This is a mod that the pirates ahoy Gof teem has been working on for Age Of Pirates 2: City of abandoned Ships. It builds upon the Combined Mod V 3.2 It is incredibly life like, true to period and very addictive. We have added, redone or recreated over 100 ships, many items, places, actions, hero's and the interface of AoP CoAS. There are more recently popular characters included as well as previous characters re-textured. It is the CM mod on steroids and it is the perfect Age of Sail/Pirate/New world simulator. enjoy! Read More...

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Sailors, swashbucklers and scallywags alike... join us as we celebrate all that we have achieved in 2013!

For everyone at PiratesAhoy!, it's been a year to remember. As we began the year by celebrating our tenth anniversary, we knew that great
things would come in the following months. And, true to form, we have outdone our expectations in a number of ways.

So, let's take a moment to recap on how each of the community's key projects have advanced over the course of 2013, and we'll provide the latest updates
along the way.

Hearts of Oak: Conquest of the Seas

Hearts of Oak logo

What's Happened?

The new flagship project of PiratesAhoy! may be off to a slow start, but this year represents a clear step in the right direction. Back in April, after a slew of new concept art, we adopted an art style that will go on to define much of the game's aesthetics, and has already been used to create the logo you're all now familiar with.

Around the same time, we launched a survey to let you have your say and to help us decide on several key design philosophies. Fast forward to September, and the survey's results (from nearly 1,000 participants!) gave us a valuable insight into what you, the fans, were most enthusiastic about. It was encouraging for us to see the impressive support people have for realism and historical content, along with an appetite for myth, superstition, and a bit of pirating here and there. We also learnt what to avoid at all costs. (Perhaps save airships and machine-cannons for another time, eh?)

In October, we then made a big decision: to cease work on the Unreal Engine, and begin evaluating Ogre3D and CryEngine as better alternatives for the game. At the same time, we announced our intention to join forces with the team behind a similar project, Drake's Legacy, to further aid development of Hearts of Oak.

The result of this was accelerated progress, and this teaser trailer below demonstrates some of the work we've done while testing the CryEngine, along with some concept art and original music.

[DISCLAIMER: The video contains screenshots from CryEngine 2, which we temporarily used until version 3.5 was made available and had most of its bugs

Latest News

In November, we started a Wiki for the project right here on our site, which will eventually grow to include all the information you need to know about Hearts of Oak.

Meanwhile, we have started making great strides with pre-alpha development, even to the point of getting a ship to move with and react to the wind in CryEngine. We've also made progress with cannons, allowing the player to interact with them and fire them manually.

Behind the scenes, we now have writers working on the script for the game's first storyline. The exact content and sequence of events will be a closely guarded secret for now, but we can tell you that the result will be an engaging and rewarding experience...

We will soon try to get a functioning user interface, and continue to work towards a playable proof-of-concept demo some time in the new year.

Finally, we would like to reiterate that we are still recruiting for the development team! If you want to get involved, head on over to our recruitment forum and introduce yourself.

As of this moment, the key roles we're looking for (in no particular order) are:

  • Animators
  • 3D Artists
  • 2D Artists
  • UI Developers
  • Programmers
  • Writers

For more details about Hearts of Oak: Conquest of the Seas, click here.
For more information about joining the team, click here.

Pirates of the Caribbean: New Horizons

New Horizons logo

What's Happened?

Perhaps a better question is, what hasn't happened! The New Horizons mod has gone from strength to strength in 2013, once again reaching new heights that we didn't think possible.

We spent the first part of the year building upon the solid foundations of last year's Beta 2.3, bringing in changes such as improved interface textures, better cannon particle effects, numerous gameplay enhancements and bug fixes. We also continued to offer new and improved ship models, thanks to a never-ending desire our modellers have, which is to push the bar even higher.

After having an internal Beta 2.4 release to thoroughly test our changes and iron out the bugs, we finally made another public release in June, as Beta 2.5. Fun fact: this release prompted the highest ever number of visits to our ModDB profile, gaining the attention of nearly 3,000 visitors!

And we didn't stop there. We went and pushed the boundaries even further than we imagined with our next series of additions. For starters, we brought back the long-awaited Character Customisation options to the Select Storyline interface, allowing more control than ever when starting a new game. Next, we completely revamped the World Map by rearranging the islands and adding the Central American coastline to create a far more realistic version of the Caribbean. Add to that a fixed Capture Colonies mod, brand new movie-inspired Curse of Cortes, and reinstated Shotgun Mode for certain guns, and by September we had a fantastic release on our hands, in the form of Beta 3.

Check out Beta 3's awesome cinematic trailer below.

Latest News

Based on the year so far, then, we were pretty happy with how things had turned out. So more recently, we continued iterating on Beta 3, adding more fixes and slight gameplay enhancements, until we released the latest version, Beta 3.1, in early December.

Little did we know, however, that things were about to get even better. As ModDB's annual Mod of the Year awards commenced, and everyone could start voting for their favourite mods, we saw an opportunity to let New Horizons really shine. Based on our frequent placement in the top 100 most visited mod profiles, we began advertising New Horizons to see if we could gain enough votes to finally achieve what we had, in previous years, missed out on: a position in the Top 100 Mods of the Year.

As voting continued and the deadlines drew near, we were anxious to see how we'd done. Then, when the Top 100 nominations were announced, we were shocked to see that New Horizons was among them! At long last, this was a fitting tribute to the many people who have spent uncountable hours to make this mod everything that it is today.

Although we didn't make the top spot, we are extremely proud that New Horizons has been recognised by you, our beloved fans, as one of the greatest mods of 2013. Again, we can't thank you enough for your support!

For more details about New Horizons, click here.
To download the latest version (Build 14 Beta 3.1), click here.

Age of Pirates 2: Gentlemen of Fortune

GOF logo

What's Happened?

For several months, you may have suspected that not much was being done on the Gentlemen of Fortune (GOF) mods... but you'd be surprised. All throughout the year, ModernKnight1 has been a one-man team working away at his highly ambitious and long-awaited GOF: Eras mod.

The key focus of his enormous efforts was, more specifically, Eras Module #2, which covers the Golden Age period of 1648 to 1725. Some of its most notable features include nearly 70 playable characters (most of whom are historical figures), a plethora of new swords, pistols and items, a better
selection of music and loading screens, and an impressive array of ships.

And speaking of ships, perhaps the most noticeable change is ModernKnight's huge amount of new and improved textures. His hard work and exquisite attention to detail has transformed even the least detailed ships of the original game into stunning works of art, each one designed to fit in with the
time period perfectly.

If you have an interest in history, even if it's not this specific time period, you owe it to yourself to try this mod. Or, if you own AoP2 and don't care much for history, try it anyway, because like many good things in life, it's free!

For a look at the mod's new intro video and some gameplay footage, see the video below.

Latest News

The most recent version of Eras Module #2 was uploaded on 29th November, and fixes a few bugs found in the initial release. ModernKnight is still working on the mod, and hopes to release a further patch in the new year.

Meanwhile, a more stable version of GOF 2.0 (which is NOT the same as GOF: Eras Mod#2) was released on 6th December, which aims to incorporate features of GOF 1.2 without all the accompanying bugs.

And finally, the Combined Modpack (CM) that started them all has been made available again, for those that want a simpler mod that is more akin to the original game.

For more details about GOF: Eras and to download the mod, click here.

For more details about GOF 2.0 and to download the mod, click here.

For more details about CM v3.2.0, click here.
To download the mod, click here.

Closing Comments

As I hope this article has demonstrated, 2013 has brought with it many wonderful things for PiratesAhoy!, and it will surely go down as one of our greatest years to date. Everyone that has contributed to our projects this year deserves to be applauded for their time and effort, as we can truly celebrate a job well done!

So this Christmas, we hope you continue to enjoy our fantastic mods and keep looking forward to more exciting times ahead. And without further ado...

Merry Christmas and Happy New Year from PiratesAhoy! Xmas pirate

All together now...Yo Ho Parrot

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Gentlemen Of Fortune Release!

Gentlemen Of Fortune Release!

4 years ago News 19 comments

We are pleased to announce the release of GoF! 1.0. We've spent a lot of time trying to fix the bugs and improve aspects of game play, there is a lot...

Captains Log Part 10

Captains Log Part 10

4 years ago Feature 0 comments

With so many things to do and a Man Of War been one ship i would love to sail will my dream come true or will i have to look for something else which...

Captains Log Part 9

Captains Log Part 9

4 years ago Feature 1 comment

The Golden Hind has a large cargohold, and with the Spanish having one. I have become greedy and want her, will i ever catch her with such a big distance...

Captains Log Part 8

Captains Log Part 8

4 years ago Feature 3 comments

I'm rich, but now that i have the moment what should i do. Stay as a pirate, continue to smuggle goods to and from islands or is it time to join a nation?...

GoF! 1.2 Full Release Patch

GoF! 1.2 Full Release Patch

3 years ago Patch 30 comments

GoF! 1.2 Full Release version: Patch 1.0------------------------------------ New "Three videos" by: TheEvilkingNew "Hector Barbossa model" by: Damkski...

Gentelmen of Fortune! v1.2 Full Release

Gentelmen of Fortune! v1.2 Full Release

3 years ago Full Version 54 comments

After months of development, we're proud to release GoF! 1.2 Full Release version 1.0 Patch 1.0, the name might be complicated but a lot has work has...

GOF 1.1.2 Full Patch

GOF 1.1.2 Full Patch

3 years ago Patch 23 comments

We have added a variety of different changes to improve the game and fixed allot more. Read the readme and changelog for more information. IMPORTANT NOTES...

Gentlemen Of Fortune V1.1

Gentlemen Of Fortune V1.1

4 years ago Patch 45 comments

This is a release Patch to accompany GoF NOTE: Please install GoF! over a fresh copy of CoAS. Its good to finally see GOF released. I am sure you guy's...

Gentlemen Of Fortune V1.0

Gentlemen Of Fortune V1.0

4 years ago Full Version 39 comments

Gentlemen Of Fortune 1.0 This mod includes, but is not limited to, the following: CMV3.2 CM Mod Team See Details in the CM Mod. The Complete...

SwiftShader V2.0 Demo

SwiftShader V2.0 Demo

6 years ago Other 14 comments

You want to play this game, but it crashes because your video card is an Intel Onboard Graphics card? SwiftShader provides a workaround!

Post comment Comments  (30 - 40 of 179)
Guest Jun 3 2013 says:

This comment is currently awaiting admin approval, join now to view.

Askard0000 May 22 2013 says:

I have a question for Age of Pirates 2 Gof 1.2. And While My game always crashes and I wanted to ask if you can help me, maybe more? I am a fan of Age of Pirates 2 gof and I can play but only limit how because it always crashes. My question would allso like this: My Pc always writes the engine no longer funktionirt and whether there is a solution for me.

My PC Specifications: Windows 7 32 bit, DualCor 2 ghz, 3gb ram working memory, 1gb gddr5 memory gforce grafic Nvidia.

Thanks in advance for an answer.

Ps: please do not be angry about spelling errors. Translated written with Google.

+1 vote     reply to comment
Guest Apr 18 2013 says:

how can i download age of pirates 2

+1 vote     reply to comment
Guest Mar 18 2013 says:

This mod...the latest version of GoF mod caused my game to crash every 10minutes...original game of age of pirates 2 doesnt crash that often..once or twice every 2hours...this mode made it worse,even tho it says it fixes that is annoying FFS

+1 vote     reply to comment
mark008 Mar 18 2013 says:

hi all ill say this short: i like the mod but the sounds are sooo damn annoyning, for example when im on sea, i get encounter someone starts shouting something and then drums play, its hellava annoyning especially because the sound's length is long, same when my ship cannons are loaded, i sometimes put the game on x2 or more speed and it sounds really bad when i hear the same thing replaying same time after every third second...

how can i delete those sounds? btw original music was better

+2 votes     reply to comment
Guest Mar 18 2013 replied:

haha, I modded the music I didn't like and replaced it with POTC music and some original aop2 music, and for sounds you don't like just delete them, just explore through the files and you will find the sounds and stuff

+1 vote     reply to comment
mark008 Mar 18 2013 replied:

i guess deleting them wont cause any harm such as crash?

+1 vote     reply to comment
Guest Mar 18 2013 replied:

not to sound files no

+1 vote     reply to comment
Guest Mar 10 2013 says:

great!, but by the way, Is there a way to play as pirate barbossa? I know you could before the patch but now I can only play as the english navy barbossa, but with the patch I see the pirate skins for him, but I can only choose navy barbossa to play with

+1 vote     reply to comment
Jack_davis Feb 27 2013 says:

Hello To all Aop2 Moder!

I need for me littel DC Mini Mod - GOF 2.0 Update Projekt
Help from some Moder, because i have work that i can't make.

Please help me! Contact me, please!


+1 vote     reply to comment
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Age of Pirates II: City of Abandoned Ships
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