Mod: C&C: Generals Universe
Status: work in progress
Authors: DetroyT, X3N, Egorov, TimeDefender.
Okay people, I want to explain for the Command & Conquer: Generals Universe
As you might have already guessed, I am not at all the same as I was before and have become completely lazy, burnt out at work and very rarely sit down to work in 3D max. About once a year, but it happens. Wow, isn't it?
I even hung this poster on the wall to motivate myself to work on the project more often.
In general, what I wanted to say: the project has not been abandoned, but do not expect any breakthroughs in the coming years. Because I work for the soul. Nevertheless, in the future I even plan to release a new version of the mod, where the Chinese side will be present. And perhaps GLA. But it is not exactly.
I understand your desire to play our favorite game and see something new, something that no one has done before. But you must clearly understand the following: no matter what happens next in my project, it will never become fully functional (like the original game). Command & Conquer: Generals Universe is just an example of what the original game could look like on a new game engine.
And that's what I also wanted to say.
Since EA did not give a damn about all our wishes regarding C&C Generals, our only chance to see the remastered version and continuation of the game before we die of old age remains the continued development of the OpenSAGE project (game engine).
Unfortunately, as of this year, development of OpenSAGE has virtually ceased.
However, I want you to know that if the OpenSAGE project is ever completed, it will open up endless possibilities for developing the universe of our favorite game.
That's all, good luck comrades.
Some recent news regarding ongoing work on the mod. 30/12/2018.
Some old maps that it's time to release. (+15) Move the maps to the next path: C:\Users\%USERNAME%\AppData\Roaming\Command & Conquer 3 Tiberium Wars\Maps...
Additional files for those who installed version 0.1.1
LAN fix for USA alpha. Excludes desynchronization of players in the game.
C&C Generals Universe USA alpha 0.1 ver is ready for testing.
C&C 3 Tiberium Wars engine will use 4 GB of memory instead of the standard two.
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No mouse cursor, terrain is buggy, and one-sided AI team.
Beware downloading; wait until it's finished! (If ever?)
DAD!!! Where are you?!!! Mom keeps bringing home this extremely sun burnt guy who keeps beating me!!! They also won't stop making strange sounds in the bedroom!!!
A build of China faction release on 2023 would be good.
I need the code for the airport and planes
Why would anyone give you his mod code for free?
Www8.0zz0.com
You did it my friend
why mouse is gone?
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(buried)
in GenEvo, all three sides are working - there is only one side, not well, this is definitely a failure...
But GenEvo is made for RA3 which honestly works poorly for Generals
Agreed, but the teams are different. Also the games are different, so you can't really compare it.