Shorter Demo vid of GfG#2 ( 11 min )
Aug 23, 2008 Full Version 1 commentThis is a short demo video of GfG#2 for those that don't need to see the entire player experience.
You knew she lied about where she worked. When she went missing you vowed to find her.
Your search has led you to the foot of Yucca Mountain where local people say they have seen her. As you explore the mountain side you uncover something you weren't meant to see, never mind USE. Be aware of your surroundings, because your skills will be tested before you reach the end of this adventure.
SPOILER ALERT:
GfG#2 is an adventure in two parts. In part one you will explore the mountain and discover a facility. In part two you activate a machine that flips gravity, flooding and destroying the facility. You must then escape alive and stop the expansion of the "Grav anamolie" before it reaches a nearby city.
if you have fun with this, please check out my UT04 mod, " At the Moment of Madness "
you need to put the map here: C:\Documents and Settings\\My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps
then it should show up with your instant action death match maps.
2 comments by BodyOfTheMany on Jun 2nd, 2009 digg this super bookmark
GfG#2 (part 2) is on the way! As you can see from the preview image below!

Thanks everyone for your support! Part 2 is coming while part three waits in the wings. Part 2 picks up right where part 1 left off and plans to "flip you out" again bu this time in a new way. Spread the word!
-BodyOfTheMany
This is a short demo video of GfG#2 for those that don't need to see the entire player experience.
This is a movie of GfG#2's gameplay incase you have trouble loading the map or solving the puzzles. The movie is about 20 min at 412mb.
This is a version of the map with some MAJOR sound problems adressed. We cooked the older version on my machine and my low end harware sound was baked...
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Near the begining when you use those switches to lower/raise the gates that are in the way, you have some fancy lights that look over the switches. They have a kind of 'fog' around them, how did you do this?
the fog itself is a static mesh that emulates a beam of light. not sure what package it is in, but you can copy and paste it right out of my map!
would you ever have your own HUD ?
You should upload the videos to your moddb video gallery - heaps more viewers that way.
I love how you bring adventure gaming to ut. Thank you for this and Moment of Madness!
Your welcome! :D
This is looking pretty sharp. I'll have to give it a shot when I finally get a chance.
I enjoyed At The Moment of Madness!
Let's see this one.
i played at the moment of madness but i wasnt sure if it was over or not. i got into the tower and the guy was saying the helicopter would be there in 3 hours. was that the end? i couldnt find anything else to do, so i assumed that was the end.
we'll see what we can do! :D