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Installation :

unload all older versions and then delete them, afterwards just run the installer the instructions for install.

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important changes :

- new Nations : France, Romania, Italy, Poland and Hungary
- Yearsettings (39, 40, 41, 42, 43, 44, 45, 39-45)
- Different Limitation Options in every Yearsetting
- heavy Guns/Howitzers are directly towed
- 50m-80m Ingame Range for Sub-Machine Guns & Assault Guns (depending on Caliber & Muzzlespeed)
- 100m Ingame Range for all Rifles & Machine-Guns
- 120m Ingame Range for all heavy Machine-Guns (0.5cal and upwards)
- 120m Ingame Range for all Sniper-Rifles
- 150m Ingame Range for all automatic Guns up to 40mm
- 200m Ingame Range for all Guns / AT-Guns
- 180m Ingame Range for Rocket-Artillery with Ranges below 4Km
- 200m Ingame Range for Rocket- Artillery with Ranges between 4 to 6Km
- 220m Ingame Range for Rocket- Artillery with Ranges above 6Km
- 250m Ingame Range for Artillery with Ranges below 9Km
- 270m Ingame Range for Artillery with Ranges between 11 to 15Km
- 300m Ingame Range for Artillery with Ranges above 18Km
- fixed Firerates and Burstrates for all Infantry Weapons to realistic Values
- Increased Artillery & Rocket Artillery spreading
- changed all Gun Penetration Data for the most common Projectile in every Yearstage
(f.e: 2pdr. has different Penetration Values from 40-41 to 42-43)
- changed Limitations of Vehicles / infantry Weapons for every Yearsetting
- changed Limitations of specialized Ammunition for every Yearstage (APCR/APDS/HEAT)
- new Weapon sounds
- added new Voices for Infantry
- new Accuracy-System for Infantry Weapons depending on Stance and Weaponknowlege
- Rare Vehicles are restricted in Amount
- new Vision Management (Elite Troops have a wider Field of View)
- HeroTree removed (most Hero units are normal units now)
- removed any Restriction in Buymenu for the Testmode
- added Smoke Dischargers for Tanks that have them on the ingame model
- Dying Vehicles have new FX for Ammo Explosions
- Penetration Power Diplay Field can be turned off if the host wants that (default is off)
- added several new Units
- reworked damage System for Damages on all amored vehicles

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Timesetting overview :

1939 : Germany , Soviet Union, Poland, Japan
1940 : Germany , United Kingdom, Italy, Japan, France
1941 : Germany , United Kingdom, Soviet Union, Italy, Japan, Romania, Hungary
1942 : Germany , United Kingdom, Soviet Union, Italy, Japan, Romania, USA, Hungary
1943 : Germany , United Kingdom, Soviet Union, Italy, Japan, Romania, USA, Hungary
1944 : Germany , United Kingdom, Soviet Union, Japan, Romania, USA, Hungary
1945 : Germany , United Kingdom, Soviet Union, Japan, Romania, USA
1939-45 : all Nations
infantry only : all Nations

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though the mod does not provide any support for Singleplayermissions anymore (due various reasons)
you should use the missions made by SirHinkel, DjSatane or Interpulse. They all made an awesome job with new missions.

for Assault Squad 1 :

SirHinkels Skirmish Missions

DjSatanes Skirmish Missions

Interpulse Skirmish Missions

for Assault Squad 2 :

SirHinkel Skirmish Missions on Steam Workshop

DJSatanes Skirmish Missions on Steam Workshop

--------------------------------------------------------------------

Image RSS Feed Latest Screens
Ammo Test 2 Ammo test Vehicle testing
Blog RSS Feed Post news Report abuse Latest News: GSM XII released

3 comments by Blub0r2k on Feb 23rd, 2015

Changelog :

- added Jagdpanzer IV L/48
- added towing trucks to poland and france
- added 37mm APCR to SA38 Gun (H39 tank) and 47mm APCR to SA1937 Gun (Lorraine 37 AT & SA37 AT Gun)
- added 88mm FLak18 to Italy as Canone da 88/55
- added Canone da 65/17 to Italy
- added new 88mm Flak36, M2A4, M4, M4A1, M4A1 76w and M4A3E8 model
- added 13mm 42m to Hungary
- added 3 new maps (3x3, 4x4 and 5x5)
- added new FX effects for tank damage and shell hits
- added 57mm HEAT to Japan
- added Foreign Legion to France
- added polish commando troops
- added 13mm Hotchkiss AA Gun, 20mm Gutstloff AA Gun and 75mm pak97/38 to Romania
- added trun and seaside map
- added poland and france to frontline
- added Maresal, Tiger(P), Pz.VI Ausf.B with Porsche Turret and Pz.3 Ausf.H
- added veterancy system and ammo distribution for infantry
- fixed SdKfz.4 (Panzerwerfer)
- fixed Hetzer machine gun
- fixed seaside map
- fixed french medic helmet & name
- fixed french foreign legion cap
- fixed game duration bug
- fixed problems with SdKfz. 251/1
- fixed several problems with different amored cars

- fixed automatic firering problems with several aa vehicles / guns
- fixed boyes rilfe penetration data
- fixed waterline on prokhorovka map
- fixed texture glitch on tracks for SdKfz. 251/17
- fixed automatic gun HE Shell damage on unarmored vehicles
- fixed armor data for Pz.3 Ausf.F
- fixed amor bug on KV1 '40 , KV1e , KV1s , KV8 and Su152
- fixed speeds for universal carrier, t-20 and kettenkrad
- fixed spawnpoints on Poland map
- fixed sounds for sexton and M7 Priest(uk)
- reworked ammo cock off script
- reworked us Airborne MGunner had lewis machine gun instead of BAR

- reworked german & russian non-elite automatic rifleman breeds
- reworked vehicle skins so they fit the map now
- reworked mortar impact effect
- reworked prices for french medium and heavy tanks
- reworked no artillery Setting not longer contains heavy support vehicles with 95mm Guns or bigger
- reworked tank damage system
- reworked reload times for stripe fed AntiAircraft Guns
- reworked reload times for heavy aa guns
- reworked gun accuracy classes slightly (automatic guns and support guns & vehicles especially)
- rewored infantry files for new veterancy system
- reworked artillery / mortars / rocket artillery now can split a barrage into 2 parts
- reworked sherman tank sounds for different engines
- replaced model for hungarian helmet
- replaced M36B1 Slugger Model with newer one
- replaced 47mm Pak37-t in Romanian rooster with 47mm Breda AT Gun
- removed willy jeep with .50cal due beeing bugged
- removed 20mm solothurn and 20mm lahti
- removed SdKfz.7/2a and Isu-122s
- removed Kugelblitz due various problems with new Patch

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
GSM Fields of Honor XII (MoW:AS2)

GSM Fields of Honor XII (MoW:AS2)

Feb 21, 2015 Full Version 128 comments

newest Version of the GSM Mod for MoW:AS2 called Fields of Honor XI needs minimum MoW:AS2 version 3.127.0 ! this Download was updated on 22.08.15 due...

GSM Fields of Honor X (MoW:AS) - end of Support !

GSM Fields of Honor X (MoW:AS) - end of Support !

Feb 23, 2014 Full Version 158 comments

newest Version of the GSM Mod for MoW:AS called Fields of Honor X needs MoW:AS version 2.05.15 !

GSM Fields of Honor 6.2 (MoW) - end of Support !

GSM Fields of Honor 6.2 (MoW) - end of Support !

Nov 20, 2011 Full Version 35 comments

newest Version of the GSM Mod for MoW called Fields of Honor 6.2 !! be aware , this version is pretty outdated and work on this version for vanilla MoW...

Post comment Comments  (690 - 700 of 1,416)
SS-Gruppenführer
SS-Gruppenführer Apr 28 2013 says:

Can you make finnish nation?

+1 vote     reply to comment
Blub0r2k Creator
Blub0r2k Apr 28 2013 replied:

i could but it won't be fun to play them.

+1 vote   reply to comment
Caselius
Caselius May 1 2013 replied:

It would, would be a good challenge too. Finnish side could have good anti-tank weapons and good infantry, good arty and medium armor

For tanks there could be T26, FT17, T60, T70, T34/76, T34/85, KV1, ISU-152, StuG III & Panzer IV

+4 votes     reply to comment
Blub0r2k Creator
Blub0r2k May 2 2013 replied:

yea, but it would be ust another army with tons of captured stuff.

+1 vote   reply to comment
Caselius
Caselius May 7 2013 replied:

Our army modified the captured vehicles, for example we added additional armor to the StuG's and placed DT27 instead of MG34, our Vickers 6 Ton tanks were modified with turrets taken from soviet T-26 tanks, We also made variant of BT7, named BT-42, which was SPG.

+1 vote     reply to comment
SS-Gruppenführer
SS-Gruppenführer May 1 2013 replied:

Yes it would be awesome!

+4 votes     reply to comment
aiknx999
aiknx999 Apr 28 2013 says:

is it really so difficult to say what's the menu song in version 6.2?

+1 vote     reply to comment
Blub0r2k Creator
Blub0r2k Apr 28 2013 replied:

Edith Piaf - Tu Es Partout

+1 vote   reply to comment
Blub0r2k Creator
Blub0r2k Apr 28 2013 replied:

yes, cause i have to unpack the installer from my archive and have to install it again, cause i haven't heard the song for more than a year, when i have it, you will see my post here.

+1 vote   reply to comment
aiknx999
aiknx999 Apr 28 2013 replied:

one would think that the developer would keep notes on the music he uses, in case some angry copyright man comes and screws him :) anyway, thanks

+1 vote     reply to comment
specialtanker23
specialtanker23 Apr 28 2013 says:

Are you going to add the crusader MK1 or MK2?

+1 vote     reply to comment
Blub0r2k Creator
Blub0r2k May 2 2013 replied:

maybe, if there is a model avaiable.

+1 vote   reply to comment
Wolf7
Wolf7 Apr 26 2013 says:

Little thing, the new barbed wire and tank trap models don't show up(the old ones still appear) and there's still a limit, unlike the vanilla one that a single barbed wire is infinite. Is this intentional or just a bug? If it's intentional is there a way I can revert it?

+1 vote     reply to comment
Blub0r2k Creator
Blub0r2k Apr 26 2013 replied:

mow or mow:as ?

+1 vote   reply to comment
Wolf7
Wolf7 Apr 27 2013 replied:

It was in AS, by the way.

+1 vote     reply to comment
Blub0r2k Creator
Blub0r2k Apr 27 2013 replied:

i haven't touched the barbed wire, nor the tank traps so far (only the time to build them)

+1 vote   reply to comment
Wolf7
Wolf7 Apr 27 2013 replied:

Okay. I think I kind of fixed it. I copied the vanilla files barbwire and hedgehog from the interface folder and overwrote yours, and it now works properly.

+1 vote     reply to comment
Wolf7
Wolf7 Apr 26 2013 replied:

Nevermind, found a way to bring the vanilla back and it must be bugged, considered the troops can walk through them.

+1 vote     reply to comment
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Official Page
Germansoldiers.net
Release Date
Released 2010
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Highest Rated (9 agree) 10/10

Great mod, I only wish there was a Brand new singleplayer campaign to go with it :)

Jan 22 2012 by ShamrockSoldier

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