SCENARIO In "Get a Life" you embody Alexander Zemlinsky, a subway technician suffering from leukaemia. Alex is not, unlike the protagonists in most games, an invincible super-soldier. But you wouldn't call him normal either, because there is something in his past that connects him with the events that are about to happen in the course of the story (we want to keep the suspense, so nothing more on that...). FEATURES * GaL will run on the latest version of the Source Engine, so that means you'll see HDR and the enhanced shadow system (as seen in HL2: Episode 1) in "Get a Life" as well * To give the player the best gaming experience possible, GaL will offer a custom HUD, an innovative healing system with several damage zones, drugs that will trigger a "bullet-time" effect, upgradeable weapons and enhanced enemy AI * About 11 hours of gameplay * 24 maps with varied environments * 61 characters * 13 weapons

Report article RSS Feed Get a Life : alpha 5

We are proud to announce that Get A Life have reach the Alpha 5.0 stage. Maybe a beta version soon ? This alpha is curently under testing to fix some bugs.Here is the changelog of the futures upgrades: Citation: new weapon and updates : Maps screenshots : More... Greetings, The Get A Life team !!

Posted by Getalife on Aug 21st, 2006

We are proud to announce that Get A Life have reach the Alpha 5.0 stage. Maybe a beta version soon ?
This alpha is curently under testing to fix some bugs.Here is the changelog of the futures upgrades:

User Posted Image

Maps screenshots :

User Posted Image

More...

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Grand_General_Hot
Grand_General_Hot Aug 21 2006, 6:23am says:

Nice, keep up the good work

+1 vote     reply to comment
grasn
grasn Aug 21 2006, 8:55am says:

yeah looks very nice :D

+1 vote     reply to comment
Chunky
Chunky Aug 21 2006, 7:49pm says:
Quote:
Alpha5 ChangeLog:
-----------------------
-script modifications: all
-Weapons modifications : Desert Eagle and Fam90
-Maps modifications: SkyvillageB, boulevard, renaissance
-Menu and chapters modifications

- Maps adds: metro_gal, metro_inter, gal_manor01, gal_manor02
- Weapons adds: px388 (Nail gun), Lightning Flare Launcher, Shotgun
- Programation adds : HUD, inventory, 3D weapons menu, and localised damages system
- Items adds
- models adds
- textures adds
- Musics adds

We have finished to program the HUD and the inventory system. Now, you will have to manage every parts of your body
( and their faintness) and stop haemorrhages...
Here are the faintnesses:
-Head : Vision trouble.
-Arms : Crosshair's tremors and decreased precision.
-Legs : Sprint function is disable
-Torso : Haemorrhages makes you lost health points with visual/sound effects
Each body parts can be cured with healthkits.You will find and stock it in your inventory.But a special healthkit is requiered for torso urts...


+1 vote     reply to comment
lord_elendil
lord_elendil Aug 21 2006, 8:44pm says:

:O french?

+1 vote     reply to comment
bart2o
bart2o Aug 22 2006, 7:31am says:

name ftw

+1 vote     reply to comment
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