GTX is a graphic mod developed for Doom3 and Quake4 that enhance the game experience with
new graphic effects never seen before in the game. This is the profile page of GTX for Doom 3. 

GTX is projected to run on the standard (vanilla) campaign of Doom3 and on custom SP/MP maps, also, it doesn't use a custom interaction.vfp so you can combine GTX with other graphic mod like the Parallax mapping mod or the Brilliant highlights mod (both not included into GTX) or others.

There are two main editions of GTX, GTX for Doom3 (G T X D3) and GTX for Quake4 (G T X Q4),  I'm looking for a Linux and/or Mac OS X source code compiler, if you are interested in it send me an email ;)

 

Features of GTX D3 beta v. 1.5:

  • Bloom shader (v. 1.1);
  • Parallax mapping;
  • RealMetal Ex;
  • Self-Shadows;
  • Weapons Reflection;
  • Simple effect like sparks;
  • Wall\Floor Reflection.
Image RSS Feed Latest Screens
GTX D3 Beta 1.5 - screenshot 005 GTX D3 Beta 1.5 - screenshot 004 GTX D3 Beta 1.5 - screenshot 003
Blog RSS Feed Report abuse Latest News: GTX Q4 and GTX D3 will have separated profile on moddb

0 comments by Gyppi on Nov 18th, 2007 digg this super bookmark


From now on GTX Q4 and GTX D3 will have separated profile here on Moddb.com. This is the new profile page for GTX D3. GTX Q4's profile page is located here: Moddb.com

I'll upload screenshots and downloads of GTX for Doom3 here as soon as the moddb.com download system returns to works perfectly (currently I can't delete any download from a profile page). Until it, all downloads of GTX D3 will be availaeble in the GTX Q4 downloads area, here: Moddb.com

 

Also, the GTX Q4 profile page will change its url from the actual Moddb.com to Moddb.com in a couple of week.

An update to the official mod website is also scheduled for the end of the year.


Downloads RSS Feed Latest Downloads
GTX D3 Beta 1.5 for Doom 3 v1.3 (Win\Mac)

GTX D3 Beta 1.5 for Doom 3 v1.3 (Win\Mac)

Nov 18, 2007 Full Version 0 comments

GTX is a powerful graphic evolution of Doom3. It's developed for run on the standard Doom3 campaign and on custom SP/MP Maps..

Comments  (0 - 10 of 16)
mrt181
mrt181 Jun 5 2008, 6:47pm says:

Hi, have you found someone who ports this great mod to linux? i have added the pak files for roe in my d3xp directory but i see some graphical glitches i.e. corrupt muzzle fire.

+1 vote     reply to comment
Gyppi
Gyppi Jul 8 2008, 1:21am replied:

Hello, no, unfortunally I haven't found yet someone who can compile the mod for Linux, it would be good to compile also GTX Q4 (GTX for Quake 4) for linux.

For the d3xp bug, if you are using "GTX D3 Beta 1.5 for Doom 3 v1.3 (Win\Mac)", I'm afraid but this version was not developed to work with RoE, so this is probably the reason of glitches.

+1 vote     reply to comment
danidd
danidd May 31 2008, 9:13am says:

The graphics looks great! But why everything is so jaggy?

+1 vote     reply to comment
Gyppi
Gyppi Jul 8 2008, 1:27am replied:

Uhm, maybe it's because of the parallax mapping, but I did not noticed a "jags" effect

+1 vote     reply to comment
Hellmonkey1982
Hellmonkey1982 Feb 7 2008, 5:38pm says:

nice mod. ill compare this to maxgfx mod from dafama2k7

good luck with the updates!

+1 vote     reply to comment
vitol0l
vitol0l Dec 25 2007, 8:14pm says:

This mod looks great but it wont work on Doom3 1.3.1 I think you need to update it.

+1 vote     reply to comment
Gyppi
Gyppi Jan 1 2008, 8:09pm replied:

Actually I'm unable to release an udated version of the mod, but, it's sure that the final version of GTX will support Doom3 v1.3.1.

+1 vote     reply to comment
myles
myles Nov 20 2007, 2:23pm says:

Thankyou and this looks amazing, will you be adding any more speculars to some of the monsters, make them look a little more dirty and slimy?

+1 vote     reply to comment
Gyppi
Gyppi Nov 21 2007, 2:04pm replied:

Thanks, currently there are no "sure" plans about an update of the mod, becouse I'm involved in a big project that keep me a bit busy, so I hope to continue the development of GTX D3 but I'm not sure about what I'll adds and when it will be ready to be published.

+1 vote     reply to comment
Gyppi
Gyppi Nov 19 2007, 2:21pm says:

Done ;)

+1 vote     reply to comment
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Icon
Doom III Icon
Platforms
PC, Mac
Game
Doom III
Developed By
Gyppi
Contact
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Official Page
Xtreme-lab.net
Release Date
TBD
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Style
Genre
First Person Shooter
Theme
Realism
Players
Single & Multiplayer
Statistics
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5,711 of 7,874
Visits
7,133 (2 today)
Last Update
7 months ago
Watchers
15 members
Files
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