After the Greate Success for CODUO we will continue our work on the German Front Mod for COD2. And this time we want to concentrate of the main idea of the German Front Mod and want to create a short 3 missions SP Campaign. We decided to make only 3 missions because we know that you don't want to wait years until we can make our first release. Well maybe we will continue the campaign later. But this dos not mean that we wont work on the MP. We can use many of our old files from the COD:UO GFM and will port them to COD2.

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In the last time we have been busy on working for the Call of Duty 2 Multiplayer. Even if IW have not released a "sdk" or gave us something like support we were able to make much progress. The weapons are now in the realistic GFM stile and we already imported our Class System into Call of

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In the last time we have been busy on working for the Call of Duty 2 Multiplayer.

Even if IW have not released a "sdk" or gave us something like support we were able to make much progress.

The weapons are now in the realistic GFM stile and we already imported our Class System into Call of Duty 2.

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The medic and officers are back in action.

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And the officer can call Artillery.

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And the target area can get marked by a flare or a special icon with server settings.

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The Rank System that we all liked in UO is back too.

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And as a special delicacy we have the worlds first custom Playerskin for Call of Duty 2!
To give variety we added a Waffen SS Skin to some Call of Duty 2 Maps.

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Special thanks gos to GER-Iceman who helped us with the iwi files.

Lets hope that IW will release their "sdk" soon and we can start working on the Maps.

And soon we will lunch our new homepage with more information to the SinglePlayer mode.

I also want to add that we are still searching for new members.
Please contact me(gamalucker@lycos.de) if you are a mapper, (SP) scripter, modeller or skinner and want to help us making a never seen before German SP campaign and a successor of one of the most popularest Mods for COD:UO.

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