Freeworlds: Tides of War is a fan built Star Wars total conversion mod for Digital Anvil's Freelancer game that was released several years ago. When fans began to make mods for Freelancer, one of the many things people were keen on seeing was a Freelancer mod based on the Star Wars universe developed by George Lucas. Freeworlds and Tides of War were the answer to this outcry. The development team of both mods have now joined forces to create an epic new Star Wars TC, Freeworlds: Tides of War.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Report content Glow Mapping Implementation (view original)
Glow Mapping Implementation
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post comment Comments
TheVidmaster Dec 9 2011 says:


+2 votes     reply to comment
R3bornSh4dow Dec 9 2011 says:

Reminds me of some mods for Star Wars Empire at War :D
Awesome work guys!

+3 votes     reply to comment
CloneWarrior85 Dec 9 2011 says:

Damn awesome *thumbs up*

+2 votes     reply to comment
Dnst Dec 10 2011 says:

How such a tiny feature can give such an atmospheric bonus to the game is simply amazing!

+2 votes     reply to comment
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:


These latest comparison shots show the difference that proper glow mapping can make.

Glow mapping takes certain parts of a texture, usually called the "emissive texture" since it appears to emit light even if it is not illuminated by anything, and blurs them out, reapplying the result on the image. This gives the impression that the emissive texture is much brighter than it would otherwise appear to be.

If you like what you see, and you haven't already, why don't you give us a vote for the MODDB MOTY Awards for best up and coming mods!!

Dec 9th, 2011
Embed Thumb
RSS feed