2011 release renamed to: G STRING BETA. The Dec. 19 2011 release is now referred to as a beta release- read the mod's "news" to see why. Download the beta in the mod's "downloads" section.
I tried really hard to like this, but I was constantly getting stuck and the horrible letterbox/noise effect got to me. I don't know why you added them but I hope you remove them for v2.
Like others have said, 10/10 for effort but in execution the mod is pretty horrible. I hope you spend more time on the level design and not just the visuals (which, in the v2 screenshots, look fantastic.)
I´m aware of the enormous work behind this mod, yet, the way it is implemented made it feel boing and sterile with many drawbacks that prevented me to enjoy it and so i quited very quickly. I know i can´t judge a 1.7gb mod by the first five minutes but sometimes the way something starts tells all about it. If i had to chose a rating for the effort, it would be 10 for sure, but here we are rating the product and not the work behind.
The mod is not so great, it is very, very open and the atmosphere is incredible. However it is hard to figure out where you should be going most of the time and objects will get in the way for you a lot. Trying to climb some obstacles or figure out how to get to the next area can be a real frustration and mood killer. Also combat isn't that enjoyable, (Personally I feel that Half Life 2 itself had some ok combat but ultimately just bland) sometimes I will be taking shots from someone who I have no idea where they are ultimately leading to some frustrating deaths. I don't think that this is worth the download because of all of it flaws, however it does have amazing atmosphere and I really like how big and open the world is, I just wish there was a little more direction in where it is you should be going.
Horrible map designing spoils whole mod. Seems like amateur work, a hammer user who just thinks that looks is all.
Yes for post-apocalypse scene it fits perfectly, but there is just so many flaws ex. ( hard movement, get stuck every 20 seconds, no instructions where to go had to use noclip many many times)
I appreciate the effort that the developer has given to this mod, but the playability is still far below average for me.
You just cant mash up post apocalyptic scene whitout proper playtesting and put those here and there and make it really messy looking (what was made on purpouse) and then give NO directions at all to player. As map maker you just suppose that people can find those hidden ladders and paths that you need to take but it really isnt that simple. I missed many times couple ladders and had to engage noclip just to find the place and ladders that led to it.
Core gameplay is pretty basic. Didnt get the fireballs at all, they dont seem to have any purpouse on the game.
Again visuals vere great, some effects were little confusing ex. the fireball sprite that made so big cloud everytime u used it. The map desing just broke it for me. Didnt finish it played 6 maps.