A Mod for Galactic Civilization 2: Ultimate Edition to try and created the essence of mass effect in a 4x game.

  It will include all graphic changes and updates, modified events and anomalies as well as all the races and individual tech trees for a unique play experience.

Mass Effect is property of Bioware/EA Inc. 

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2 comments by Nikmstr on Feb 21st, 2013



Here's the rundown of what TR will be working on over the next few weeks:

First on the list is the addition of custom planets and systems to make the universe more linear with Mass Effect. Second, TR will be implementing new movies and animations for the negotiation screens, and finally some new dialogue which should bring back some fun game memories and add a more interesting experience to game play.

I also wanted to add that my free time schedule has been cut back, which hampers my ability to work on the tech trees, but I will continue to update on the status of the mod and bring you guys all the news you could ever want. We will be providing more screenshots and content so you guys can have some mass effect mod eye candy! So keep watching for any news that may come out in the next few weeks and make sure to spread the word!

-Nick Simpson

Also we are now partnered with the amazing Endless Effect  Mod - Check them out.

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Gal Civ: Mass Effect 0.5

Gal Civ: Mass Effect 0.5

Jun 19, 2013 Demo 5 comments

First release of the Mass effect Mod for Galactic Civ 2.

Post comment Comments  (30 - 40 of 47)
Geremiah
Geremiah Feb 7 2013, 9:37pm says:

This mod is really really promising!
I can't wait to lead the Turian fleet in battle! ... And do a bit of diplomacy ... in some way ...

I just want to be sure of one thing:

You will model ships and parts that we can change? (Like in the basic games with the Editor) This would be awesome :O""

I do not know if this is possible, and even if it did, it would probably hours and hours (or more days and days ^ ^) of working ... But it would be A-WE-SO-ME!

PS: I'm bad in English, sorry if my post is hard to read :/

+2 votes     reply to comment
Nikmstr
Nikmstr Feb 8 2013, 5:20pm replied:

When I'm not working with the tech I'll try my best to get ships done :)

+2 votes     reply to comment
thirdrepublic
thirdrepublic Feb 8 2013, 5:23pm replied:

I tried to recreate the Normandy just to see if i could, looked more like a collect vessel in the end...

+1 vote     reply to comment
Nikmstr
Nikmstr Feb 9 2013, 12:18am replied:

I got semi-alliance looking ships, they were the best i could find :p

+2 votes     reply to comment
thirdrepublic
thirdrepublic Feb 8 2013, 6:19am replied:

Thanks,
It is possible to model ships for each race, but that would involve me sitting at the ship editor and creating at least one of every type of ship.

That way the AI could also use the models, one steam someone created the Normandy which i desperately want :(

+1 vote     reply to comment
thirdrepublic
thirdrepublic Jan 30 2013, 4:00pm says:

Anyone have any ideas for minor factions?

+1 vote     reply to comment
ARCTrooperOrdo
ARCTrooperOrdo Jan 30 2013, 9:20pm replied:

Pirates, if not already mentioned (Blue Suns)

+2 votes     reply to comment
thirdrepublic
thirdrepublic Jan 31 2013, 1:36pm replied:

Just added them in, can't believe i almost forgot Cerberus too.

+1 vote     reply to comment
asemo12000
asemo12000 Jan 29 2013, 8:22pm says:

man I love all these mass effect rts mods in development there seems to be more and more every day.I really am looking forward to playing it though I have to buy galactic civilization again.

+2 votes     reply to comment
thirdrepublic
thirdrepublic Jan 27 2013, 6:52am replied:

Thats great thanks for the help and support. I'm fairly new at this but Galactic Civ is quite an easy game to mod in relation to others.

+2 votes     reply to comment
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Released May 29, 2013
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