NEW RELASED PATCH!
This mod patch fixes:
Battlemaster damaged instance
Overlord upgrades on damaged instances
Commanche muzzle fire
Raptor afterburner muzzle
Missile Defender - hard to select individual units
Red Guard and Rebel - reverts to original model while capturing structures
Bomb truck - bomb load disappears when upgraded to high-explosive bomb but reappears after adding bio bomb, this doesn't happen the other way around
This patch adds:
New skin for the tank hunter
New Battlemaster model
Image Cameos (WIP)
Maraduer Tank - hard to distinguish junk upgrade tanks from vanilla ones because the model doesn't change
Hi all guys,
Its been a long long time since I've released my buggy, crashy and awfull heavy mod "The Modern Conflict Zombie", wich didnt feature any actual zombie on it...
The time has past, I've been working on few games, such as Colina Legacy (Check it out if you have balls for it!!) and others that I cant tell yet, but the C&C Generals still my favourite game to spend time playing and modding.
I didnt played the Generals ZH much, but the original and the campaings are awesome isnt?
So after a while, I've decided to make a small mod during my free time, and that cames in. My entire mod made by myself, not messing up the game entirely (as I did at the first time). But there is it, my mod as a tribute to a such good game that EA got to mess it up, and close down the franchise.
Soo lets keeping remaking and replaying that game! That mod is just a cosmetic change, just to make it looks good.
The GLA colour pattern was inspired by the "Generals 2" GLA, China was inspired by the original Generals concept about what China faction could be, and USA, from the 2002 Iraqi freedom.
Keep playing generals and C&C franchise. It shows just that game never dies!
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