Galactic Armory is a total conversion/expansion mod for Blind Mind Studio's 4X hit Star Ruler. Featuring more than 100 subsystems and structures, upgraded graphics and sound effects as well as more refined and complex game mechanics, Galactic Armory takes the already deep and engaging gameplay of Star Ruler to a whole new level. Are you ready to face a galaxy full of challenges?

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Galactic Armory 1.7.1 for Star Ruler version has been released!

Posted by XTRMNTR2K on Jun 26th, 2011

Galactic Armory 1.7.1 for Star Ruler version has been released! For more information, head over to the official forum thread.


  • Fixed: AI personalities would not build some ship designs because their scale exceeded the upscaling ability of the corresponding AI
  • Changed: Renamed remnants.txt to remnant_tech.txt (same as in base game)
  • Changed: Modified planetary weapon range formula to me more in line with base game (i.e. size-dependent)
  • Changed: Added autodock behavior to most civilian default blueprints if system is under attack
  • Changed: Severely reduced hull damage absorption across all hull types
  • Changed: Hull maximum/minimum size is no longer enforced by decreasing hull strength; instead, hulls beyond min/max scale will have 0 space. Minimum/maximum space is based on level.
  • Added: Robik's Advisor Mod 1.2.2
  • Added: Added new structure: Planetary Defense Network
  • Added: Advanced Jump Drive mod 1.2 by Azalrion
  • Added: Jump Drive status display in mouse overlay
  • Added: 2 empire flags

Download locations:

Download at ModDB: Download

Download 1.7.1 for SR 1080 at mediafire: Download
Download at BMS: Download (currently broken)

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Released 2010
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