Installation for full versions :

unload all older versions  and then delete them , afterwards just run the installer the instructions for install.

Installation for patches versions :

just copy the Files from the Archive into your  Mod Folder, start the Game unload the mod, restart your game and load the Mod again.


important changes :

- new Nations : France , Romania , Italy, Poland and Hungary
- Yearsettings (39, 40, 41, 42, 43, 44, 45, 39-45) with different options to disable certain groups of Vehicles
- heavy Guns/Howitzers are towed from the point of purchase
- 50m-80m Ingame Range for Sub-Machine Guns & Assault Guns (depending on Caliber & Muzzlespeed)
- 100m Ingame Range for all Rifles & Machine-Guns
- 120m Ingame Range for all heavy Machine-Guns (0.5cal and upwards)
- 120m Ingame Range for all Sniper-Rifles
- 150m Ingame Range for all automatic  Guns up to 40mm
- 200m Ingame Range for all Guns / AT-Guns
- 180m Ingame Range for Rocket-Artillery with Ranges below 4Km
- 200m Ingame Range for Rocket- Artillery with Ranges between 4 to 6Km
- 220m Ingame Range for Rocket- Artillery with Ranges above 6Km
- 250m Ingame Range for Artillery with Ranges below 9Km
- 270m Ingame Range for Artillery with Ranges between 11 to 15Km
- 300m Ingame Range for Artillery with Ranges above 18Km
- fixed Firerates and burstammounts for all avaiable Infantry Weapons to realistic Values
- Increased Artillery & Rocket Artillery  spread
- changed all Gun Penetration Data for the most used Projectile in every Yearstage
(f.e: 2pdr. has different Penetration Values from 40-41 to 42-43)
- changed avaiability of Vehicles / infantry Weapons for every Yearsetting
- changed Avaiability of specialized Ammunition for every Yearstage (APCR/APDS/HEAT)
- new Weapon sounds
- added new Voices for Infantry
- new Accuracy-System for Infantry Weapons depending on Stance and Weaponknowlege
- Rare Vehicles are restricted in Amount
- new Vision Management (elite Troops can look farer)
- HeroTree removed (most Hero units are normal units now)
- removed any Restriction in Buymenu for the Testmode
- added Smoke Dischargers for some Tanks that have them on the ingame model
- a few more dead Entities will be shown on the map to make it more realistic
- Dead Tanks have more realistic endurance of Smoking
- Penetration Power Diplay Field can be turned off if the host wants that (default is off)
- added several new Units
- reworked damage System for Damages on all amored vehicles


Timesetting overview :

1939         : Germany , Russia, Poland
1940         : Germany , United Kingdom, Italy, Japan, France
1941         : Germany , United Kingdom, Russia, Italy, Japan, Romania, Hungary
1942         : Germany , United Kingdom, Russia, Italy, Japan, Romania, USA, Hungary
1943         : Germany , United Kingdom, Russia, Italy, Japan, Romania, USA, Hungary
1944         : Germany , United Kingdom, Russia, Japan, Romania, USA, Hungary
1945         : Germany , United Kingdom, Russia, Japan, Romania, USA
1939-45     : all Nations
light vehicles  : all Nations
medium vehicles : all Nations
testmode     : all Nations
infantry only     : all Nations


though the mod does not provide any support for Singleplayermissions anymore (due various reasons)
you should use the missions made by SirHinkel, DjSatane or Interpulse. They all made an awesome job with new missions.

SirHinkels Skirmish Missions

DjSatanes Skirmish Missions

Interpulse Skirmish Missions


Image RSS Feed Latest Screens
new Italian Vehicles new Italian Vehicles 5 new/replaced amored cars
Blog RSS Feed Report abuse Latest News: GSM Fields of Honor X for MoW:AS released

4 comments by Blub0r2k on Feb 23rd, 2014

here is the full changelog :

changelog :

- fixed overhauled nation : italy
- fixed t29 front turret amor
- fixed ammo bug on "Stuka zu Fuß"
- fixed texture bug on Zis5 Fuel Truck
- fixed minor coop bugs
- fixed Voroshilets icon
- fixed spawn problem on 6x6 ukraine
- fixed minor bugs with textures
- fixed 20mm lathi was undestrucable
- fixed riflegrenade weapons
- fixed r35 damage status icon
- fixed romanian panhard turning abilities
- fixed destroyability of the 37mm FLak36 & 52k
- fixed camera settings on several maps
- fixed Grayhound turret Amor
- fixed ammo settings when attacking without direct control
- fixed su152 hitboxes
- fixed handgrande damage bug
- fixed 20mm HE/FG Damage Bug
- fixed MachineGun Animation Bug on several US Tanks
- reworked weapon reload times and firerates
- reworked italian infantry portraits & icons
- reworked light amored vehicle pricings
- reworked mechanized infantry pricing
- reworked rocket artillery spreading and arc of fire
- reworked rocket artillery damage
- reworked supply truck pricings and limits
- reworked artillery reload times, and pauses between barrage shots
- reworked artillery spreading and damage radius
- reworked rocket artillery reload timesdepending on damage per barrage and count of projectiles per barrage
- reworked tnt damage
- reworked infantry CP Settings
- reworked vehicle / artillery CP Settings
- reworked sandbag building time (infatry) from 15s to 30s
- reworked rpg weapon and mgun spreading
- reworked vehicle pricings slightly
- reworked frontline units and gamemode
- reworked durability of at guns
- reworked HE / FG Damage Scale and Damage radius.
- reworked income system (income flows now for 38min instead of 33min , after that there is refund on for longer lasting matches)
- reworked radio operator power
- reworked HE/FG Ammount on AT Guns / Tank hunters
- replaced lots of infantry weapon sounds
- replaced churchill mk.vii cs with churchill mk.v cs (replaced model, too)
- replaced several existing models with newer ones
- replaced sandbag for infantry with newer one (curved)
- removed singleplayer expansion due several issues.
- added several new 3x3, 4x4, 5x5 and 6x6 maps
- added new ambient sounds (firefights in the background)
- added T26E4, t48 , sdkfz 251/17, morris cs9 , sig33b, stug3e and more ;)
- added recoilless rile men for usa in 1944/1945 setting
- optimized game settings for less crashes
- new Lobby structure (f.e.: testmode for chooseable for every single yearsetting)
- optimalization for the gameplay (not explained in detail)

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
GSM Fields of Honor X (MoW:AS)

GSM Fields of Honor X (MoW:AS)

Feb 23, 2014 Full Version 78 comments

newest Version of the GSM Mod for MoW:AS called Fields of Honor X needs MoW:AS version 2.05.15 !

GSM Fields of Honor 6.2 (MoW) - ! end of Support !

GSM Fields of Honor 6.2 (MoW) - ! end of Support !

Nov 20, 2011 Full Version 33 comments

newest Version of the GSM Mod for MoW called Fields of Honor 6.2 !! be aware , this version is pretty outdated and work on this version for vanilla MoW...

Post comment Comments  (30 - 40 of 1,024)
Guest Mar 15 2014, 4:11am says:

This comment is currently awaiting admin approval, join now to view.

Ghost_Hunter776 Mar 11 2014, 12:24pm says:

Okay i tested the mod quite a bit and I saw a few problems
Tiger tank when fires the hull or coaxial mg, the AA mg also moves which is annoying and the second thing is that tiger tanks don't have any mg in their inventory so I can remove or add one. And the third thins is that tiger tanks are very weak.
Otherwise everything else is perfect

+1 vote     reply to comment
Ghost_Hunter776 Mar 11 2014, 7:15pm replied:

Some other bugs:
Flak 38 when fired doesn't do any ground impact - and when reloads its back to normal.

+1 vote     reply to comment
CJagd Mar 10 2014, 12:19pm says: Online

Hi, i encounter a wierd bug with your (super) mod: when i shoot cannon (any faction/any size)the game crash with this error message:

File not found -
(eiorepository.cpp, 274)
Am'I the only one to have this form of bug
Thank you

+1 vote     reply to comment
Ghost_Hunter776 Mar 10 2014, 2:31pm replied:

When I installed the mod yesterday I had the same bug but then I updated to version 2.05.15 and everything was fine and dandy.

+2 votes     reply to comment
CJagd Mar 10 2014, 3:56pm replied: Online

It work, thank you

+1 vote     reply to comment
Ghost_Hunter776 Mar 9 2014, 8:52pm says:

How to remove the grass from the Tiger tanks?

+1 vote     reply to comment
Guest Mar 7 2014, 3:25am says:

This comment is currently awaiting admin approval, join now to view.

Blub0r2k Mar 9 2014, 3:08pm replied:

load the game into the game then open the editor as any other mod, too.

+1 vote     reply to comment
Mr.Yar Mar 9 2014, 5:43pm replied:

Oh! Perfect, thank you.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Men of War: Assault Squad Icon
Developed By
Send Message
Official Page
Release Date
Released Mar 11, 2010
Mod Watch
Track this mod
Community Rating



228 votes submitted.

You Say


Ratings closed.

Highest Rated (7 agree) 8/10

Great Stuff, Buy ya' self a cake will ya? Ya deserve it, However I have taken a close look and it dont seem Fully Done, But when more releases will be added, I will Give this a 10, Strongly Recommended and Grab some friends and you guys will have alot of fun playing this.

Jan 8 2011, 5:00pm by PredatorofStealth

Real Time Strategy
Embed Buttons

Promote German Soldiers Mod on your homepage or blog by selecting a button and using the HTML code provided (more).

German Soldiers Mod German Soldiers Mod
German Soldiers Mod
212 of 21,403
Last Update
1 month ago
418 members