GoF! 1.2 Full Release Patch
Jul 14, 2012 Patch 13 commentsGoF! 1.2 Full Release version: Patch 1.0------------------------------------ New "Three videos" by: TheEvilkingNew "Hector Barbossa model" by: Damkski...
Gentlemen Of Fortune 1.0
NOTE: Please install GoF! over a fresh copy of CoAS.
This mod includes, but is not limited to, the following:
CMV3.2
CM Mod Team See Details in the CM Mod. Moddb.com
The Complete Sailor's Guide to Privateering
A mod for CoAS CMv3.1 by FireBat
This mod adds 46 new items to Age of Pirates: City of Abandoned Ships. Previously, a number of idols and trinkets existed in the game, which arbitrarily increased the skills of the player when carried. Those bonuses have been removed. In their places are 46 books. The first 42 give bonuses to each of the fourteen ship and player skills; three books totalling 60 points per skill. The remaining four books are extremely rare works focusing on the facets of Western martial arts.Current Features:-46 skill books, providing a sense of greater realism.-Increased sale values of some statues and idols, making them more attractive loot.-Potential +60 to every skill. Melee skills can all potentially gain even more.The only reason why this mod is not being released as a 1.x is due to the inability to have the books show randomly in store. Until this issue is resolved, this mod will forever be stuck in beta.
Loyalty Mod for AOP2 COAS
by steelrat 7 Jun 2010
Fixes the annoying bug where your quest officers constantly lose loyalty, no matter what you do and neutral officers (Regular Sailor reputation), for loyalty judgment will now follow the generally held feeling for the captain and neutral officers (Regular Sailor reputation), for loyalty judgment will now follow the generally held feeling for the captain.
POTC-COAS Music mod v.2
By: Officerpuppy
This mod adds some music from the Pirates of the Caribbean game MC-COAS music and BOW-COAS music mod into COAS.
Destiny of Pirate mod (Scyron Projects 2009-2010)
Artist:Sanel Krupic
This beatifull remake of default coas sea foam.
Mods Button
Because of the new features that allow the player to set the game how they want to play it, a mod button has been put in to the options menu, this button will allow you to set which mods you want on for realistic or stock settings.
Mod Switches
Realistic weather or stock weather, stock weather ment the wind speed was alway's high. Realistic wind speed drops that so that you can be left with no wind at all.
Realistic weights will make all goods heaver, the stock settings bases all the weights around the vanilla value's.
Realistic prices with this on the prices for all goods will be halved, if stock settings is used then all goods will be based around the prices of the vanilla value's.
RTBL is a mod that effects the naval battles, if on then naval battles can last much longer. If off then battles will not last as long and allows the player to get on with the game.
Realistic encounters on means you will only see small ships most of the time, if set to stock then you will see pirates in large ships and the big ships will be seen much more often.
Realistic ship purchase will make it so you can only purchase the small ships from the shipyard, if off then all ships stand a chance of been sold at them.
Realistic spyglass removes the stats so you have to go by what you can see rather than a onscreen message telling you how fast the other ship(s) are.
New ships and characters
Over 140 ships and 46 playable characters in the game now, you can have hours of fun.
New textures for ships
Almost all the ships have been retextured to improve their looks, this has made a big difference for the ships and what you think of them.
Improved Menu's
New menu's this changes the old menu's into better looking ones and makes the new start menu much more appealing.
Game stability improved
The vanilla game was known for crashing unexpectly and without reason, this is not the case any more, its much much more stable with no crash after 8 hours of continue's playing.
New Features:
* New items * New textures for ships * New interior building textures * Realistic ship ecounters switch added * Ship Barque_L added * Ship Hebek added * Ship Linefrigate added * Ship Link added * Ship Schooner_L added * Bellona amount of guns mounted * New loading screens * New music * Added three new armors * Added the best map to the itemsint and itemsint_realistic since it was missing. * Added the for AoP girls to the brothels (currently not working properly, might remove in next version) * Made a new reference file in the journal, this entry has the questions an answers to the nautical questions. (WIP) * Wind speed given a toggle switch which like all switches can be turned on or off in _Mods_On_Off * Wind direction when entering sail mode from world map now carried through, wind blows in same direction as it did on world * Switch added to goods, now play with weights based around stock value or play with realistic weights on for added realism * Switch added to Goods prices, now you can play with stock prices or the more difficult way with prices been lower * Wind speed given a toggle switch which like all switches can be turned on or off in _Mods_On_Off.* Wind direction when entering sail mode from world map now carried through, wind blows in same direction as it did on world map.* Switch added to goods, now play with weights based arouynd stock value's or play with realistic weights on for added realism.* Added three new items, Mao Kun map, Chalices of Cartagena, Voodoo doll.* Added one new heavy sword, Sword of Triton.* Replaced the 19th century flags with the original 17th century flags.* Enabled Victory to have it's own cabin, the cabin colors are inspired by the actual Victory cabin.* Added Dutch naval officers.* Made a new reference file in the journal, this entry has the questions an answers to the nautical questions. * New Spanish naval officers for boarding actions.* Replaced Arabella Smith with Angelica from PoTC 4, includes new portrait* Replaced Beatrice with updated Beatrice with armors, UI picture also changed.* Added three new armors to Shi.* Added three new armos to Anna Maria.* New characters
12 comments by Pieter_Boelen on Oct 30th, 2012
proudly presents:

OK, so the preliminary cover art needs some work. Let's try that again, shall we?

This game is being developed to be the pirate and historical seafaring game to end them all. Realistic yet fun gameplay on land and at sea allowing both extensive free play and exciting scripted storylines should ensure that anyone with any interest in the Age of Sail should be able to live their dream!
Now the above may sound a bit vague. Therefore, we recommend you to have a look here:
This article, also posted here on the ModDB, details our intents quite clearly. However, nothing is set in stone, so if you have any thoughts to contribute, NOW IS THE TIME!
We are making this as an independent game without any financial backing. It is made by fully freelance developers in their spare time and will be available for free once we have something playable.
Therefore, we can use all the help we can get. So if you would like to contribute, please head over to the PiratesAhoy! Community forums! It doesn't matter whether you already have any skills or not.
And don't forget to...
GoF! 1.2 Full Release version: Patch 1.0------------------------------------ New "Three videos" by: TheEvilkingNew "Hector Barbossa model" by: Damkski...
After months of development, we're proud to release GoF! 1.2 Full Release version 1.0 Patch 1.0, the name might be complicated but a lot has work has...
We have added a variety of different changes to improve the game and fixed allot more. Read the readme and changelog for more information. IMPORTANT NOTES...
This is a release Patch to accompany GoF NOTE: Please install GoF! over a fresh copy of CoAS. Its good to finally see GOF released. I am sure you guy's...
Gentlemen Of Fortune 1.0 This mod includes, but is not limited to, the following: CMV3.2 CM Mod Team See Details in the CM Mod. Moddb.com The Complete...
Install this file to get better graphics in any version of a Storm Engine based game, including Pirates of the Caribbean, Age of Pirates: Caribbean Tales...
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thank you guys very much for this great mod! i love it!
i just noticed two things.
1.sailing at night time (and fighting) seems to draw much more pc resources and is much slower.( at least on my pc)
2.is there anyway to let a character change their flag and assume a new identity in order to trade freely with a nation? i started as england and now i can not fast travel in spanish or dutch cities, even though i have changed my flag and have a trading licence.
thanks again guys.
I Install the mod but get into the game to play sends me an error .... ..
what i have to do for fix this???
if this no has solution , how i remove the mod from the game
PLEASE I NEED A FAST ANSWERS
THKS
Pleas help me I can not install the mod, I do everything on the list of downloaded and installed, I go to the game written version of the game 1.0.18, not 10 gentlemen of fortune, I go to the game will not open even in the setting fashion options! please help
how to walk on deck if you are sailing and ship battle?
If you're using the first-person view while sailing, you can hold down the right mouse button to move forward and walk around the ship.
Loving GoF so far, it has made the game much more playable for me!
One question though -- is there some sort of tweak I can make in order to restore the ocean waves? They might've been exaggerated, but I liked having the variety of sometimes having choppy seas...it seems with GoF (or with Combined before it), the seas are always calm unless you're in a storm, and even then the waves are small compared to the vanilla game.
We will look into it.
how do you actually siege a town, im talking about actually bombard the fort not the take over or whatever those guides outside say (after finishing nation quest, or how im not sure i havent even start my nation quest)
i have 2 dutch manowars, a light manowar, and a Sole Royal (or what the name i forgot)....
i ordered all them to load bombs and attack the fort..what did they do ? they spin around here and there without actually firing, and after few spins they go to a distance where both ships and forts' cannons cant reach, so basically those 3 just watch my ship single handedly face the fort and of course yes the fort only fires at me
omg ??? is there something about their loyalty or maybe what do they call that hero or swindler etc ???
rifle ????? hello amazing..but can I use that gun together with sword ?? not like Musket i mean
I'm afraid not. You have to un-equip the rifle in order to use the sward.