You knew she lied about where she worked. When she went missing you vowed to find her.
Your search has led you to the foot of Yucca Mountain where local people say they have seen her. As you explore the mountain side you uncover something you weren't meant to see, never mind USE. Be aware of your surroundings, because your skills will be tested before you reach the end of this adventure.

SPOILER ALERT:
GfG#2 is an adventure in two parts. In part one you will explore the mountain and discover a facility. In part two you activate a machine that flips gravity, flooding and destroying the facility. You must then escape alive and stop the expansion of the "Grav anamolie" before it reaches a nearby city.

if you have fun with this, please check out my UT04 mod, " At the Moment of Madness "

you need to put the map here: C:\Documents and Settings\\My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps
then it should show up with your instant action death match maps.

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Blog RSS Feed Report abuse Latest News: Part 2 on the way

2 comments by BodyOfTheMany on Jun 2nd, 2009

GfG#2 (part 2) is on the way! As you can see from the preview image below!


Thanks everyone for your support! Part 2 is coming while part three waits in the wings. Part 2 picks up right where part 1 left off and plans to "flip you out" again bu this time in a new way. Spread the word!
-BodyOfTheMany

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Shorter Demo vid of GfG#2 ( 11 min )

Shorter Demo vid of GfG#2 ( 11 min )

Aug 23, 2008 Full Version 1 comment

This is a short demo video of GfG#2 for those that don't need to see the entire player experience.

Full Length Vid of GfG#2's gameplay

Full Length Vid of GfG#2's gameplay

Jul 28, 2008 Full Version 0 comments

This is a movie of GfG#2's gameplay incase you have trouble loading the map or solving the puzzles. The movie is about 20 min at 412mb.

GfG#2 playable level

GfG#2 playable level

Jul 27, 2008 Full Version 5 comments

This is a version of the map with some MAJOR sound problems adressed. We cooked the older version on my machine and my low end harware sound was baked...

Post comment Comments  (10 - 20 of 33)
myles
myles Aug 24 2008, 12:29pm says:

Near the begining when you use those switches to lower/raise the gates that are in the way, you have some fancy lights that look over the switches. They have a kind of 'fog' around them, how did you do this?

+1 vote     reply to comment
BodyOfTheMany
BodyOfTheMany Aug 24 2008, 2:26pm replied:

the fog itself is a static mesh that emulates a beam of light. not sure what package it is in, but you can copy and paste it right out of my map!

+1 vote     reply to comment
metatronstar
metatronstar Aug 20 2008, 5:16pm says:

would you ever have your own HUD ?

+1 vote     reply to comment
INtense!
INtense! Aug 19 2008, 1:55am says:

You should upload the videos to your moddb video gallery - heaps more viewers that way.

+2 votes     reply to comment
Nemesisurvivorleon
Nemesisurvivorleon Aug 6 2008, 5:01pm says:

I love how you bring adventure gaming to ut. Thank you for this and Moment of Madness!

+1 vote     reply to comment
BodyOfTheMany
BodyOfTheMany Aug 6 2008, 10:40pm replied:

Your welcome! :D

+1 vote     reply to comment
ambershee
ambershee Jul 29 2008, 11:30am says:

This is looking pretty sharp. I'll have to give it a shot when I finally get a chance.

+2 votes     reply to comment
DukeNico
DukeNico Jul 29 2008, 5:24am says:

I enjoyed At The Moment of Madness!
Let's see this one.

+1 vote     reply to comment
Dremth
Dremth Jul 29 2008, 12:35pm replied:

i played at the moment of madness but i wasnt sure if it was over or not. i got into the tower and the guy was saying the helicopter would be there in 3 hours. was that the end? i couldnt find anything else to do, so i assumed that was the end.

+1 vote     reply to comment
BodyOfTheMany
BodyOfTheMany Jul 28 2008, 9:36pm replied:

we'll see what we can do! :D

+1 vote     reply to comment
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Platform
Windows
Developed By
BodyOfTheMany
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Official Page
Justingpappas.com
Release Date
Released Jul 23, 2008
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Sci-Fi
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