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GENERATION CORRUPTION is a new [IN DEVELOPMENT] Single Player TOTAL CONVERSION modification for Half-Life 1.

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blackmodeler
blackmodeler - - 1,015 comments

thats really nice.

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JamesGrayson
JamesGrayson - - 253 comments

Looks great, looking forward to more info.

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Armerdylo Creator
Armerdylo - - 30 comments

My textures look very nice ingame, if I do say so. :P

Good work matt!

Reply Good karma+1 vote
skrongstyle
skrongstyle - - 629 comments

^ That. Nice work d00d.

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Headcrusher
Headcrusher - - 878 comments

This looks awesome, but it's kinda strange that the boxes don't cast shadows.

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Armerdylo Creator
Armerdylo - - 30 comments

This IS the HL1 engine, models don't cast shadows, because they are not part of the level architecture. However, dynamic shadows might be added as the GC code progresses.

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rmatt999 Author
rmatt999 - - 564 comments

im sure there will be shadows soon sometime :p

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Bloodvayne
Bloodvayne - - 536 comments

I am enjoying the screens from this mod. The mapping is right there with Cry of Fear mod. Looking forward to more!

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XCyS
XCyS - - 40 comments

Textures = Awesome!

Continue whit the good work!

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Description

The hallway is now almost done, i just need to fix the damn ugly texture scaling issues :\
The screenshot raeps the proper lightlevel out of the map, it looks much better ingame.

Map Testing:
512 Textures by: Alzine and Armerdylo
Dynamic Lighting
Detail Textures
Bumpmaping (on the floor)

PS: the poster is just something completely random i put in :p