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Further Data aims to re-immerse players in the world of Half-Life. The mod is all-inclusive; Opposing Force and Blue Shift will receive the same treatment as HL. Model, sound, sprite replacements, some map changes, and extra details will make you feel more engaged in the world of Half-Life.

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Vortigaunt. (view original)

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Description

Vortigaunt. Model by Gearbox, improvements by Ambient.Impact.
I mapped a collar texture and overlayed a custom chrome texture for it. And the eye has three chrome overlay textures, kinda has an interesting look to it. Might change it up so that the red is more saturated. mP5 model is about final, just a few adjustments. Same with the animations. They're Dr. Zoidburg's, except I made an idle, reload, grenade, and shoot animations. The hands on the MP5 are heavily adjusted to look more... human. In fact, is reminds me of the original a bit here. New HEV sleeve too, lots of extra detail and improvements there.

At some point those blood and bullethole decals you see will be coded effects, so they can be scaled. so, if you replace the bullethole texture as 256* instead of 16*, it will scale to the size of how it's supposed to be in the game rather than being ridiculously large. Probably sticking with these numbers in the HUD as well. need to adjust the position of the health icon, and, note that all the weapon/ammo sprites are in the process of being revamped.

stay tuned.

Note that the islave uses no content from HL2, this is a custom skin, given to me by someone.