GoF! 1.2 Full Release version: Patch 1.0------------------------------------ New "Three videos" by: TheEvilkingNew "Hector Barbossa model" by: Damkski...
Gentlemen Of Fortune 1.0
NOTE: Please install GoF! over a fresh copy of CoAS.
This mod includes, but is not limited to, the following:
CM Mod Team See Details in the CM Mod. Moddb.com
The Complete Sailor's Guide to Privateering
A mod for CoAS CMv3.1 by FireBat
This mod adds 46 new items to Age of Pirates: City of Abandoned Ships. Previously, a number of idols and trinkets existed in the game, which arbitrarily increased the skills of the player when carried. Those bonuses have been removed. In their places are 46 books. The first 42 give bonuses to each of the fourteen ship and player skills; three books totalling 60 points per skill. The remaining four books are extremely rare works focusing on the facets of Western martial arts.Current Features:-46 skill books, providing a sense of greater realism.-Increased sale values of some statues and idols, making them more attractive loot.-Potential +60 to every skill. Melee skills can all potentially gain even more.The only reason why this mod is not being released as a 1.x is due to the inability to have the books show randomly in store. Until this issue is resolved, this mod will forever be stuck in beta.
Loyalty Mod for AOP2 COAS
by steelrat 7 Jun 2010
Fixes the annoying bug where your quest officers constantly lose loyalty, no matter what you do and neutral officers (Regular Sailor reputation), for loyalty judgment will now follow the generally held feeling for the captain and neutral officers (Regular Sailor reputation), for loyalty judgment will now follow the generally held feeling for the captain.
POTC-COAS Music mod v.2
This mod adds some music from the Pirates of the Caribbean game MC-COAS music and BOW-COAS music mod into COAS.
Destiny of Pirate mod (Scyron Projects 2009-2010)
This beatifull remake of default coas sea foam.
Because of the new features that allow the player to set the game how they want to play it, a mod button has been put in to the options menu, this button will allow you to set which mods you want on for realistic or stock settings.
Realistic weather or stock weather, stock weather ment the wind speed was alway's high. Realistic wind speed drops that so that you can be left with no wind at all.
Realistic weights will make all goods heaver, the stock settings bases all the weights around the vanilla value's.
Realistic prices with this on the prices for all goods will be halved, if stock settings is used then all goods will be based around the prices of the vanilla value's.
RTBL is a mod that effects the naval battles, if on then naval battles can last much longer. If off then battles will not last as long and allows the player to get on with the game.
Realistic encounters on means you will only see small ships most of the time, if set to stock then you will see pirates in large ships and the big ships will be seen much more often.
Realistic ship purchase will make it so you can only purchase the small ships from the shipyard, if off then all ships stand a chance of been sold at them.
Realistic spyglass removes the stats so you have to go by what you can see rather than a onscreen message telling you how fast the other ship(s) are.
New ships and characters
Over 140 ships and 46 playable characters in the game now, you can have hours of fun.
New textures for ships
Almost all the ships have been retextured to improve their looks, this has made a big difference for the ships and what you think of them.
New menu's this changes the old menu's into better looking ones and makes the new start menu much more appealing.
Game stability improved
The vanilla game was known for crashing unexpectly and without reason, this is not the case any more, its much much more stable with no crash after 8 hours of continue's playing.
* New items * New textures for ships * New interior building textures * Realistic ship ecounters switch added * Ship Barque_L added * Ship Hebek added * Ship Linefrigate added * Ship Link added * Ship Schooner_L added * Bellona amount of guns mounted * New loading screens * New music * Added three new armors * Added the best map to the itemsint and itemsint_realistic since it was missing. * Added the for AoP girls to the brothels (currently not working properly, might remove in next version) * Made a new reference file in the journal, this entry has the questions an answers to the nautical questions. (WIP) * Wind speed given a toggle switch which like all switches can be turned on or off in _Mods_On_Off * Wind direction when entering sail mode from world map now carried through, wind blows in same direction as it did on world * Switch added to goods, now play with weights based around stock value or play with realistic weights on for added realism * Switch added to Goods prices, now you can play with stock prices or the more difficult way with prices been lower * Wind speed given a toggle switch which like all switches can be turned on or off in _Mods_On_Off.* Wind direction when entering sail mode from world map now carried through, wind blows in same direction as it did on world map.* Switch added to goods, now play with weights based arouynd stock value's or play with realistic weights on for added realism.* Added three new items, Mao Kun map, Chalices of Cartagena, Voodoo doll.* Added one new heavy sword, Sword of Triton.* Replaced the 19th century flags with the original 17th century flags.* Enabled Victory to have it's own cabin, the cabin colors are inspired by the actual Victory cabin.* Added Dutch naval officers.* Made a new reference file in the journal, this entry has the questions an answers to the nautical questions. * New Spanish naval officers for boarding actions.* Replaced Arabella Smith with Angelica from PoTC 4, includes new portrait* Replaced Beatrice with updated Beatrice with armors, UI picture also changed.* Added three new armors to Shi.* Added three new armos to Anna Maria.* New characters
So you look at GOF and ask yourself, why should I download GOF 1.1? Well lets give you some reasons of what make GOF 1.1 a great mod and well worth the time to download.
We will start with new features.
So in CMV3.2 we had introduced switches which you could turn on and off in _mods_on_off. This mens going into the game directory and looking for that file everytime you wanted to change one of the switches. Now you can go into options menu, and in the bottom right their is a button for the mod options, which can be changed between realistic and vanilla settings.
This makes it much easier for everyone to try out the different settings in order to find what they like and dislike. The new mods button also see's new switches added, so now you can choose between the vanilla wind speed or the realistic wind speed. This was a big problem in CMV3.2 because you only had one option and that was the realistic wind speed. Now its up to you which setting you want.
Weights for goods is another addition. Now you can choose which weights you want. Vanilla or realistic. Realistic will increase the weights of goods which means you can't carry as much as you can if playing with this setting on vanilla. The price of Goods is yet another switch, play with vanilla prices or realistic, which reduces the costs but also reduces how much profit you make from selling those goods. This, with realistic weights turned on, will leave you making less money so the game becomes more fun or harder, depends on how you look at it.
Another is cannon reload times. This was more of a fix than anything but now you can choose either vanilla loading times or realistic.
The differences is, vanilla loading times will take longer and this means longer naval battles. Turning realistic on though will mean the larger calibures will be more deadly as they reload much quicker than if this was set to vanilla.
Well we tend to say new ships and/or characters have been added. And although some new ships have been added, its the textures that will stand out the most.
With almost every ship retextured now, you will be seeing ships that you once thought were ugly as pleasantly surprising now. The textures have improved their image a lot.
But better textures continue into the menus, characters and places in GoF. Now all menu's look much different, even when you start the game you will be presented with a new start menu which gives the game a much more appealing look and feel. Regarding buildings, you will find some looking exactly the same, and then some will be quit a bit different. This gives the feel of a different building rather than every building looking the same all the time.
Fixes are just as important if not more important than adding more content. No one likes a buggy game and COAS in its vanilla form was very buggy. It was unstable, which left you saving almost every few minutes just in case the game crashed. Now the game is much more stable with some people reporting playing continually for over 8 hours and still not experiencing a single crash. This is a big thing because we alway's wanted CoAS to be much more stable. Another big fix was the all to obvious ships small thumbnails in CMV3.2. Some ships had them but most did not. Now every ships thumbnail works. This fix had eluded us for a long time but no more. Item's wher another problem in CMV3.2. You would see iteam's with the wrong thumbnail image which was annoying, now all iteam's have the correct image and work fine.
I could go on for ever because so much has changed but I won't because it will just get boring for you to read. So I will leave you with this final thourght, if you had to pick between CoAS vanilla and GOF 1.1 which would you pick? Why don't you see for yourself.
This mod includes, but is not limited to, the following:
Dozens of new improved textures for building interiors and character models by Officerpuppy Many new ship models by Pgargon and imported from POTBS as well as dozens of new extremely detailed, historically reworked ship skins by Craiggo New Graphical User Interface (GUI) with new look and additional control options by Craiggo, Pieter Boelen and Jonathan Aldridge New breath-taking weather and Sky/horizon effects by Luke159 and Craiggo
Enjoy the Mod Gentlemen! And Keep a weather eye!
By Luke159, Modern Knight, and Craiggo
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