GCWII is an era mod that adds a lot of new content to the game that we all love. You can now play as the First Order or the Resistance and decide the fate of the galaxy!

Each faction has 4 basic units (rifleman, rocketeer, sniper and pilot); 2 special units (heavy artillery stormtrooper, flametrooper, resistance crew member, resistance spy) and 2 hero units available on every map.

The weapons are brand new and inspired to the new EA's battlefront - no reload, overheat only. Some of them must be charged in order to be more effective, such as the pulse rifle or Han's pistol.

New vehicles have been added.

New heroes are now in the game: Kylo Ren, Finn, Poe Dameron, Cpt Phasma, Old Han, Grand Master Luke, General Hux... you can play hero assault on Mos Eisley with every single one of them!

You can play GCWII conquest on every stock map and space assault maps are supported too (in early stage though, I couldn't change the captital ships, not yet). Geonosis Hunt is included as a bouns just for fun mode.

The era mod comes with an exclusive custom map made by Commander Cody: "Jakku: Outpost" that is based on the opening scene from EpVII where the First Order slaughter the villagers and capture Poe Dameron.

The mod supports the maps in Marvel4's BF1 Conversion Pack, the_legend's Tatooine at War, GAB's Alzoc III and Honoghr: Crash Site, GuitarMan & Schizo's Saleucami: Valley, bobfinkl's Alderran: Lakeside, Corellia: Mountain Top, Penguin's Tatooine Tusken Camp. Be aware that in order to play GCWII on these maps, you have to download them by yourself.

You must have the 1.3 unofficial patch installed! Place the TFA folder in your Addon folder.

Credits to:

-Deviss: bothan model
-Codarez: dlt20a and ca87 blaster models
-Commander Cody: his awesome Jakku map that he kindly made for this era mod
-sereja: dh17 blaster, bf1 sniper backpack, resistance scout blaster and sniperrifle, flametanks, improved LAAT
-AQT: rep blaster pistol model without stock
-Indytotof: kylo saber texture
-thelegend: kylo'saber model, tatooine at war map, he added ggctuk's vest to the stormtrooper
-codarez: navy commando model
-pyschofred's naboo pilot model
-qdin: trooper legs and arms used as chunks
-ggctuk: f-11 model, stormtrooper vest
-wazmol: trooper helmet used as chunk
-marvel's bf1 conversion pack scripts
-Acemastermind: FO's cp icon model
-all GT members


And me, Delta-1035\Johnny_Sciroppo, the creator of this mod.

Hope you enjoy!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Info

News 1 comment

You can play the GCWII era on the following stock maps:

-coruscant
-dagobah
-death star
-endor
-felucia
-geonosis
-geonosis (hunt)
-hoth
-kamino
-kashyyyk
-mustafar
-mygeeto
-naboo
-polis massa
-tantive iv
-mos eisley
-mos eisley(hero assault)
-jabba's palace
-utapau
-yavin 4
-space hoth
-space tatooine
-space yavin4

You can play the GCWII era on the following Marvel's BF1 Converted maps:
-bespin cloud city
-bespin platforms
-kashyyyk islands
-kashyyyk docks
-rhen var temple
-rhen var harbor
-naboo plains

You can play the GCWII era on the following custom maps (if you already have them in your Addon):
-saleucami valley
-honogh crash site
-alzoc 3
-tatooine at war
-tatooine tusken camp
-aderaan lakeside
-corellia mountain top

You can play the GCWII era on Jakku Outpost, brand new map made by commander cody that is exclusive to this mod and included in the TFA folder.

Vehicles:

-first order snowspeeder
-first order scout walker (at-rt-like)
-resistance light attack speeder
-first order tie fighter
-first order special forces tie fighter
-first order special forces tie fighter (bomber)
-resistance xwing
-resistance xwing (bomber)
-resistance special forces xwing
-first order speederbike

Heroes so far:

-rey (she has force powers, I know, but this is probably going to change)
-finn
-poe dameron
-han solo
-chewbacca
-luke skywalker
-cpt phasma
-kylo ren
-general hux


-Delta35

RSS Files
GALACTIC CIVIL WAR 1.6 RELEASE

GALACTIC CIVIL WAR 1.6 RELEASE

Full Version 74 comments

1,6 RELEASE Lots of small things have been improved\changed since the last version, skins, models, animations and such. Space maps have been added and...

Comments  (0 - 10 of 180)
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Darth~Vader
Darth~Vader

Awesome mod! Almost feels like it was supposed to be in the game. I have one question though. The particle effects for the mod are really awesome, so I was wondering if you could tell me how to add them to the Clone Wars and Galactic Civil War.

Reply Good karma Bad karma+1 vote
Skyrunner239
Skyrunner239

Crashes on Yavin 4. Works perfectly everywhere else, though.

Reply Good karma Bad karma+1 vote
kingrexy
kingrexy

Update? Please?

Reply Good karma Bad karma+1 vote
quincycat
quincycat

Does this mod have multiplayer gameranger compatibility?

Reply Good karma Bad karma+1 vote
kingrexy
kingrexy

This mod is dead isn't it...

Reply Good karma Bad karma+2 votes
PM_Sinister
PM_Sinister

It's a good mod quality wise, but there are quite a few balancing issues.

The First Order is OP, there's simply no other way to put it. It boils down to their special units (the Flame Trooper and the one with the auto-blaster) being way too effective while the Resistance's special units are worthless.

The Resistance basically has no heavy weapons presence on the ground, which means they tend to get slaughtered.

Also, the Flame Trooper's flame is way too powerful. If he manages to hit you with just one short burst, it will continue to drain all of your health even if you aren't directly being hit by him. I know his short range is meant to offset this, but that only helps on large maps. Maps like Naboo and Polis Massa are almost impossible to play as the Resistance because of this.

As for the guy with the auto-rifle, I found that the shots were a little too accurate. There needs to be more spread. When playing as that class, I noticed that I had a greater chance to hit the enemy at a distance than even a standard trooper, because my gun was just accurate enough when combined with the sheer volume of fire.

Also, there's a bug with the Resistance's hover-tank thing. If you try to turn to fast, the model collides with the ground and stops you and place. I think it needs to be elevated a little higher off the ground.

Reply Good karma Bad karma+3 votes
dilloncraigxd
dilloncraigxd

Will this work with the conversion pack and battlefront evolved?

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Star Wars Battlefront II
Creator
Contact
Send Message
Release date
Mod watch
Follow
Share
Community Rating

Average

9.4

26 votes submitted.

You Say

-

Ratings closed.

Highest Rated (4 agree) 9/10

Delta made a huge work with this awesome mod! The updates goes fast! Compatible with other customs maps!! And having some animation and weapons from DICE's Star Wars Battlefront is a nice reference to the new game...

In fact, what do we need more?

Hope you will have the same opinion and a lot of fun!

Enjoy :D

Mar 18 2016 by CdtFox

Style
Embed Buttons
Link to Galactic Civil War II by selecting a button and using the embed code provided more...
Galactic Civil War II
Statistics
Last Update
Watchers
119 members
Files
1
Articles
1
Reviews
29