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Hi guys, long time has passed since the last Article, so it is time for it!

Many of you has been my support in this project for many years, so I want to thank you all for that!

Now, cut my crap and lets get to it heh!?!?

A lot has changed in the Ghost Land last few months ago, no much updates, images or news... Reason for that is I spent all those months heavily working on Ghost Land, means I have done so many things that seems to be impossible!

As you all aware a source code for both games (Call of Pripyat and Clear Sky) has come out and that was a light in the tunnel for me, and Ghost Land...

Clear Sky Engine 1.5 with patch 10 was still buggy, not in the terms of gameplay (that much), but in the Core of the Engine itself...

But I wanted this sick, old dog (that most of the community HATE) make even better than Call of Pripyat, and guess what, I have manage to do that!!!

My friend, an professor of lua programing in my nearby school teach me everything, so lua language is very simple, you just need a lot of time to understeand it!

We, both work on all files in that source code, fix all those bugs that are reported over gsc-game world community, some even on russian forums...

Now the engine itself...

Clear Sky has the most beautiful graphic of all stalker game series, and yes it was demanding, still is, but we are no long in 2008 year with those normal computors, arent we?

The details on graphic that this engine creates today is amazing, and all of that is thanks to M.E.T.R.O. Game Series...

I personally spent God knows how many hours playing those Games, notice any details, shadows, lightning, shaders etc. and transfer that in the Ghost Land...

The engine lightning is optimised and re-coded, shadows are now perfectly aligned to match any pixel, dust is created on every movement you make, shaders - one of the most important things in game is now triple better with amazing details, trees movement depend on the weather, actor shadows, grass shadows, actor hands/legs shadows on movement, textures in the distance now finally are displayed properly and so on, I will not reveal any more but trust me, there is so many of it...

The most important thing is The Graphic Itself is 500% better than in Call of Pripyat!!!

_NightRider_

Comments  (0 - 10 of 403)
Deetex
Deetex

It's been a year, I am hesitant to ask for a progress report, as I, a newcomer to this particular project, have no right to make any demands.

So lets skip all that noise and head straight into the whirlygig that is praise and adjulation.
I am in full agreement with you, ClearSky definitely ranks at number 1 of the three, and I believe it has the greatest potential for expansion.

I am looking forward to seeing the final product.

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Z4STY0
Z4STY0

Looking forward for Ghost Land

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Blitzkriegrekrut
Blitzkriegrekrut

Release 2020?

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RawRecruit
RawRecruit

Zone of Homeless is dead.
The Road to Limansk migrate to CoC.
And Ghost Land sadly sems to be only mod for Clear Sky which will be released.

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Guest
Guest

Lost to the Zone?.... :( :\

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Menumorut
Menumorut

HEEEEEEEEE's back !

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Fеll
Fеll

So it will have improved graphics and shaders, etc, is that all this mods about? I don't see a summary description or anything for this mod, but I suspect this mod has a little bit more to it than an extra shiny coat, right?

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RavenTheKiller
RavenTheKiller

Still alive?

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eduardobeckerdarosa
eduardobeckerdarosa

Looking forward to play it!
I also do believe that CS is the best game of the holy trinity, so you better work your *** of and amaze me!!!!!!
Now seriously do a ******* good job ok???
Kick *****

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Chevyfreak
Chevyfreak

Looks amazing will you make the gameplay match your insanely beautiful gfx, hard to get items and ammo type thing, i think you should. Keep up the good work ive been checking in often, i really want this mod :)

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