Fullmoon is a Half-Life 2 modification built on the Source engine. The game is set in the present day in the Scottish highlands. A group of British Army soldiers have been sent into a remote part of the mountains to hunt down and kill what has been reported to be a giant dog. The creature is causing civilian casualty's in the glens and local villagers are terrified to go outside at night. The soldiers arrive at their destination just before sundown on the evening of the new years first full moon. As night approaches the soldiers are radioed by their commander that they must meet with a man living in the forests as he holds some vital information on the beast they are about to encounter. 7 British Army soldiers, 1 Werewolf, Full moon
Hello there! Ok, I know that when we said we would be releasing media every month, it was a slightly unrealistic statement. Tonight, however, we have been Alpha testing the mod and it is looking very nice if i do say so myself. It is, as you might have noticed, another beautiful full moon outside and
Posted by snah on Oct 26th, 2007 digg this super bookmark
Hello there! Ok, I know that when we said we would be releasing media every month, it was a slightly unrealistic statement. Tonight, however, we have been Alpha testing the mod and it is looking very nice if i do say so myself. It is, as you might have noticed, another beautiful full moon outside and so with it comes another beautiful Fullmoon media release.
Tonight we have some new weapon renders to show off from our talented modeller Kevlar Jens. He has been working hard for us for the past few months to produce all of our in-game weapon models:
As you might have noticed, these models are untextured. This is because we are in desperate need of a talented UV mapper to get our maps to our skinner. Without this middle man we cannot continue with implementing the guns into the game.
We do have some sneaky footage of the MP5 in action from our skilled animator Loyen... But i think we shall leave this until our next full moon media release.
So until next time ;).
Peace x
-Snah
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i'm not really one to talk here my unwrapping skills are terrible as im out of practice but really either ur modeller or skinner should learn to UV map as part of the process, nice work though
Model mp5, look's cool!
Seeing as I am said skinner when do I get added to the mod.:D