Full Invasion 2 is a co-op module for Mount & Blade: Warband where players come together to survive countless waves of invading enemies and bosses. It has been voted one of the most popular mutliplayer modules within the community, and is still under active development to this day.
A hedge knight is a wandering knight without a master. Hedge knights are so named because they generally must sleep outdoors, under a hedge. Most hedge knights travel in search of employment and often attend jousts to make money and display their prowess in hopes of being hired. Less scrupulous hedge knights put their martial training to use by resorting to banditry.
The paladin is a powerful holy warrior, versed in magic as well as melee combat. Paladins devote themselves wholly to a deity who's ideals are just, and performs acts in their name. Their chosen deity confers limited healing abilities to the champion as well as strength to crusade against the many heretics of the world.
Historically, most paladins follow Arkay, the god of life and death. But after the Oblivion Crisis there were daedra, vampires, necromancers and werewolves wandering the land and the Vigilants of Stendarr were founded to fight this epidemic. Many paladins abandoned their lone wolf lifestyle to fight as one under the banner of Stendarr to purge the rising threat of the unrighteous and the unnatural.