As the old world is crumbling something new is coming into being. Many people are waking up to their true powers- their DNA changing somehow... You, Myo Hyori- an 18 year-old girl of Korean descent, are one of them.
Absolutely astonishing atmosphere and level-design.
The whole feeling of the mod is what I expected from S.T.A.L.K.E.R. but it wasn't there...
- collision control
- sometimes the wayfinding is too strange and unexpected (although it still works for atmosphere)
- quirky objects destruction and path-reveal scripts
Maybe you should do some animations for sticking through concrete and metal debris and thus the collision will be OK!
+ everything else!
Guys who are not OK with no crosshair... no offense but you're too lazy to dive into atmosphere. The story is about a human of great power... but still human lost in all the damn scary and dying megalithic city. Imagine lovecraftian hero with a minigun or BFG... Strange, isn't it?
As the huge fan of bio/cyberpunk, Tsutomu Nihei, Tatsuyuiki Tanaka and Team Silent — I deeply enjoy this mod.
All cyberpunk fans: strongly recommended.
Artistically, this shows some promise. I mainly downloaded this because the screens interested me, and the author does seem to have a good hand on textures, lighting, and mapping.
From the get-go, tho, there were problems. The glitchy icon in my Steam menu was forgivable, but then the game started with no sound- the default volume settings were at zero for some reason. Then, even more discouraging, was having no clue what I was looking for or where I was going in the very first area. Finally getting out of the area, I soon discovered a needlessly difficult combat system- no crosshairs, overpowered enemies, and a convoluted fireball system (cast it, chase it down, grab it grav-gun style, THEN throw it and hope it hits... while under fire, and again without a crosshair). Add to that further level navigation difficulties, a very intense film grain and forced letterboxing (making it very hard to see on my old 17" tube), and I decided this was too much of a headache to play thru.
It's quite a shame- the sights in the screens look like things I want to see. But I won't give myself a migraine getting there.
This mod is rather... obscure. I found it hard to get into, although the setting was really good. I didn't like the fact that the game had a permanent cinematic widescreen view to it. It has a lot of potential if you work some more on it, I just didn't find it all that interesting.