General Enhanced version 0.1 Beta
May 8, 2013 Full Version 2 commentsHope you enjoy this small preview, these days I wasn't sick so I was able to mod a bit. Offcourse new and improved versions will be out in the future...
CHANGES:
Overall------------------------------------
-Optimized and improved FX.
-Improved ALL upgrades and ALL special powers.
-Improved locomotor of almost all units, projectiles and missiles.
-Almost the 80% of the skins are new.
-Fixed a lot of vanilla bugs.
-Improved camera height and zoom.
-A lot of realistic changes (for example infantry bleed and die instantly if hit by a tank shell or a missile, renamed some units to match RL counterparts, ecc...).
-Supply boxes give much more money.
-Oil Derrick gives you 300$ instead of 200$ and a bonus of 1,500$ when captured.
-Starting cash 20,000$ instead of 10,000$.
-Improved AI (RVMECH’s – Almost Human AI v1.6 Scripts).
-Improvement of water rendering.
-Improvement of terrain rendering.
-Improved balance.
-Changed the cost of units and buildings.
-Added 6 new selectable colors in the skirmish menu.
-Higher ranks are a bit harder to gain but they give more points.
-New sound effects and voices, for UI and units.
-Now units don't shot anymore on dying infanty (poisoned and burned).
-Added a death weapon for some units and buildings.
-Jets (when are out of ammos) lose 2% of health pt. per second instead of 10%.
-Airfield heals parked jets by 5% of health pt. per second instead of 10%.
-Optimized the code: cleaned up, tweaked and improved a lot of stuff.
USA----------------------------------------
-New Special Power: Carpet Bomb (select it from the Airfield).
-Rebalanced units.
-Rebalanced superweapon and science timers.
-Greatly improved Para-Dop.
-Improved the lifetime and attack power of the Particle Uplink Cannon beam.
-Greatly Improved Strategy Center gun.
-Power Plant now generate 8 energy (+4). Vanilla was 5 (+5).
-Now Aurora is not game-breaking (and actually make sense), it goes supersonic after the attack.
-Chinooks collect 4 supply boxes (in less time) instead of 8 boxes.
-Battledrone gets a laser weapon instead of a minigun (now it's actually useful).
-Paladin laser doesn't attack missiles anymore (too easy) but now attacks infantry and vehicles.
-Tomahawk Launcher now fires 2 missiles.
-Scaled down Supply Center, Warfactory, Power Plant and Airfield.
-A lot of other changes (really too much to be mentioned), enjoy them in the gameplay. ^_^
GLA----------------------------------------
-Rebalanced units.
-Rebalanced superweapon and science timers.
-Now Scud Storm fires Acid SCUD missiles, which also release a corrosive field.
-The Scorpion can be upgraded with salvage upgrade, and now it's a rocket filled with acid.
-Improved Marauder salvage upgrades, now it also moves the turret.
-Poison doesn't affect vehicles, acid does (muhahaha).
-JarmenKell detect stealth units in a small radius.
-Now stinger soldier (those who stay inside the stinger site) are trainable (gain experiences).
-New Anthrax Bomb (mixed with acid) now have a corrosive effect.
-Black Market gives you 50$ instead of 20$.
-A lot of other changes (really too much to be mentioned), enjoy them in the gameplay. ^_^
China--------------------------------------
-Rebalanced units.
-Rebalanced superweapon and science timers.
-New Inferno Cannon design, now it is a triple barrel Inferno Cannon and fires H-Explosive rounds (no more napalm).
-Tank hunters now use kerosene missiles (KILL IT WITH FIREEEEEE).
-Greatly improved the Nuclear Missile, you'll see....a more realistic power for this weapon (it can wipe a greater area where not even the gla holes remain).
-Overlord is now a quad-barrels tank.
-Bunkers contain 6 infantry instead of 5, it has also been scaled up.
-Scaled down Supply Center, Supply Truck and Overlord.
-Supply Trucks collect 6 boxes instead of 5.
-Now Troop Crawler comes with a propaganda tower.
-Hacker gives you more money but they're harder to train.
-Nerfed (for balance) the healing ability of the propaganda messages.
-A lot of other changes (really too much to be mentioned), enjoy them in the gameplay. ^_^
Hope you enjoy this small preview, these days I wasn't sick so I was able to mod a bit. Offcourse new and improved versions will be out in the future...
Hope you enjoy this small preview, these days I wasn't sick so I was able to mod a bit. Offcourse new and improved versions will be out in the future...
it want download says not a format recognized in read me
sorry, but this is the first time I read something like this. nobody has experienced this problem before, try to re-download
Good to see a (still living) mod for the original generals.
Keep up the good work!
thank you, glad you like it
Dude, I've just read the F.A.Q. section in the readme file... its freaking hilarious XD you're the man! and wonderful mod!
well boredom gives always birth to something ^_^
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yep there was a 3.4 version but I haven't it, I'm rebuilding the mod from 0 (actually it's a good thing 'cause it had bugs of all flavours and sizes). I really have no idea where you could find it. anyway I don't support anymore the old version (so no more hot-fixes and patches) if you find it I don't recommend you to use it, even if I understand that waiting for a new update could be annoying sometimes; good thing is that by tomorrow I'll be able to work much more on the mod, probably at the end of the next week I'll release a 0.1 beta (-spoiler alert- I've found a nice scripted A.I., at least better than the vanilla one)
Good to hear!