As the old world is crumbling something new is coming into being. Many people are waking up to their true powers- their DNA changing somehow... You, Myo Hyori- an 18 year-old girl of Korean descent, are one of them.
Under a suspicious name which looks like it was chosen to get some undeserved attention we find very complex Half-Life 2 mod.
The design, the atmosphere, everything is totally new, all textures and models were also replaced. You will visit a lot of various places.
The gameplay contains very challenging environmental puzzles, where we have to carefully explore the place to find a way to advance. They are all solveable, just require some time to think.
The battles were made more challenging due to lack of armor and silent grenades without lights. Some battles were so hard that I had to resort to taking medkits from the console, and entering the console before I die was challenging.
Having all weapons under one button is a strange design decision: that's not convenient (maybe the author is a big fan of mouse wheel?). Also, it would be great to have options to turn off film grain and black bars. And subtitles would help a lot.
The weapon models are new, but the reload animations show the author's limited skills: the weapon goes down, and then back up with full clip. Thankfully, the author came up with some nice ideas which are possible to realise even with her limited skills, so some reload animations are pleasing to look at.
The police/crowd control acts very similar to combine from HL2, but there are also new enemies: funny robots "nanny", which are usually found in the mud for some reason, there are also non-android dangerous robots.
Some encounters with resistance members made me happy: warm colours, pleasing song plays. It's really a great idea to make them this way.
The odd ending leaves too many questions: what was real and what was not?
Overall, this is a big release worth playing, top-notch mod. An adventure in the city that you've never seen before. Maybe you will enjoy this new atmosphere a lot, maybe you'll be unable to understand and feel it, but nevertheless, this is a big event in Half-Life 2 modding history and I recommend to try this mod.
Yep, this is probarely the best Mod out here, if you ask me.
It's level design is smart and every scene made me wanna explore
everything that was around.
You will get lost, feel frustrated at time, and perhaps don't have a frikkin
clue were to go next.
What i didn't like though was having to use the ''noclip'' command sometimes,
some area's were just too confusing, but in the end i totally forgave that.
The pacing is great, going from an easy stroll to heavy gunfights, underscored,
with some great music and voice-acting.
Also the whole cyberpunk-conspiracy theme, i totally digged it,
would like to see sequals coming out :)
Thank you Myo and co for your great efforts in making a total conversion, it totally blew my mind away.
Well what are you waiting for, try the Mod yourself: Moddb.com
The mod is not so great, it is very open and the atmosphere is amazing. However it is hard to figure out where to go most of the time and objects will get in the way a lot of you. Also combat isn't the much fun as well, sometimes I will get shot from someone who I can't find. I don't think that this is worth the download because of all of it flaws, however its atmosphere is amazing and I really like how big and open the world is, I just think that it is to open.
Horrible map designing spoils whole mod. Seems like amateur work, a hammer user who just thinks that looks is all.
Yes for post-apocalypse scene it fits perfectly, but there is just so many flaws ex. ( hard movement, get stuck every 20 seconds, no instructions where to go had to use noclip many many times)
I appreciate the effort that the developer has given to this mod, but the playability is still far below average for me.
You just cant mash up post apocalyptic scene whitout proper playtesting and put those here and there and make it really messy looking (what was made on purpouse) and then give NO directions at all to player. As map maker you just suppose that people can find those hidden ladders and paths that you need to take but it really isnt that simple. I missed many times couple ladders and had to engage noclip just to find the place and ladders that led to it.
Core gameplay is pretty basic. Didnt get the fireballs at all, they dont seem to have any purpouse on the game.
Again visuals vere great, some effects were little confusing ex. the fireball sprite that made so big cloud everytime u used it. The map desing just broke it for me. Didnt finish it played 6 maps.