The Genesis mod is an addon mod for Freelancer by Digital Anvil/Microsoft that works in Open Single Player and Multipayer, putting you into the game just after the original campaign has finished.

Report abuse Genesis 1.2 OSP
Filename
Genesis_1.2_OSP.zip
Type
Full Version
Uploader
Gibbon
Date
May 10th, 2014
Size
735.46mb (771,181,017 bytes)
Downloads
1,233 (2 today)
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Description

The Genesis mod is an addon mod for Freelancer by Digital Anvil/Microsoft that works in Open Single Player, putting you into the game just after the original campaign has finished. Version 1.2 fixes a number of issues that surfaced after the last update


CHANGELOG 1.2 OSP

  • Razorback hardpoint issue fixed
  • Stinger hardpoint issue fixed
  • GMG guns availability fixed
  • Weapons don't fall off as easily on capships and other weapons
  • Licences availability issue fixed
  • Licences defined correctly
  • Missing mooring fixtures in Sigma 13 added
  • Angul Smelter radiation zone fixed
  • Neuss Smelter radiation zone fixed
  • Pirate gunboat missile turrets fixed
  • Domes rearranged at various bases to aid docking
  • Wreck moved from inside planet Hiran
  • Planet rotation speeds reduced dramatically universe wide
  • Planet inertia added to keep planets spinning
  • Alaska exclusion zone fixed
  • IDS 197140 issue fixed (missing space in npc names)
  • Lowered tradelane weapon power
  • Lowered tradelane disruptions
  • Kone Shidan availability fixed on Battleship Matsumoto
  • Coyote loadout updated
  • Some commodity drop rates improved
  • Cursor colour changed to yellow
  • More police patrol paths added universe wide
  • Turret zoom added to a distance of 2k (zoom in or out with the mouse wheel)
  • Order thruster updated and priced accordingly
  • Missing missions added to Stuttgart system
  • Asteroid miners now sell correct commodities
  • Corrected commodity pricing on Thorsen base
  • Junkers sent on vacation from Manhattan
  • Pirate Scanners and Tractor beams now more difficult to obtain
  • Many smaller fixes and updates
Preview Image
Genesis 1.2 OSP
Post comment Comments
nemaz
nemaz May 11 2014, 11:12am says:

thank you

+3 votes     reply to comment
Gibbon
Gibbon May 12 2014, 1:35pm replied:

Enjoy :)

+2 votes     reply to comment
normanlawrence315
normanlawrence315 May 16 2014, 3:04am says:

gotta say, keep it up and Genesis could be a serious competitor to Discovery and Crossfire....I despise multiplayer, mostly due to gamer's lack of maturity online and because it wasn't multiplayer that made these games popular prior to 2000...though am tempted to try your MP version once I'm familiar with everything using the OSP version.

barely into it but I'm gettin' that 'itch' to play like I used to get when FL was 1st released despite the lack of the single player story line..

did have a question about the Valkyrie and Valkyrie II...are they cloaked when you buy them? if so, how to uncloak? if not, then it might be a bug. I tried both of them but couldn't do anything beyond fly around aimlessly

+3 votes     reply to comment
Gibbon
Gibbon May 16 2014, 12:56pm replied:

No cloak in SP, i might have accidentally left in the cloak code for MP as i ripped it from that. I'll check this out. Thanks for the encouragement :) They do cloak in MP.

+1 vote     reply to comment
Gibbon
Gibbon Jun 15 2014, 5:05am replied:

I left in the cloak code in the OSP version by mistake. There's an easy fix on the gizmo studios forum

+1 vote     reply to comment
jadasong
jadasong Jun 10 2014, 5:45am says:

OK so my first go at using any mod on Freelancer and I think I have it working v 8.75. I can spot some changes etc but am not sure what to "do" or expect to happen?

Are you supposed to start a new game? I see it will run with a save from vanilla and continue from the story line but - is there a new storyline some where or do you just go looking for new systems, bases and ships much like the original?

+1 vote     reply to comment
Gibbon
Gibbon Jun 15 2014, 5:02am replied:

Always start a new game, you can't actually create a new character unless you do. It won't run with a save from vanilla as you will be missing out on a lot of custom stuff that are included with the mod. Why would you even try that?

+1 vote     reply to comment
jadasong
jadasong Jun 14 2014, 9:44pm says:

Where is the best place to give feedback on issues? I have a few with the Armoured Transport which has forced me to crash the mod 5 times because of difficulties either landing or taking off. Even in the shipyards where you buy it .... you can't get out of the landing pad as the ship gets jammed by the doors. Often in auto landing mode the ship crashes, jams the docking bay and or misses the bay altogether and then you are stuck in the remote external camera mode with no control of the ship ... so you abort the game again. In bases where the doors open inwards they open on the bow of the transport, jamming it and flipping it over in the landing bay ... then the doors close on you. :( Lot of trouble for the big investment in it. Makes me worry if other larger ships will have troubles like this?

Otherwise I do like the game, bound to find a few "quirks" now and again.

+1 vote     reply to comment
Gibbon
Gibbon Jun 15 2014, 5:04am replied:

While i agree the AT can be a bit of an awkward ship to fly, i never encountered these issues, that said i can look into it a bit more, maybe downsize the ship a little

+1 vote     reply to comment
jadasong
jadasong Jun 15 2014, 9:43pm replied:

Specifically I had troubles with the Armoured Transport at ...
- Leaving Yokohama shipyards where you buy it.
- Docking at the (Kusari) Battleship Myoko (I guess the Kusari Battleships have an awkward approach)
- Leaving the Angol Smelter ??? near Battleship Myoko.

If it was a bit shorter or that long pointy bow was shorter would probably help.

+1 vote     reply to comment
Gibbon
Gibbon Jun 21 2014, 3:57am replied:

To be fair, an armoured transport shouldn't even try to dock at a Kusari Battleship, it was never designed to take that size of vessel. the Pachyderms have the same problem. You have to be realistic with the bigger ships and dock where they are supposed to be used, large stations and planets. This is why the npcs only go there with them.

+2 votes     reply to comment
Miggy4000
Miggy4000 Jun 18 2014, 2:03am says:

At last! I get a chance to finally download and install this. :) Many thanks Gibbon. All your mods are always carefully crafted and a joy to play and Genesis looks simply great. I just wish the base game was more widely available, on GOG, Steam or something to bring in even more players. I am glad bought this when it first came out. Anyways, cheers Gibbon! /

+1 vote     reply to comment
Gibbon
Gibbon Jun 21 2014, 3:54am replied:

Thanks a lot, glad you're having fun :)

+1 vote     reply to comment
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far0bot
far0bot Aug 2 2014, 2:59pm says:

thank you very mach

+1 vote     reply to comment
ramage181
ramage181 Sep 14 2014, 12:48am says:

HELLO just installed this mod as soon as i tried to get online it connects then the server your server kicks me out please fix this thank you for your time

+1 vote     reply to comment
Gibbon
Gibbon 18hours 51mins ago replied:

Nothing to fix. You are trying to join the server with the singleplayer game, Of course it won't work. Download the correct 1.2MP version which is for Multiplayer

+1 vote     reply to comment
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Platform
Windows
Game
Freelancer
Developed By
Gibbon
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Official Page
Gizmo-studios.webs.com
Release Date
Released Mar 5, 2013
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MD5 Hash
89a8d31c94905536ebfd823307a5a281
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