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This mod mainly uses CheapHack for an engine. Telejano might work too.


Galactix is an arcade-type overhead space shooter. Think of Raiden. You fly around picking up powerups and destroying enemies for points, in hopes of making the high score.

There are various sizes of enemy ships, all of which can have one of several different attack patterns. There are also several different types of asteroids to worry about.

Powerups include bonus points, weapon ups, missile ups, health, and mega bonuses. A mega bonus will cause asteroids and most enemies to stop appearing for a short time and will fill the screen with powerups. Weapon ups will each increase the level of your weapon. Missile ups give you missiles, then increase the power or number of missiles you fire.

When you die, you lose 1 power level for your weapons. However, if you're above the max level, it will drop back down to the max level, losing all extra weapon power, but you get to keep the weapons you have.

You also have 2 special attacks loaded in your ship per life. A special attack will completely wipe out everything on the screen except you and items, and you will get points for everything it killed. Use these when you're in a pinch and need help.

You have 3 lives. Upon your third death, it's game over and your score is set as the High Score if it is high enough. If you reach the end of the level without losing all your lives, you receive bonus points for each life.


The most useful Quake engine to be used is CheapHack. DarkPlaces crashes in a blazing show of reset buttons, and normal quake complains of packet overflows sometimes, and may even crash when it runs out of edicts. CheapHack, on the other hand, is both pretty and stable.

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0 comments by Wazat on Aug 7th, 2003

Unfortunately, the version of Galactix up for download was broken for weeks, maybe longer. It didn't work at all. The new version is fixed up and can be downloaded now.

Luckily, the file wasn't screwed up during qexpo, just after; so, hopefully not too many people had trouble with it.

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Post comment Comments  (20 - 30 of 43)
Tei Apr 28 2003, 7:10am says:

This is a redone of turk91 with a Power of 4 skin. I will use this for Ozy.

I am modeling for Ozy. The latest is a bunker

can be usefull? I ignore.

+1 vote     reply to comment
Tei Apr 25 2003, 7:47pm says:

New model:

This one is another figherbomber.But this look much more stronger.

+1 vote     reply to comment
Wazat Creator
Wazat Apr 10 2003, 2:27pm says:

I'm thinking of having different ships and different kinds of bosses present on different levels, as well as having or not having asteroids. For example, the first level is asteroids and small ships, leading rapidly to a small boss. The next level will start with small ships and progress to larger ones, and end with another boss. The next level, however, will involve alien ships that are organic instead of metallic machines. You'll charge forward killing them, and then fight some huge insect-looking boss.

Course, that may be too complicated, considering the free time I don't have to do it in. :)

+1 vote   reply to comment
Wazat Creator
Wazat Apr 10 2003, 2:24pm says:

Thanks, tei

+1 vote   reply to comment
Tei Apr 10 2003, 6:20am says:

I like to moddel spaceships. Maybe I can generate something really "anime"-ish for boss monsters.

+1 vote     reply to comment
Wazat Creator
Wazat Apr 3 2003, 2:11pm says:

Those ship models are pretty good. The capital ship looks like a bomber with a serious tumor, but it's pretty good. I wonder if I can make a boss out of some of these...

+1 vote   reply to comment
Wazat Creator
Wazat Apr 2 2003, 10:15am says:

You're my hero. I'll definately check these out and implement them.

You read my mind, btw. There's going to be at least 3 playable ships, and the game definately needs more models for enemy ships. I also need bosses.

Thanks again!

+1 vote   reply to comment
Tei Apr 1 2003, 9:03am says:

Maybe your mod can benefict from more ships, here 3 suggested models I have generated from scrach:

+1 vote     reply to comment
CocoT Mar 16 2003, 1:09pm says:

Impressive :)

+1 vote     reply to comment
Tei Mar 15 2003, 6:16pm says:


+1 vote     reply to comment
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Released Aug 7, 2003
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First Person Shooter
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