Freeworlds: Tides of War is a fan built Star Wars total conversion mod for Digital Anvil's Freelancer game that was released several years ago. When fans began to make mods for Freelancer, one of the many things people were keen on seeing was a Freelancer mod based on the Star Wars universe developed by George Lucas. Freeworlds and Tides of War were the answer to this outcry. The development team of both mods have now joined forces to create an epic new Star Wars TC, Freeworlds: Tides of War.

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Media RSS Feed Report media Rogueleeder's Tutorial's 4: Hyperspace 2.0
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Aenarion_(Jasperz0r) Jul 18 2014, 8:24pm says:

is it kind of laggy because of the video player? Or is it the game itself?

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Rogueleeder Jul 18 2014, 8:31pm says:

It may well be Moddb. I record on my Laptop so it could also be that as well (Gaming Rig coming soon.) Youtube version is here

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Rampsquatch Jul 19 2014, 1:17am says:

Are those blue spheres around the planets the gravity wells? And if so, how would I turn those on?

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Rogueleeder Jul 19 2014, 1:54pm replied:

Those are indeed Gravity Wells. The chat command is &#xhu;d gravwells if memory serves me well

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TSP-FriendlyFire Jul 20 2014, 9:45pm replied:

That odd symbol is percentage, but it seems like ModDB screws it up.

"percentage" hud grav

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TheVidmaster Jul 19 2014, 9:47am says:

i LOVE that wheel

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BlueSunsleader Jul 19 2014, 12:24pm says:


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JG2 Jul 20 2014, 6:00am says:

The hyperspace tunnel is an interesting idea, but it looks more like Farscape's (if anyone even remembers Farscape) wormholes, rather than the FTL we see in SW movies. Is this your original idea, or tunnels are something from SW Expanded Universe?

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TSP-FriendlyFire Jul 20 2014, 9:46pm replied:

The original idea is "how to make hyperspace interesting". I rarely care about lore, gameplay goes first.

The old system was perhaps more canonical, but it wasn't fun. This one is.

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Rogueleeder explains the recent update to Freeworlds: Tides of War

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Jul 18th, 2014
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