Galactic Armory 1.7.1 for Star Ruler version 126.96.36.199 has been released! For more information, head over to the official forum thread.
- Fixed: AI personalities would not build some ship designs because their scale exceeded the upscaling ability of the corresponding AI
- Changed: Renamed remnants.txt to remnant_tech.txt (same as in base game)
- Changed: Modified planetary weapon range formula to me more in line with base game (i.e. size-dependent)
- Changed: Added autodock behavior to most civilian default blueprints if system is under attack
- Changed: Severely reduced hull damage absorption across all hull types
- Changed: Hull maximum/minimum size is no longer enforced by decreasing hull strength; instead, hulls beyond min/max scale will have 0 space. Minimum/maximum space is based on level.
- Added: Robik's Advisor Mod 1.2.2
- Added: Added new structure: Planetary Defense Network
- Added: Advanced Jump Drive mod 1.2 by Azalrion
- Added: Jump Drive status display in mouse overlay
- Added: 2 empire flags