also are in need of someone who can create world textures, for Global Ops had a wide variety of locations that it featured in its missions, meaning many different atmospheres. So, there is much progress needed there as well.

We are also looking for mappers, and someone who can do character animations, and/or weapon animations.

As for-stated, we can provide high quality and in depth video recording of all of the original (Global Operations) maps and features that are to be remade. Another option is to give you a windowed client for the game that gives you noclip (In the original Global Operations). With these resources at your disposal you should be able to make a great re-creations for use with GORM.
Again, If you have any previous experience with the source engine in any way, and wish to contribute, even in the least bit, we should have room for you no matter what kind of help you think you can give, it might just help us release sooner.

So, if this is something you think sounds like you help us with, or have any questions or comments, please, contact me, Mindspark (leader) ( Moddb.com ) or Boby, (the co-leader) of the project, and we can get you started right away.
We would also again like to remind you that we have a facebook page you can follow us on, you might see updates not posted here on moddb. (Facebook.com) <--

We also now have a Twitter page! Twitter.com <--

Again, if this interests you PLEASE contact us at devlead@globalopsremakemod.com, Globaloperationsremakemod@gmail.com , or ( Moddb.com ).
We are also now accepting donations, (contact us for further info)
Thank you
for your time, Mindspark.

We are back, with progress as always.

We are back, with progress as always.

News 0 comments

Hey guys, back with another development update. Progress as really picked up recently due to our new team members. Still looking for more!

Development Picking Back Up.

Development Picking Back Up.

News 1 comment

Hello all, over the summer people became busy. Now that it is Fall development is on its way once again. Small amount of things were worked on over the...

Gorm Update News

Gorm Update News

News 2 comments

Not too many huge things have been finished since june, but thats going to change really soon.

Gorm Summer Development June 13th Update

Gorm Summer Development June 13th Update

News 0 comments

Summer so far has brought us a lot of progress on GORM.

Post comment Comments  (40 - 50 of 93)
cowzwithgunz
cowzwithgunz

boobies :D and mindspark, hows the mapping goin?

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Boby360
Boby360

Mapping has been slow. I have been doing some basic coding on the project.
Mindspark likes small details on maps so i am the only person really making full scale maps. With my attention to coding map development has been slow.

We are still looking for a large variety of skilled people for this project! If you feel you can help even the least. Feel free to contact me or Mindspark aka Grenade Expert.

I can be contacted at boby@bobysundergroundtown.com

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Stogie83
Stogie83

Add the ability to resupply on ammo plz, ammoboxes hidden on the map f.e.

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Boby360
Boby360

That sounds like a great idea. Although we are trying to remake Global Operations. So as close as we can to the original. With some updated things ofcourse.

Weapons in Global Operations stay on the map after dropped until the round is over. You drop weapons when you die. Only whatever you have out. The round isn't over until the allotted time ends or the objective has been completed. Thus, if the server is set to 1 hour per map. You may have lets say 4 rounds if things are equal.

So There will be alot of weapons spread across the map. Living off what you can find can be deadly. But if you can get a kill with a pistol that you pickup. Take that persons gun. and etc etc. Its more realistic, doesnt make people camp ammo spawns, and makes you spam less id hope.

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Stogie83
Stogie83

or looting the dead bodies for ammo....or call in an ammo drop ?

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perlateo
perlateo

I played Globals Ops in the Beta and i loved the game. I reinstalled it noawadays but it was disappointing. I had better graphics and gameplay in my memorys ;)

I really hope you finish this mod, would be awesome.

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Boby360
Boby360

GORM will be completed.. one of these days. Even if one of those days is 3 years later. Not saying its going to be that long though :P

Development is picking up with our new modeler and animator. Hope to get a nice n shiny 92F Beretta soon.

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barronofhellion
barronofhellion

really look forward to this mod... i remember playing global ops a long time ago and thought it had a lot of potential so im wishing you luck!

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Boby360
Boby360

Thanks! Slowly GORM is comming along. Eventually there will be a time where we want input about GORM involving changes from the original. Even though this is a remake mod Global Operations itself was still incomplete.

We have thoughts about mostly small changes.
an example would be Scoping.
with blur effects on the sides.

Or the common map 4-way (unoffical) If we were to have it possibly objective based and stick something in the middle.

The community will have their say in lots of things. So Keep track of this mod and get your two cents in when it counts. Help make GORM a fun replacement for Global Operations.

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Stevi23
Stevi23

Do you need steam to play HL2 or is it a normal game?

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Hannibal0
Hannibal0

You do need Steam, because the legal Half-Life 2 you need for this mod to work properly is only available in connection with a Steam-Account. But Steam is a very good platform for online-gaming, and HL2 isn't that expensive anymore, so you might want to give it a try.

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