Freeworlds: Tides of War is a fan built Star Wars total conversion mod for Digital Anvil's Freelancer game that was released several years ago. When fans began to make mods for Freelancer, one of the many things people were keen on seeing was a Freelancer mod based on the Star Wars universe developed by George Lucas. Freeworlds and Tides of War were the answer to this outcry. The development team of both mods have now joined forces to create an epic new Star Wars TC, Freeworlds: Tides of War.

News RSS Feed Summary List News  (0 - 30 of 128)
The MOTY 2012 Have Begun!

The MOTY 2012 Have Begun!

Dec 1, 2012 2 comments

As the first phase of the ModDB Mod of the Year competition revs up, we take a look at some of the work that's been done thus far, as well as what to...

Kuat Drive Yards 3.0

Kuat Drive Yards 3.0

Dec 18, 2012 5 comments

That great ring of awesome in the current version of our engine.

Status Update

Status Update

Mar 4, 2013 12 comments

Sizer talks about the progress of the mod, releases Vlog on combat balance.

A Time to Refocus

A Time to Refocus

Apr 23, 2013 23 comments

Sizer discusses changes in the development team, and the mod's future.

Freeworlds: Tides of War - Massive Asteroid Fields *updated*

Freeworlds: Tides of War - Massive Asteroid Fields *updated*

May 13, 2009 13 comments

A short introduction of a new developer and a test video about the possibility of creating massive asteroid fields on the Freelancer engine.

Deferred Rendering: Dynamic Lighting & Soft Particles

Deferred Rendering: Dynamic Lighting & Soft Particles

Dec 6, 2010 22 comments

Our newest update to Freelancer's ancient graphics engine includes support for current state-of-the-art graphics effects.

Basic Shadows & Open Beta Info

Basic Shadows & Open Beta Info

Feb 17, 2012 15 comments

We implemented basic, dynamic shadows! Also, there are news about our upcoming open beta.

Hyperspace Travel, Movement and Tester/Open Beta Info

Hyperspace Travel, Movement and Tester/Open Beta Info

Dec 13, 2012 22 comments

In this news we are giving details about our ingame travel concept and the upcoming open beta!

Work on 2.0

Work on 2.0

Jul 16, 2008 0 comments

Amazing strides are being made to make Freeworlds even more like Star Wars

Freeworlds 2.0 Development

Freeworlds 2.0 Development

Jul 22, 2008 1 comment

Freeworlds 2.0 is now underway. Follow the development blog of Sushi on our forums

The Freeworlds 2.0 Blogs

The Freeworlds 2.0 Blogs

Aug 3, 2008 0 comments

Our site is currently hosting the blogs of our developers. Please use the link and look at what amazing things we're doing to the Freelancer engine!

Freeworlds 2.0 Base Development

Freeworlds 2.0 Base Development

Aug 8, 2008 0 comments

Zaxx Kredda has been working very hard at recreating all the bases in FW 2.0. Just look at the pictures and see how this total conversion is proceeding!

Freeworlds 2.0 Ship Replacement

Freeworlds 2.0 Ship Replacement

Aug 14, 2008 1 comment

We're in the process right now of putting Eville Jedi's models, from the Warlords Mod, into our game. We have our texture team re-texturing them and putting...

Freeworlds 2.0 Re-texturing Project

Freeworlds 2.0 Re-texturing Project

Aug 22, 2008 1 comment

Templar has been hard at work retexturing some of Eville Jedi's wonderful models.

FW Base Redesign

FW Base Redesign

Aug 22, 2008 0 comments

Zaxx has been hard at work remaking all the base scenes for all the important bases in the mod. See below for some of his fine work.

More new ships

More new ships

Aug 31, 2008 8 comments

Templar and Zaxx have been hard at work creating new ships/bases for use in 2.0.

No more capital ship flipping in FWs

No more capital ship flipping in FWs

Nov 26, 2008 0 comments

FW's 2.0 have now found a way to prevent capital ships from flipping on each other when a smaller object, or another capital ship, collides with it.

FWs 2.0 gets models from the First Strike Mod!

FWs 2.0 gets models from the First Strike Mod!

Nov 27, 2008 8 comments

FWs 2.0 has made contact with the modders at the First Strike mod. Through their generous nature, the FS mod team have given FWs mod team the rights to...

FWs 2.0 Coding Update

FWs 2.0 Coding Update

Dec 1, 2008 0 comments

This update gives an in-game video of all the new ships we've put into the mod, courtesy of RedMonkey and the rest of the First Strike Modelers/Texturers...

Freeworlds: Tides of War Development Video #8

Freeworlds: Tides of War Development Video #8

Jan 8, 2009 4 comments

This is a summary of the new development of the Freeworlds: Tides of War mod that is taking place. It is a total conversion mod of the Freelancer PC game...

Freeworlds: Tides of War effects update

Freeworlds: Tides of War effects update

Jan 11, 2009 4 comments

An update concerning the ongoing work with ALE effects for the Freelancer: Tides of War mod. It has been a couple of months since I last posted and in...

A new massive base becomes part of Freeworlds: Tides of War

A new massive base becomes part of Freeworlds: Tides of War

Jan 14, 2009 14 comments

Over at FW:ToW, we've been busy pushing the boundries of the Freelancer Engine. Two such Developers, Qi and Solostaran, who brought you monstrous the...

FW: ToW - The "upgrade every model/texture you see" project

FW: ToW - The "upgrade every model/texture you see" project

Jan 23, 2009 5 comments

FW:ToW has been playing catch up for quite some time, in terms of model/texture quality, compared to other mods with different game engines. This is mostly...

FW: ToW - Gets more ships!

FW: ToW - Gets more ships!

Jan 31, 2009 9 comments

FW: ToW have been hard at work obtaining the best models/textures we can for this mod. This new import list and scaling is sure to impress even the biggest...

FW: ToW - Fighter Combat Prototype Movie

FW: ToW - Fighter Combat Prototype Movie

Feb 3, 2009 5 comments

As things progress with the Freeworlds: Tides of War mod, there has been much discussion regarding how we should change game play.

Freeworlds: Tides of War Update!!

Freeworlds: Tides of War Update!!

Mar 9, 2009 4 comments

This is a brief synopsis of what has been happening to the FW:ToW mod since the last update. It covers all areas of development in a very general sense.

FW: ToW - Cockpits

FW: ToW - Cockpits

Mar 13, 2009 9 comments

We're hoping every ship in FW:ToW will get a unique cockpit to call its own. Sovereign, our lead import developer, is hard at working getting the best...

Freeworlds: Tides of War - Class System Vote and New Eye Candy

Freeworlds: Tides of War - Class System Vote and New Eye Candy

Mar 27, 2009 4 comments

We're currently running a player pole on what classing system YOU, the player, want!

Freeworlds: Tides of War - Development Video #9

Freeworlds: Tides of War - Development Video #9

Apr 7, 2009 9 comments

This is a video of the ongoing work on Freeworlds: Tides of War (FW:ToW). Every effort has been made to push the Freelancer engine to its limits, in addition...

Freeworlds: Tides of War - New Imperial Star Destroyer

Freeworlds: Tides of War - New Imperial Star Destroyer

May 16, 2009 13 comments

A quick glimpse at the new Imperial Star Destroyer that Sovereign has imported into FW:ToW