Galaxy At War - Clone Wars (GaW) is a total conversion mod for theStar Wars: Empire at War: Forces of Corruption real-time strategy, developed by the Art Create Mods, a team of enthusiasts and huge SW fans.

The mod aims at complete replace of the original factions and huge improvement in visual and gameplay aspects.

We have planned Galaxy at War:

- to take you to the battlefields of the galactic scaled conflict between Episode II Attack of the Clones and Episode III Revenge of the Sith - the Clone Wars

- to add new playable factions - the Galactic Republic, the Confederacy of Independent Systems and a Crime syndicate faction (we have not yet chosen a name)

- to add a huge number of detailed units, with improved models, textures and abilities

- to have a carefully balanced sides for best game experience and pleasure

Our sources are all cannon SW information resources like Episode II and III and Star Wars The Clone Wars, but we will be happy to add any othe unit, planet, etc. that we like or is requested, so tell us what do you want to see in the mod and we'll do our very best to try make it real. We are open to ideas, so please share all your thoughts with us.

As we are not professional modders and game developers and and we spare for the mod as much time as possible, but we also have real live things to do, we don't know when the mod will be released, so please do not ask us. We are working as fast as we can.

We also are always happy to answer all your questions regarding the mod, general modding or Star Wars, so just ask us, guys, but don't forget to check first the FAQ and the lists of the planned units and planets in the Articles section, and to check regulary the News, the Pictures and the Videos sections for latest mod updates and don't forget to comment and give us feedback, this is very important to us.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

FAQ

Feature 54 comments

Hi, guys, maybe some of you recently felt ignored by us, but there are some questions that we don't want to answer for 1349309539204820935023 time all over again. Sorry, but it's not easy for us.
So I decided to make a Frequently asked questions section in which with the time we'll collect all the questions and answers that are common. Of course we still want you to ask us what ever you want, just check the FAQ first :)

So,

1. When this mod will be released?
- We have no idea, we cannot even guess, so don't ask us! Every question of that type will delay the mod release with 1 day after it's completion

2. How much is ready?
- We show everything that we consider ready. We don't want and we won't bother ourselves with calculations and predictions of percentages, parts, schedules and all sort of things like that so just don't ask

3. Will be any demo before release?
- No, we are planning directly to release a bug free totally playable version 1

4. Can I be a tester?
- When the time for beta testing comes, we will make a casting for testers. We will announce some requirements that a beta tester must complete. But we are far from that point. DO NOT ask us about that, you will be blacklisted and you will never have the chance to be a tester!

5. How many versions are planned?
- 3 for sure, maybe more if we have what to add

6. Why you are going to make so much versions?
- Because we want to give you a playable mod far earlier the gran finale of the work

7. What will be included in the different versions?

- In version 1 - fully playable skirmish and GC with the Republic and CIS
- In version 2 - one new faction (still working on the final name) and some new units for all
- In version 3 - a campaign and rise of galactic empire

8. Will there be more than one GC or campaign?

- Yes and maybe. We will make few CG scenarions, but for the campaing we can't tell yet, but it's very possible to add at least a Order 66 small campaign

9. Is one or another unit will be included in the mod?
- Please ask that only when you first check the units lists for the Republic and CIS in the articles section and than ask us in that article comments section

10. How many factions will be in the mod?
- For now we are planning 3 major factions - Republic, CIS and a criminal cartel (the name is not chosen yet. Don't suggest obvious things like Hutt cartel or Black Sun. We need original ideas)

11. What units will have the third faction?
- The third faction is planned for the later versions of the game and we are not working on it, planing it or even thinking about it. We can't answer your questions yet, so have patience and keep them for now

12. Is this the final version of that unit/ vehicle/ map/ whatever?
- No, nothing is the final version, until release, so please, give us feedback :)

13. Are clones/droids going to be individual or on squads?
- All clones and some droids will be individuals, some droids like the B1 are going to be in squads.

14. Any minor factions? Can you add this or that?
- We want really to recreate the atmosphere of the SW galaxy, so this can't happen withour the small factions. We have huge plans for the native armies, but we are focused on other things now, so just have patience, it's too early to talk about them.

15. How many planets will be in CG? Can you add the planet X?
- This is the planets list, check it first before asking. Keep in mind it's very WIP

16. Will you increase the cap limit?
- Yes, we will for both space and ground. We haven't choose yet exact number, but it will be enough for epic battles :)

17. Why my question in the comments isn't answered or it has been deleted?
- Well, this may happen for several reasons:

  • your post is in a section that we don't check very regulary, e.g. old picture. I check them once per month or two, but don't count on that.
  • your question's answer is in the FAQ and you are just ignored by the team.
  • your question/comment is not GaW related in any way/offensive/about other mod or mod team/developer or it gives us any other good reason to ignore/delete it.
  • we just unwillingly missed it.

So if you don't receive your answer in a day or two, think what is the most possible case. If it's case 1 or 3, repost it, if it's case 2, check this picture

18. I want to help!
- Perfect! We accept all kind of help and for us enthusiasm and decire to learn and improve are far more important than current skill levels. We all started from scratch. If you want to be part of the team, just write us a PM :)


So, for now that is on my mind. The list will be updated regularly. I hope it is helpfull :)
Please feel free to ask and suggest anything that's not covered by this FAQ


Phase 2 Clone troopers

Phase 2 Clone troopers

News 20 comments

All Phase 2 Clone troopers and their abilities, that we want to include in the mod

Preview of 2016

Preview of 2016

News 18 comments

This is a preview of all our work and achievements during 2016 :)

Republic buildings part I

Republic buildings part I

News 24 comments

Here is part I of the republic buildings that we are going to include in the mod :)

The lack of updates in the past weeks

The lack of updates in the past weeks

News 33 comments

Something I need to share with you about our recent development

Comments  (0 - 10 of 2,607)
Guest
Guest

Are Cham Syndulla for the republic & Riff Tamson for the separtists being considered for heroes?

Reply Good karma Bad karma+1 vote
suerteto Creator
suerteto

Cham Syndulla is planned to be a native hero. We haven't decided yet about Riff Tamson's role, but it's possible to be in the mod as we have a model

Reply Good karma+2 votes
VU1CANU5
VU1CANU5

is this mod still in development?

Reply Good karma Bad karma-1 votes
Guest
Guest

they released pictures today so yes the mod is still in development i dont even understand why you ask. if they dont update the page then that means that they are busy

Reply Good karma Bad karma+3 votes
MasterStarKiller
MasterStarKiller

There are quite a few mods (that I won't mention) that upload new screenshots every week but its either for a mod for a different game or just new screenshots of the released versions mod and then get mad at people when they didn't read the 2 year old thing saying its abandoned asking if its still in development? Then why upload screenshots? Though yes this mod is active and always uploading new stuff

Reply Good karma Bad karma+1 vote
Lurs
Lurs

Это самый лучший и масштабный мод что я видел с нетерпением буду ждать его выхода не сдавайтесь ребята буду держать за вас кулаки

Reply Good karma Bad karma+3 votes
Blazer4252
Blazer4252

hey this might be a stretch, but a few commanders and captains never see the light of day, captain lock (Eeth Koth), commander Keele (Ima Gun Di), and commander Fil (Kit Fisto). will you be able to add these commanders and there companies like doom? especially captain lock, not much is known about him but I really like him cause of Eeth Koth and Horn company is radical.

Reply Good karma Bad karma+1 vote
fr0st47 Creator
fr0st47

Check the GAR units list :)

Reply Good karma+2 votes
isa0005
isa0005

Yo Suerteo! Where's the news at! Haven't heard from this mod in aaaaaaaaggggggeeeeeeeessssssss!

Reply Good karma Bad karma-1 votes
suerteto Creator
suerteto

Well, when we have something ready for public, we'll post it of course

Reply Good karma+1 vote
isa0005
isa0005

Thus the question remains, have you something ready/almost ready for public release? :P

Reply Good karma Bad karma-1 votes
Guest
Guest

excuse me, with all respect.. you shouldnt ask "release question" again and again, please? they havent decided "when" yet

Reply Good karma Bad karma-1 votes
isa0005
isa0005

Well this is the first time to my knowledge that I have asked this question. Howewver I see your point and I should have known better.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.