some more information
Hey guys sorry about the long wait, I have had exmas and school so had no time for modding, coming back to it now and will hopefully get more models in place. As for the ingame testing once again check out my video. I am still toiling away at the kismet side of things as far as custom models go. Implementing custom characters is easy, but getting them to play well with custom guns and animations is still a pain. Emissive materials from weapons need to be mapped in kismet otherwise shots are fired from the player's starting position not gun barrel, some weapons do not appear on the custom model and need to be force attached
LACK OF RECENT UPDATES
most recent news update and the reason for long absence
Posted by cr4zyw3ld3r on