Installation for full versions :

unload all older versions  and then delete them , afterwards just run the installer the instructions for install.

Installation for patches versions :

just copy the Files from the Archive into your  Mod Folder, start the Game unload the mod, restart your game and load the Mod again.


important changes :

- new Nations : France , Romania , Italy, Poland and Hungary
- Yearsettings (39, 40, 41, 42, 43, 44, 45, 39-45) with different options to disable certain groups of Vehicles
- heavy Guns/Howitzers are towed from the point of purchase
- 50m-80m Ingame Range for Sub-Machine Guns & Assault Guns (depending on Caliber & Muzzlespeed)
- 100m Ingame Range for all Rifles & Machine-Guns
- 120m Ingame Range for all heavy Machine-Guns (0.5cal and upwards)
- 120m Ingame Range for all Sniper-Rifles
- 150m Ingame Range for all automatic  Guns up to 40mm
- 200m Ingame Range for all Guns / AT-Guns
- 180m Ingame Range for Rocket-Artillery with Ranges below 4Km
- 200m Ingame Range for Rocket- Artillery with Ranges between 4 to 6Km
- 220m Ingame Range for Rocket- Artillery with Ranges above 6Km
- 250m Ingame Range for Artillery with Ranges below 9Km
- 270m Ingame Range for Artillery with Ranges between 11 to 15Km
- 300m Ingame Range for Artillery with Ranges above 18Km
- fixed Firerates and burstammounts for all avaiable Infantry Weapons to realistic Values
- Increased Artillery & Rocket Artillery  spread
- changed all Gun Penetration Data for the most used Projectile in every Yearstage
(f.e: 2pdr. has different Penetration Values from 40-41 to 42-43)
- changed avaiability of Vehicles / infantry Weapons for every Yearsetting
- changed Avaiability of specialized Ammunition for every Yearstage (APCR/APDS/HEAT)
- new Weapon sounds
- added new Voices for Infantry
- new Accuracy-System for Infantry Weapons depending on Stance and Weaponknowlege
- Rare Vehicles are restricted in Amount
- new Vision Management (elite Troops can look farer)
- HeroTree removed (most Hero units are normal units now)
- removed any Restriction in Buymenu for the Testmode
- added Smoke Dischargers for some Tanks that have them on the ingame model
- a few more dead Entities will be shown on the map to make it more realistic
- Dead Tanks have more realistic endurance of Smoking
- Penetration Power Diplay Field can be turned off if the host wants that (default is off)
- added several new Units
- reworked damage System for Damages on all amored vehicles


Timesetting overview :

1939         : Germany , Russia, Poland
1940         : Germany , United Kingdom, Italy, Japan, France
1941         : Germany , United Kingdom, Russia, Italy, Japan, Romania, Hungary
1942         : Germany , United Kingdom, Russia, Italy, Japan, Romania, USA, Hungary
1943         : Germany , United Kingdom, Russia, Italy, Japan, Romania, USA, Hungary
1944         : Germany , United Kingdom, Russia, Japan, Romania, USA, Hungary
1945         : Germany , United Kingdom, Russia, Japan, Romania, USA
1939-45     : all Nations
light vehicles  : all Nations
medium vehicles : all Nations
testmode     : all Nations
infantry only     : all Nations


though the mod does not provide any support for Singleplayermissions anymore (due various reasons)
you should use the missions made by SirHinkel, DjSatane or Interpulse. They all made an awesome job with new missions.

SirHinkels Skirmish Missions

DjSatanes Skirmish Missions

Interpulse Skirmish Missions


Image RSS Feed Latest Screens
new Italian Vehicles new Italian Vehicles 5 new/replaced amored cars
Blog RSS Feed Report abuse Latest News: GSM Fields of Honor X for MoW:AS released

4 comments by Blub0r2k on Feb 23rd, 2014

here is the full changelog :

changelog :

- fixed overhauled nation : italy
- fixed t29 front turret amor
- fixed ammo bug on "Stuka zu Fuß"
- fixed texture bug on Zis5 Fuel Truck
- fixed minor coop bugs
- fixed Voroshilets icon
- fixed spawn problem on 6x6 ukraine
- fixed minor bugs with textures
- fixed 20mm lathi was undestrucable
- fixed riflegrenade weapons
- fixed r35 damage status icon
- fixed romanian panhard turning abilities
- fixed destroyability of the 37mm FLak36 & 52k
- fixed camera settings on several maps
- fixed Grayhound turret Amor
- fixed ammo settings when attacking without direct control
- fixed su152 hitboxes
- fixed handgrande damage bug
- fixed 20mm HE/FG Damage Bug
- fixed MachineGun Animation Bug on several US Tanks
- reworked weapon reload times and firerates
- reworked italian infantry portraits & icons
- reworked light amored vehicle pricings
- reworked mechanized infantry pricing
- reworked rocket artillery spreading and arc of fire
- reworked rocket artillery damage
- reworked supply truck pricings and limits
- reworked artillery reload times, and pauses between barrage shots
- reworked artillery spreading and damage radius
- reworked rocket artillery reload timesdepending on damage per barrage and count of projectiles per barrage
- reworked tnt damage
- reworked infantry CP Settings
- reworked vehicle / artillery CP Settings
- reworked sandbag building time (infatry) from 15s to 30s
- reworked rpg weapon and mgun spreading
- reworked vehicle pricings slightly
- reworked frontline units and gamemode
- reworked durability of at guns
- reworked HE / FG Damage Scale and Damage radius.
- reworked income system (income flows now for 38min instead of 33min , after that there is refund on for longer lasting matches)
- reworked radio operator power
- reworked HE/FG Ammount on AT Guns / Tank hunters
- replaced lots of infantry weapon sounds
- replaced churchill mk.vii cs with churchill mk.v cs (replaced model, too)
- replaced several existing models with newer ones
- replaced sandbag for infantry with newer one (curved)
- removed singleplayer expansion due several issues.
- added several new 3x3, 4x4, 5x5 and 6x6 maps
- added new ambient sounds (firefights in the background)
- added T26E4, t48 , sdkfz 251/17, morris cs9 , sig33b, stug3e and more ;)
- added recoilless rile men for usa in 1944/1945 setting
- optimized game settings for less crashes
- new Lobby structure (f.e.: testmode for chooseable for every single yearsetting)
- optimalization for the gameplay (not explained in detail)

Media RSS Feed Latest Video
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GSM Fields of Honor X (MoW:AS)

GSM Fields of Honor X (MoW:AS)

Feb 23, 2014 Full Version 120 comments

newest Version of the GSM Mod for MoW:AS called Fields of Honor X needs MoW:AS version 2.05.15 !

GSM Fields of Honor 6.2 (MoW) - ! end of Support !

GSM Fields of Honor 6.2 (MoW) - ! end of Support !

Nov 20, 2011 Full Version 35 comments

newest Version of the GSM Mod for MoW called Fields of Honor 6.2 !! be aware , this version is pretty outdated and work on this version for vanilla MoW...

Post comment Comments  (70 - 80 of 1,099)
nano-natyk Apr 18 2014, 5:47am says:

i dont want you to change this but i need some answer ,
when you try to TOW the 25 mm AT gun the crew does not come with
why is the 25 mm AT gun the only non-auto gun that cant shoot to 200 meters ? these things make this units useless,
Why the D2 doesnt have the gun most of them were using in 40 ? the sa 35 like somua instead of sa 34.
it would be great to make russians playable in 1940 too (atm they have no tanks, is it a balance issue) ?

+1 vote     reply to comment
Blub0r2k Apr 18 2014, 9:18am replied:

the 25mm AT gun should fire that far, maybe my fault but all smaller caliber AT guns are intended for firering max. 160m for ballancing issues.

the d2 issue has be adressed earlier and was already fixxed, though the turret data was wrong too, thus later models used the APX4 turrets used by the b1 which had far beter amor characteristics than is had actually.

well the russians had only clashes with minor nations in 1940 and though they have no buymenue at all.

+2 votes     reply to comment
Guest Apr 14 2014, 12:39pm says:

This comment is currently awaiting admin approval, join now to view.

Blub0r2k Apr 18 2014, 8:57am replied:

will come after the release of AS2 im going to start my port.

+2 votes     reply to comment
Soldier96 Apr 21 2014, 11:45am replied:

as2 sucks in my opinion,stick with as1 ^^

0 votes     reply to comment
Nila95 Apr 12 2014, 8:11pm says:

My screen cant fit all of the units and I cant seem to figure out how to scroll. any help would be appreciated

+1 vote     reply to comment
Blub0r2k Apr 13 2014, 9:53am replied:

you mean the buymenu for multiplayer ?

if yes, which resolution does your screen have ?

+2 votes     reply to comment
Nila95 Apr 13 2014, 12:08pm replied:

Yes, the buy menu for both single player and multiplayer, It has 1600x900

+1 vote     reply to comment
Blub0r2k Apr 18 2014, 9:00am replied:

in MP it does work for me in 1440x900 , but the buymenue in SP may differ due the creator of the map cna create this on his own.

+2 votes     reply to comment
Blub0r2k Apr 13 2014, 9:53am replied:

maybe your gamefiles are broken ? i don't mean the mod but the game (mow:as) itself.

+2 votes     reply to comment
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Men of War: Assault Squad Icon
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Release Date
Released Mar 11, 2010
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239 votes submitted.

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Highest Rated (7 agree) 9/10

This mod adds a lot of realism and alot of cool new, greatly textured units.

This mod is highly recommended.


Nov 12 2010, 1:19pm by TigerF14

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German Soldiers Mod
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