CHANGELOG:

  • Overall
    -Optimized and improved FXs.
    -Improved ALL upgrades and ALL special powers.
    -Improved locomotor of almost all units, projectiles and missiles.
    -Almost the 80% of the skins are new.
    -Fixed a lot of vanilla bugs.
    -Improved camera height and zoom.
    -A lot of realistic changes (for example infantry bleed and die instantly if hit by a tank shell or a missile, renamed some units to match RL counterparts, ecc...).
    -Optimized and improved OCLs.
    -Supply Docks, Supply Warehouse and Supply Piles contains more resources.
    -Supply boxes provide more money.
    -Oil Derrick provides 150$ every 8s, and a bonus of 1,500$ once captured.
    -Oil Refinery also provides 100$ every 14s, and a bonus of 500$ once captured.
    -Starting cash 20,000$ instead of 10,000$.
    -Improved AI (RVMECH’s – Almost Human AI v1.6 Scripts).
    -Improvement of water and terrain rendering.
    -Rebalanced units.
    -Rebalanced superweapons and special powers timers.
    -Changed cost, creation time and sight range of units and buildings.
    -New veterancy based upgrades.
    -Added 6 new selectable colors in the skirmish menu.
    -Revisited ranks and sciences system.
    -Now you can guard selected units (following them) and structures, by targetting them with the guard cursor.
    -New sound effects and voices for UI, structures and units.
    -Units don't shot anymore on dying infantry (poisoned and burned).
    -Added a death weapon for some units and buildings.
    -Additional alternate death effects for most of the units.
    -Jets (when are out of ammos) lose 2% of health pt. per second instead of 10%.
    -Airfield heals parked jets by 5% of health pt. per second instead of 10%.
    -Supply Centers and Supply Stash provide 20$ every 7s.
    -Better cursors.
    -Emergency Repairs heal building too.
    -Optimized the code: cleaned up, tweaked and improved a lot of stuff.

  • USA
    -New Special Power: "Carpet Bomb" (select it from the Strategy Center).
    -New Science: "Pilot Training".
    -New Unit: Sentry Drone.
    -New Unit: F35 Lightning.
    -New Unit: Behemoth Artillery.
    -New Unit: YF-23 Black Widow II.
    -New Upgrade: "Improved Payload", for the Comanche.
    -New Upgrade: "Improved Outer Tactical Vest", for Infantry.
    -New Upgrade: "Improved Hardware", for Patriot Missile System.
    -New Upgrade: "SR-X", for the Aurora.
    -New Upgrade: "Extra Fuel", for Jets.
    -New Upgrade: "Explosive Ammo", for Col. Burton.
    -New Upgrade: "Exoskeleton", for Infantry.
    -New Upgrade: "Impulse Apparatus", for Crusader.
    -Improved Para-Dop.
    -Improved lifetime and power of the Particle Uplink Cannon beam.
    -Improved Strategy Center gun.
    -Power Plant now generate 8 energy (+4). Vanilla was 5 (+5).
    -Chinooks collect 4 supply boxes (in less time) instead of 8 boxes, and take damage if they land on mines.
    -Department of Defense provides 60$ every 5s.
    -Col.Burton now has a grenade launcher ability.
    -Pilots can now climb cliffs.
    -Battledrone gets a laser weapon instead of a minigun.
    -Paladin's laser doesn't attack missiles anymore but now does with infantry and vehicles.
    -Stealth Fighter can tell if it has been locked by enemy units, and uses bombs instead of missiles.
    -Now Crusaders are double barreled tanks.
    -Tomahawk Launcher now fires 2 missiles and benefits from Composite Armor Upgrade too.
    -Improved Ambulance, in a small radius heals vehicles too.
    -Missile Defenders too can rappel down from the Chinooks.
    -Scaled down Supply Center, Warfactory, Power Plant and Airfield.
    -USA structures no longer autoheal.
    -A lot of other changes (really too much to be mentioned), enjoy them in the gameplay. ^_^

  • GLA
    -New Special Power: "Tactical Toxic Nuke" (replace "Anthrax Bomb" which is now selectable from Palace after purcheasing the respective science).
    -New Special Power: "Terror Cell".
    -New Unit: Supply Truck.
    -New Upgrade: "Corrosive Warhead", for Tunnel Defenders.
    -New Upgrade: "Antidote", for Infantry.
    -New Upgrade: "Reinforced Cargo Plates".
    -New Anthrax Bomb, mixed with acid, now have a corrosive effect.
    -Scud Storm missiles release a corrosive field upon detonation.
    -The Scorpion can be upgraded with salvage upgrade, and now has a rocket filled with acid.
    -"Camouflage" upgrade now affects RPG Troops too.
    -Improved Marauder salvage upgrades, now it's also able to move the turret.
    -"Toxin Shell" upgrade will provide acid tank shell for the Marauders.
    -Poison doesn't affect vehicles anymore, acid does.
    -Now Terrorists explode. Literally.
    -JarmenKell detects stealth units in a small radius, plants bombs, climbs cliffs and swims.
    -Rocket Buggy starts with 8 missile instead of 6.
    -Scorpions fire by default tank shell that release toxins upon detonation.
    -Now stinger soldiers (those who stay inside the stinger site) gain experience.
    -Black Market gives 80$, instead of 20$, every 6s.
    -Changed "Buggy Ammo" upgrade into "Galvanized Layer".
    -Demo Traps release toxins upon detonation.
    -A lot of other changes (really too much to be mentioned), enjoy them in the gameplay. ^_^

  • China
    -New Special Power: "Radioactive Strike" (select it from the Airfield after purcheasing the respective science).
    -New Science: "Cyber Training".
    -New Special Ability: "Hack Satellite".
    -New Unit: RAD Trooper.
    -New Unit: MiG 1.44.
    -New Unit: MiG-29.
    -New Unit: Armored Scout.
    -New Unit: Siege Soldier.
    -New Upgrade: "Tempered Plates", for the Battlemaster.
    -"Red Guard Training" is now "Red Army Training" and promote Tank Hunters too.
    -"EMP Pulse" special power converted in "Neutron Bomb".
    -Inferno Cannon has now triple barreled.
    -Tank Hunters now use kerosene missiles.
    -Vanilla MiGs are now MiGs-35.
    -Greatly improved the Nuclear Missile: it can wipe a greater area where not even the gla holes remain.
    -Improved "Artillery Barrage": now fires explosive shells, incendiary shells, nuclear shells.
    -Overlord is now a quad-barrels tank.
    -Battlemaster has now an additional anti-personnel cannon.
    -Bunkers contain 6 infantry instead of 5, it has also been scaled up.
    -Scaled down Supply Center, Supply Truck and Overlord.
    -Supply Trucks collect 6 boxes instead of 5.
    -Troop Crawler comes with a speaker tower, added also the assault command button.
    -Hacker gives you more money but they're harder to train.
    -Nerfed the healing ability of the propaganda messages.
    -Replaced the Gattling Cannon defence model with a fortified one, same goes for the Bunker's.
    -Propaganda Towers can be upgraded with Land Mines like all other Chinese structures.
    -Propaganda Center gives 40$ every 4s.
    -Changed "Chain Guns" upgrade into "Uranium Bullets".
    -A lot of other changes (really too much to be mentioned), enjoy them in the gameplay. ^_^

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RSS Files
General Enhanced version 0.3

General Enhanced version 0.3

Full Version 41 comments

For the changelog and installation instructions read the "HEY ! READ ME !.txt" file inside the archive. Enjoy the game, bye bye ^_^

General Enhanced version 0.2 Beta

General Enhanced version 0.2 Beta

Full Version 8 comments

For the changelog read the *readme* file inside the archive or the *summary* on the main page of the mod. Enjoy the game, bye bye ^_^

General Enhanced version 0.1 Final Mix

General Enhanced version 0.1 Final Mix

Full Version 26 comments

Finally a Full 0.1 version, for the changelog read the *readme* file inside the archive or the *summary* on the main page of the mod. Enjoy the game...

General Enhanced version 0.1 Release Candidate

General Enhanced version 0.1 Release Candidate

Full Version 8 comments

Despite the lack of time in this particular period of my life, I was able to mod a little bit. Here's an RC version, for the changelog read the readme...

General Enhanced version 0.1 Beta

General Enhanced version 0.1 Beta

Full Version 11 comments

Hope you enjoy this small preview, these days I wasn't sick so I was able to mod a bit. Offcourse new and improved versions will be out in the future...

General Enhanced version 0.1 Alpha

General Enhanced version 0.1 Alpha

Full Version 24 comments

Hope you enjoy this small preview, these days I wasn't sick so I was able to mod a bit. Offcourse new and improved versions will be out in the future...

Comments  (0 - 10 of 461)
XwarriorGaMeR
XwarriorGaMeR

Will you maybe introduce the new stuff you are making?
Really hoor you will.

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RequiemLux Creator
RequiemLux

A proper introduction I don't think it will happen, because of the little time I can devote to modding I don't want to skip a second.
There are new things, but do not expect much: this year my Hard Disk said to me "Roberto, the thing between us is over" so I've gone through some hardship with my PC and haven't had enough time to do modding stuff.
There will be new effects (FXs and sounds), additional cure for details, new upgrades, new maps, better balance and hopefully an overall better experience for players.
I know it sounds vague, and may sound underwhelming, but most of the changes are under the hood and not on the surface.

Reply Good karma+1 vote
Guest
Guest

are you still working on this awesome mod?

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RequiemLux Creator
RequiemLux

Yep still working on it, the new version (0.4) will surely come out in December, probably second half of the month.

Reply Good karma+1 vote
Trolling_
Trolling_

Blackhawks will look awesome in your mod if planning on adding them, just to say. But fantastic mod overall,waiting the 0.4!

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Trolling_
Trolling_

When i open the 0.3 Winrar creates an error about the cursor file and then the entire folder,also it shows that the files size are 0KB but in the actual it shows on my phone 173 MB,any help?

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RequiemLux Creator
RequiemLux

Try to redownload the archive and use 7zip to open it, or just waith for the 0.4 version to come out, December'll be the month

Reply Good karma+1 vote
Trolling_
Trolling_

Thank you!

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philantrop66
philantrop66

I want to play this mod on my mac, but everytime I copy the files to the installation folder, the game doesnt start... Can someone help me?

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TXcommander
TXcommander

please, remove 2 cannons from the Overlord. make it only 2 look best enough. otherwise it still have more weapons to upgrade like minigun....

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RequiemLux Creator
RequiemLux

I'll gladly do it if the balance'll require me to do so

Reply Good karma+1 vote
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Highest Rated (8 agree) 10/10

Wonderful! a Command & Conquer Generals mod.
Please keep going!

Nov 21 2010 by Madin

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