This mod is a side project of a H.I.V.E Mode mod which would allow me to get basic knowledge about replication and stuff related to it. As there is another multiplayer mod by Cowboy Locust in development, I treat this like some kind of study of Gears Mechanics.

Post news Report RSS Mod suspended

As stated in news related to H.I.V.E Mode, I'm finishing my stuff with gears modding. So this mode is going to be permamently suspended.

Posted by on

As I said earlier, I have to give up with Gears mods and modding stuff. I have no time for that. But I won't abandon people who want to mod gears and will help them as far as I can do it. For now this mod is suspended, probably permamently. It was fun ride but terminal station is ahead. See you around Gear folks.

Post comment Comments
samyespinozza
samyespinozza - - 3 comments

I would like your Apollo, I would love to know certain of the editor in general, I am unaware of many functions of kismet, and what is attracting me the most attention is how it was 2 things, the creation of archtype to duplicate a game mode as an annex, so you uploaded a video to youtube and I have the mod but I do not understand how it was to edit the properties of the Word to support the game mode WarConques_0, I do not know how you edited that I would love you to help me at that point, and how possible it is to be a counter of lives from kismet to a UI

Reply Good karma Bad karma+1 vote
samyespinozza
samyespinozza - - 3 comments

I'm developing an offline mod with bots, called EXT with the help of a mod called LNC ise, I've been extracting more things like, gears 3 helmet characters like miner, events, characters, animations, and so on and I hope to finish the mod very soon and that it will take several good things that I don't know how they would be ... Also use your Hive script to use weapons like retro, cropped etc. Youtube.com

I wait your answer.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: