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.. See the world from the perspective of Samuel Hayman, an ex Marine who was made redundant as the worlds stock markets plummit. See the population result in rioting against the Governments due to this.
Well, it's about a month since I took over and quite a bit has been done so far. We are still looking for team members and we have a developer group type thing set up too.
Posted by Antec_01 on May 29th, 2012
This is where we are at so far, with a month into development.
We still need a lot of work, and our team have the drive and determination to get this done for it's estimated time of release in Q1 of 2013.
Our team has came a good way since taking over, we now consist of about 8 Members. There positions are shown bellow:
Myself - Project Leader/ Level Designer.
TheSkyte - Project Manager/ Level Designer.
Derrick - Level Designer.
Vertex - Environmental artist/ Level Designer.
Kairas - Lead Graphical Artist.
Pinecleandog - Programmer/ Level Designer.
ApexBeats - Music.
As many of you may have seen on our ModDB page, we started a 'studio' called "Fusion Studios" and that is who we are at the moment, developing Global Meltdown for you guys!
You may also have noticed the images on the ModDB page of some early Level Design work, though the bar at the top say's 5% for level design it is no where near that. Same applies to the coding part, the image is just a rough estimate.
These is the image's featured on the main page at the moment.
We also have a Music Artist by the name of ApexBeats assisting us with some music, just now we are using his track "Nova" for the mod. This could change at any time from now to the release of the Mod.
The track can be found here:
We also still have some space on our team! So if you wish to help and think you are good enough then hit me up a PM with some previous work or proof that you would fit that position. The position's available are as followed:
- 3D Modeller
- 3D Animator
- 3D Rigger
- Voice Actors
- Story-Line Developer
- Coder (Ingame/Scripted sequences)
We just like to also take a moment to thank you! The ModDB community and the people following the Mod. Without you we would have no one to make the Mod for, you guy's help us stay motivated and that and we appreciate it fully as a team. You guy's are a just as big a part of our team as the actual developers are!
Thank-you, and we'll get some more content and updates though-out July 2012.
© Fusion Studios