Star Wars: Galaxy at War is a total conversion mod for Starcraft II. We will replace the playable sides with two; the Republic and the CIS (Separatists). Check out our unparalleled models, textures, and animations in the Images section, as we continue to work behind the scenes in preparation for the launch of Starcraft II.

Galaxy at War is a mod that aims to bring all of the Star Wars prequels, the first three movies chronologically, into one mod. Familiar environments, characters, and weapons from the prequels will appear. We aim for perfection, and we create every model, texture, or animation with extreme detail and high quality.

Our mod's new forums can be found at Revora under the Starcraft 2 mods section here.

User Posted Image

- Galaxy at War Team
  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Articles

It's been a while since our last update, so I wanted to give you all a quick rundown on the mod's status. Currently, we have a medium sized staff, and are always looking for additional artists (modelers, texturers, etc). We are ready to start putting our art ingame and coding the factions and gameplay, but due to mod limitations set by Blizzard and Battle.net, we can't do that right now.

However, when the Mod SDK is released and Blizzard allows mods to have a much larger file size, we can begin to code our units ingame and work on getting you guys a beta.

With that said, I'd like to introduce the newest member of our staff, David Radford. David is a professional freelance artist with a background in creating Star Wars themed art, so he is an extremely valuable addition and we love his interaction and output. Here is his first piece of work, a Work-In-Progress sculpt of Saesee Tinn!

(Character sculpts are used for cinematic cutscenes, trailers, and normal, specular, and displacement maps).

User Posted Image

Additionally, we'd like to show you a render of the AT-TE, modeled by staffer Dr. Nick.

User Posted Image

- Galaxy at War Staff, 2010
New Renders, New Forums!

New Renders, New Forums!

News 2 comments

New renders released of the LAAT/i Gunship for the Republic Faction. Also check out our new forums by following the link on our mod's page or in the news...

New Renders Added!

New Renders Added!

News 0 comments

Two more renders have been added in our media section! We have recently released renders of the 501st Clone Trooper and Commander Gree of the Republic...

New Forums at www.swgaw.com!

New Forums at www.swgaw.com!

News 0 comments

To accompany our behind the scenes modeling, texturing, and animating progress, we have also been developing a website and forums of our very own. Head...

Moving to Starcraft II, Super Battle Droid

Moving to Starcraft II, Super Battle Droid

News 4 comments

We are moving the mod to Starcraft II. SCII provides many more opportunities and will make for a much better mod than CnC3. In the recent future, we will...

Post comment Comments  (50 - 60 of 268)
Lesser
Lesser

hey Master_Windu do you no when the SDK thing is coming out so you can start on it

Reply Good karma Bad karma+1 vote
Lesser
Lesser

i hope this all work out i will love 2 play starwars in this i think this game will be mad 2 make starwars out off it

Reply Good karma Bad karma+1 vote
darkdust43
darkdust43

most of the TC mods i know are insanely good

Reply Good karma Bad karma+1 vote
erikwijnands
erikwijnands

soooooooooooooooo right mate

Reply Good karma Bad karma+1 vote
Spartan_H22
Spartan_H22

The Game is released... finally

What about an update?

Reply Good karma Bad karma+1 vote
Morthon
Morthon

Be patient xD They're probably playing the game themselfs :P Maybe even scoping out features :o And besides, I doubt the SDK is released, so yeah..

Reply Good karma Bad karma+1 vote
Master_Windu Creator
Master_Windu

We'll put out an update soon, but yes, we're playing and testing out certain aspects of the game.

No SDK yet, so we can't start coding, but we will as soon as we can.

Reply Good karma+1 vote
Admiral_Antilles
Admiral_Antilles

Hey, the bright side of waiting for the SDK? You have more time to finish up the models and skins, then all you have to do is code em, and make some maps! :P

Reply Good karma Bad karma+2 votes
klemen1702
klemen1702

tcmods are the best version of modu u noob
its like u play a totaly diferent GAME FOR FREE so keep working guys cant wait to see and play it RESPECT TO YOU ALL looks awesome

Reply Good karma Bad karma+1 vote
cammanderWho
cammanderWho

may i ask why it has to be a totall conversion mod? they tend to suck, and they ruin your game

Reply Good karma Bad karma-2 votes
C&C-Pickled
C&C-Pickled

theres nothing wrong with total conversion mods... just learn to use them properly

Reply Good karma Bad karma+1 vote
GeorgeK1
GeorgeK1

No they dont ruin the game if you say it from the point of fan but if you mean it ruins it from the point of files yes it maybe ruin it if you dont know how to install the mod...

Reply Good karma Bad karma+1 vote
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Icon
StarCraft II: Wings of Liberty
Creator
Contact
Send Message
Release date
Mod watch
Start tracking
Share
Style
Embed Buttons
Link to Star Wars: Galaxy at War by selecting a button and using the embed code provided more...
Star Wars: Galaxy at War
Statistics
Last Update
Watchers
513 members
Articles
16