GTX is a graphic mod developed for Doom3 and Quake4 that enhance the game experience with
new graphic effects never seen before in the game. This is the profile page of GTX for Doom 3. 

GTX is projected to run on the standard (vanilla) campaign of Doom3 and on custom SP/MP maps, also, it doesn't use a custom interaction.vfp so you can combine GTX with other graphic mod like the Parallax mapping mod or the Brilliant highlights mod (both not included into GTX) or others.

There are two main editions of GTX, GTX for Doom3 (G T X D3) and GTX for Quake4 (G T X Q4),  I'm looking for a Linux and/or Mac OS X source code compiler, if you are interested in it send me an email ;)

 

Features of GTX D3 beta v. 1.5:

  • Bloom shader (v. 1.1);
  • Parallax mapping;
  • RealMetal Ex;
  • Self-Shadows;
  • Weapons Reflection;
  • Simple effect like sparks;
  • Wall\Floor Reflection.
Image RSS Feed Latest Screens
GTX D3 Beta 1.5 - screenshot 005 GTX D3 Beta 1.5 - screenshot 004 GTX D3 Beta 1.5 - screenshot 003
Blog RSS Feed Report abuse Latest News: GTX Q4 and GTX D3 will have separated profile on moddb

0 comments by Gyppi on Nov 18th, 2007

From now on GTX Q4 and GTX D3 will have separated profile here on Moddb.com. This is the new profile page for GTX D3. GTX Q4's profile page is located here: Moddb.com

I'll upload screenshots and downloads of GTX for Doom3 here as soon as the moddb.com download system returns to works perfectly (currently I can't delete any download from a profile page). Until it, all downloads of GTX D3 will be availaeble in the GTX Q4 downloads area, here: Moddb.com

 

Also, the GTX Q4 profile page will change its url from the actual Moddb.com to Moddb.com in a couple of week.

An update to the official mod website is also scheduled for the end of the year.


Downloads RSS Feed Latest Downloads
GTX D3 Beta 1.5 for Doom 3 v1.3 (Win\Mac)

GTX D3 Beta 1.5 for Doom 3 v1.3 (Win\Mac)

Nov 18, 2007 Full Version 0 comments

GTX is a powerful graphic evolution of Doom3. It's developed for run on the standard Doom3 campaign and on custom SP/MP Maps..

Comments  (0 - 10 of 24)
665
665 Mar 19 2011, 6:33pm says:

Another id4-mod without linux support. I could just cry!

+1 vote     reply to comment
wazups2x
wazups2x Aug 15 2010, 11:26pm says:

Wait.. so this doesn't work with the latest Doom 3 patch v1.3.1?

+1 vote     reply to comment
lol3r_86
lol3r_86 May 8 2009, 3:24pm says:

I have only one thing to say. GTX was first mod that actually worked with my Doom3 without any minor bugs (and without crash to desktop on top of it). In two words: GTX rocks!! Will there by any new versions in the future?

+2 votes     reply to comment
Gyppi
Gyppi Sep 15 2009, 12:13am replied:

Thank you, happy that you had a good time with GTX :)

About your question: maybe, but probably not in the near future, currently I haven't enough free time.

+1 vote     reply to comment
psilas
psilas Feb 24 2010, 4:10pm replied:

Wow, after hearing that the gtx2 mod won't be released I'm very pleased to find this.

I wonder, will it work with the 'Classic' Doom mod to, the one with the original game converted for D3.

Cheers, I'll look forward to playing this later.

+1 vote     reply to comment
lol3r_86
lol3r_86 Sep 24 2009, 5:15am replied:

Hi Gyppi if you still want to do something with DooM3 GTX mod series let me know. Ill be ready to do some performance testing on my mid class PC ;-)

+1 vote     reply to comment
viper276
viper276 Sep 25 2008, 7:40pm says:

when r u going to get a version that works on Doom 3 1.3.1

+2 votes     reply to comment
Gyppi
Gyppi Sep 15 2009, 12:18am replied:

Exactly? I don't know. I lost part of the source code years ago, I have to rewrite everything to make GTX compatible with the latest patch.

+2 votes     reply to comment
mrt181
mrt181 Jun 5 2008, 7:47pm says:

Hi, have you found someone who ports this great mod to linux? i have added the pak files for roe in my d3xp directory but i see some graphical glitches i.e. corrupt muzzle fire.

+1 vote     reply to comment
Gyppi
Gyppi Jul 8 2008, 2:21am replied:

Hello, no, unfortunally I haven't found yet someone who can compile the mod for Linux, it would be good to compile also GTX Q4 (GTX for Quake 4) for linux.

For the d3xp bug, if you are using "GTX D3 Beta 1.5 for Doom 3 v1.3 (Win\Mac)", I'm afraid but this version was not developed to work with RoE, so this is probably the reason of glitches.

+1 vote     reply to comment
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Platforms
Windows, Mac
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Doom III
Developed By
Gyppi
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Xtreme-lab.net
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TBD
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First Person Shooter
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Realism
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4 years ago
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