Star Wars: Galaxy at War is a total conversion mod for Starcraft II. We will replace the playable sides with two; the Republic and the CIS (Separatists). Check out our unparalleled models, textures, and animations in the Images section, as we continue to work behind the scenes in preparation for the launch of Starcraft II.

Galaxy at War is a mod that aims to bring all of the Star Wars prequels, the first three movies chronologically, into one mod. Familiar environments, characters, and weapons from the prequels will appear. We aim for perfection, and we create every model, texture, or animation with extreme detail and high quality.

Our mod's new forums can be found at Revora under the Starcraft 2 mods section here.

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- Galaxy at War Team
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AT-TE Saesee Tinn - WIP Sculpt Shaak Ti
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6 comments by Master_Windu on Aug 28th, 2010

It's been a while since our last update, so I wanted to give you all a quick rundown on the mod's status. Currently, we have a medium sized staff, and are always looking for additional artists (modelers, texturers, etc). We are ready to start putting our art ingame and coding the factions and gameplay, but due to mod limitations set by Blizzard and, we can't do that right now.

However, when the Mod SDK is released and Blizzard allows mods to have a much larger file size, we can begin to code our units ingame and work on getting you guys a beta.

With that said, I'd like to introduce the newest member of our staff, David Radford. David is a professional freelance artist with a background in creating Star Wars themed art, so he is an extremely valuable addition and we love his interaction and output. Here is his first piece of work, a Work-In-Progress sculpt of Saesee Tinn!

(Character sculpts are used for cinematic cutscenes, trailers, and normal, specular, and displacement maps).

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Additionally, we'd like to show you a render of the AT-TE, modeled by staffer Dr. Nick.

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- Galaxy at War Staff, 2010
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Post comment Comments  (50 - 60 of 267)
Lesser Jul 31 2010, 6:41pm says:

i hope this all work out i will love 2 play starwars in this i think this game will be mad 2 make starwars out off it

+1 vote     reply to comment
darkdust43 Jul 29 2010, 10:34am says:

most of the TC mods i know are insanely good

+1 vote     reply to comment
erikwijnands Aug 4 2010, 2:49am replied:

soooooooooooooooo right mate

+1 vote     reply to comment
Spartan_H22 Jul 28 2010, 5:35pm says:

The Game is released... finally

What about an update?

+1 vote     reply to comment
Morthon Jul 31 2010, 8:13am replied:

Be patient xD They're probably playing the game themselfs :P Maybe even scoping out features :o And besides, I doubt the SDK is released, so yeah..

+1 vote     reply to comment
Master_Windu Creator
Master_Windu Aug 2 2010, 12:25pm replied:

We'll put out an update soon, but yes, we're playing and testing out certain aspects of the game.

No SDK yet, so we can't start coding, but we will as soon as we can.

+1 vote   reply to comment
Admiral_Antilles Aug 6 2010, 9:27pm replied:

Hey, the bright side of waiting for the SDK? You have more time to finish up the models and skins, then all you have to do is code em, and make some maps! :P

+2 votes     reply to comment
klemen1702 Jul 28 2010, 12:58pm says:

tcmods are the best version of modu u noob
its like u play a totaly diferent GAME FOR FREE so keep working guys cant wait to see and play it RESPECT TO YOU ALL looks awesome

+1 vote     reply to comment
cammanderWho Jul 15 2010, 8:48pm says:

may i ask why it has to be a totall conversion mod? they tend to suck, and they ruin your game

-2 votes     reply to comment
C&C-Pickled Jul 20 2010, 5:31am replied:

theres nothing wrong with total conversion mods... just learn to use them properly

+1 vote     reply to comment
GeorgeK1 Jul 16 2010, 12:52pm replied:

No they dont ruin the game if you say it from the point of fan but if you mean it ruins it from the point of files yes it maybe ruin it if you dont know how to install the mod...

+1 vote     reply to comment
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Star Wars: Galaxy at War
Star Wars: Galaxy at War
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4 years ago
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