A Co-op Survival Multiplayer Mod revamping Classic Full Invasion mod by Arch3r and to continue his work. This mod aim to have as many factions as possible and it is one of the most demanding mod out there for warband. (For 64 bit Windows and 64 bit Operating System only) With lots of new factions to choose from, and more coming with each update, Full Invasion 2 builds further upon Arch3r's abandoned mod, breathing fresh life in his interesting concept. Try to survive for as long as possible and fight against hordes of enemies. Build barricades, fences, form a spear-wall / shield wall to fight against the foes. The game sends waves of challenges to the player that become more difficult with each subsequent wave. But can you hold till the last wave? You will be tested (Please read the minimum requirement page before you download to avoid disappointment or crashes in game) This is a very large mod due to having over tons and tons of factions+

Report article RSS Feed Full Invasion 2 Change log/ To be done list

Here is the Change log to explain whats new in each version of the mod

Posted by FI2_Dev_Tak_Alex on Sep 12th, 2013
Article

Constantly being updated:

v0117 Small Patch for fixs change log : 

code:
Rhun helmets repositionining
Arnor helmets repositioning
Invisible cursor fixed
Firearrows fixed
Materials dub meshes fixed
Demon thralls spears fixed
Included 3 updated fixed maps.
Not being able to spawn (this is very likely due to corrupted download

If you think you have one of these bugs above. Please download this and drag all files onto your Full Invasion 2 folder. and overwrites all.

https://drive.google.com/file/d/0BwKVER4Jc8o5SVpKLWhhVDBoX3c/edit?usp=sharing

v0117 Change Log:

code:
  (despite being very busy at university the 'main' developement of the mod will be slow but managed to get v0117 done)


Survival Maps in total for v0.117:  178

New:

Poll will now takes a minute to work to reduce poll spam. (After being accepted/rejected will take a minute)
Poll bans/ kicks on admins has been disabled
Few hundred textures are redone
Uruk-hai crossbowman finally playable (Sorry for being lazy)
100% working mumakil rideable for players - Very expensive
new types of Orks - Ork Berserker, Ork Axeman, Ork Hammerer and Ork Gunner
Hitler, Stalin and various socialist bosses have special abilities
robb stark head now accessible
new easterling black shield and boots to match the black easterling set
new dark elves items and sets
gandalf can now ride shadowfax
players can now build a gate
new type of invader for Barbarians - Dragonborn
solution to polls spam has been added - Poller name will be shown from now on -It is still buggy need some fix but overall its okay - it breaks the poll in normal host, so if you want to change factions you have to leave, press join host again. (you don't need to if you join a server and play)
Gandalf can cast lighting spells (Proper magics will be implemented, Bad Idea (ka wai) is working on it.
Saruman can cast fireball (small one, proper magic will be implemented once Bad Idea finish porting magics, small one as placeholder for now)
new invader for isengard: Fat Uruk-Hai
Marius armor (Golden roman general armor inspired from Ryse son of rome game)
Black Knight armor set now complete, new troop as Black Knight as well
Black Easterling missing black easterling gauntlet has been added
Raptors (new model rather than the armored one has been added)
New Mandalorian items, I called them The Mandalorian Black Watch
A new fireman helmet inspired from fireman added to modern era survivors.
pilot troop get a new helmet
new swat helmet for the SWAT
New Futuristic Soldier models
Uruk-hai steel plate warrior now in invasion of isengard
Several new gondorian items , for more screenshots check out the facebook page:
https://www.facebook.com/fullinvasion2?ref=stream
redone Gondor Troop tree to make it less messy
From time to time there will be a special hero who will spawn as one of the random players, he wore the archangel armor and can lead defenders to victory, upon death all gears will return back to normal
Basically now in all maps there are new type of barricades and all maps have been re-look at so there won't be any glitching spots.

Factions:
new invasion: Invasion of With Fire and Sword
New Invasion: Invasion of Demons
New Defender faction: Kingdom of Arnor

New Maps:

"Battle on Ice"
"Siwi!"
"Spartacus Last Battle"
"Camelot"
"Rework Erebor"
"Port Assault Invasion"
"Ruin Fort Invasion"
"After Years of Siege"
"Rise of Rome"
"Native Ruined Fort"
"Desert Village"
"Turin Castle Invasion"
"Fall of Leonidas"
"Viking Invasion"
"Rohan Village"  
"There is No Escape"  
"They are Coming"
"Pantheon The Spartan"
"Incoming Catapult"
"Deadliest Warrior"  
"Teutoburg Forest"

Fixs:
Fixed Several duplicated meshes
Sharks no longer suicide when spawn
Hamata having over-white textures on hands and legs is fixed
most bluish tint armors is fixed (was trying to make it look like rome 2 total war but realized warband don't support such textures, a shame indeed)
conan true barbarians head is fixed
Harad chief helmet is fixed
Harad chief don't have orc faces anymore
Hard shields fixed
Error on Hedge Knight helmet is fixed
Error on Modern helmet is fixed
One of the Elven armor is too purplish - fixed
elven helmet too weird fixed
the red plume bug in empire faction is fixed
army of the dead nazgul have wrong skin fixed
The retarded errors on seven years war faction about spawning naked has been fixed
Crusader lances are fixed
zulu woman no longer have white faces
hamata having a dub meshes fixed
imperial legion whiet armor no longer have *too white hands
something new for future marines

Misc:

Britain,Anglo Zulu War and quite alot of factions now have their own unique flag (Also many other factions).

Changes:
there are alot of redone textures (if you look closely and have the high res version on dec you will notice some difference if you compared to the old ones)
found out that those log barricades provoke glitching, so several of them have been removed and replaced with better barricades
WW2 related barricades can only found on WW2/ WW1 maps.
All WW1/WW2 related cades has been removed from all non-ww1/ww2 maps.
Redone some maps to remove glitch spots to make players not being able to delay the game while everyone is dead
All castle maps no longer have barricades since bots don't attack cades in ladders (provoke glitching, since you have walls to protect you theres no need for cades)
many ranged enemy will now charge due to having a low ammos, so when they ran out of ammo they will charge straight in, instead of standing idle
quite alot of textures are redone and improved. (450+, there are over 8500 textures in the mod)
fully retextured grass, new trees etc to make the mod looks better (to be honest some of the new trees already exist in the mod since few versions ago, its just i don't have the time to added them myself)
increased warband bloom effects
Enemy crossbowman such as Chinese Crossbowman, Isengard Crossbowman have less bolts.
Skeleton troops now renamed to Undead
rework Eredor
major graphical changes (More bloom effects + new graphical changes)
rework terrain border
expanded maps with expanded terrain borders, all maps are bigger

I realized just now that there are alot of lotr issues going on since they become the most overused faction, it is something i am very well aware of, therefore trying my best to improve other factions. but to do that i need your help as well. tell me how i can improve other factions to be as good as lotr.
 

Change log for v0.116: (tiny update for v0.115 due to wanted to get rid the bugs and make the game better) Change log for v0.116 is still updating so I forgot what i did and what not.
=

code:
New scenes-
Siege of Kurek
Siege of Troy
Pacman is Trapped!
Snowfall
Death Arena
Rise of Zombies
This is Sparta!
Walls of Minas Tirith
Last stand of Minas Tirith


Around 350+ new items
Various Bug fixs and improve the game
more optimization
found out culprit that cause the game to crash on v0.115
bunch of new scenes
Fixed Barricades stacking bugs
Minor overhaul on several factions
New type of alien bug
hedge knight archer armor replaced by a proper heavy plated archer set.
new hedge knight retextured items
werewolf removed replaced by xenomorph
playable futuristic soldiers
playable space marines via admin panel
overhaul on several invasions.
added valamis new ground textures (they will have an improved version by me in later versions, it is the first alpha version)
Historic lords faction plus new troops added to empire
minor gaul overhaul (more to be done in future version to make it like rome 2)
several new skeleton types with unique gears and items
several new easterling sets
Quite alot of textures are now completely retextured and into better HD format / quality
New Invasion: Invasion of Midgets
This is just a tiny update to make v0.115 better, because next version is too large so I will release what i have.

Bad Idea said he need much more time to get demon port ready, so be patience for the magic faction.

Balrog are now much bigger
Legion Armour (light one lod fixed)
New Class for Highlanders: Highlander Pikeman
Raptors causing the game to crash fixed
found out the main cause of crashing In Invasion of skeletons, they are less lag and much more stable now. so they wont cause problems to the game no more
New Rohan helmets
Undead gaul and several unmatch skeleton units now removed
In Character creation menu Full Invasion Exclusive Gothic Plate now appears instead of the old leather jenkins
Legion shields shiny weird bug in shadows fixed
Fixed a bug with shader problems on isengard shields and rhun's
Fully working lods for all models or redone them to give players massive performance without crashing
all isengard related items in mordor has been replaced with ones from mordor
several new rohan helmets
quite alot of new items, especially to empire
16th century faction have 16th century based foot knights.
french in socialist invasion now have proper french flag
Berserker Now appear as normal invading troops in Invasion of Isengard
Isengard now have ballistas
Now in Future Marines faction there are real futue marines now.
New harad and easterling troops for Mordor Invasion
buyable mumakil!
new terrorists
Removed Sauron 2, 3, 4 , Nazgul 2, 3 ,4 and replaced them with more interesting wave.
Darth Vader no longer have droids as companion
playable robb stark
Dark trolls fully working again
removed molotov being too overpowered
mouth of sauron now become the first wave for mordor, balrog comes next
Chinese explosive bombs removed due to abuse
Japanese Officer hats now fixed
More variety for empire and several defending factions.
Fixed a bug with naked man body
Fixed a Starwars armor not working for females
New imperial legion troop for female players
16th century have a new troop - gothic plated 16th century knight
New Invasion  - Invasion of Midgets (Little Man)
Cowboys, Indians and Midgets have their unique kingdom icons


-Invasion of Socialist-
Hitler now have his own unique Nazi Flag
Hitler, Mao, Stalin etc bosses have unique abilities
Redone some waves
Stalin no longer have Wintermacht

Change log for Textures overhaul and bug fixs patch: (Last Patch for v0.115 no more for v0.115)

code:
Redone textures so now TLD Harad items now more HD-like
Redone textures so now TLD Rohan items now more HD-like
Redone textures so now so Roman Items are now more HD-like
Fixed Purple bugs on vikings, dale helmets and dwarven helmets.
In total over 150 textures are redone and now at high quality.
Fixed several brf errors and bugs, increase loading time again (Slightly)
Fixed Chinese Infantry Armor bugs
Fixed Most blue tints on armors
Fixed duplicated meshes in brf.
Added optional Dark Skybox texture - as shown in moddb images
All the changes in optimized patch

Added light version of skyboxes. Note that the overhaul on factions does not increase the chance to crash, it rather makes the mimpmaps for the textures so it optimzied the textures and makes it load faster
All bugs has been iron out pretty much except some very very minor ones. (Took me staying all night to fix these, and have fun playing the mod)
Released night time patch : (Boost performance alot but it will change day time to night so everything will be much darker, like in 20:00 pm in real life)


Changes that only appears in High Res Full Version uploaded on 16/09/2013
All Mordor Orcs no longer have Green Armors, now they have Dark Armors.
Changed Legion bugged purple texture into Gothic White Texture
Changed empire militia purpose texture into Gothic HD Darken Texture
Many Bugged Roman armros due to failed attempt at HD textures has been fixed and they look much better now. No more blueish armors (If you want this to be fixed and you did not download the high res full version then wait for me to upload it, i will put the link in comment)
Zulu Hats problems
British Hats problems
Roman Textures problems (Blue tint on armors/ too dark)
Better Orcs textures project - Orcs are now darker instead of being a green orc.
Better snow troll texture
better ork textures
one of legion armor blue tint fixed
added valamis requested banner
new orc heads and that it.
Plus all the changes above and optimized patch


If you want to get the changes from the High Res Full Version without downloading again, you have to download the overhaul patch v2,
http://www.moddb.com/mods/full-invasion-2/downloads/fi2-textures-overhaul-bugs-fix-for-v0115-v2

then you are ready to go:
 

Night time patch for download (Once used your game will be very dark so beawre, this is optional)

Change log for the optimization patch-

code:
Change log of the optimized patch:

Fixed Hedge Knight White Helmets
Fixed Invisible Hitler
Fixed Seven Years war dub meshes
Fixed Lenin and Stalin armor
Fixed many openbrf errors that could possibly cause the crash
around 50 textures overhaul and textures fixing.
Bad size on several textures are fixed
Reduce the size of several textures to make load time faster.
Game now more stable than without the optimization patch.
Game now loads faster
 

Change log for v0.115:

code:
Around 350+ new items
Various Bug fixs and improve the game
more optimization
found out culprit that cause the game to crash on v0.115
bunch of new scenes
Fixed Barricades stacking bugs
Minor overhaul on several factions
New type of alien bug
werewolf removed replaced by xenomorph
playable futuristic soldiers
playable space marines via admin panel
overhaul on several invasions.
added valamis new ground textures (they will have an improved version by me in later versions)
Historic lords faction plus new troops added to empire
minor gaul overhaul (more to be done in future version to make it like rome 2)
several new skeleton types with unique gears and items
Quite alot of textures are now completely retextured and into better HD format / quality
New Invasion: Invasion of Midgets
This is just a tiny update to make v0.115 better, because next version is too large so I will release what i have.

Bad Idea said he need much more time to get demon port ready, so be patience for the magic faction.

Balrog are now much bigger
Legion Armour (light one lod fixed)
New Class for Highlanders: Highlander Pikeman
Raptors causing the game to crash fixed
found out the main cause of crashing In Invasion of skeletons, they are less lag and much more stable now. so they wont cause problems to the game no more
New Rohan helmets
Undead gaul and several unmatch skeleton units now removed
In Character creation menu Full Invasion Exclusive Gothic Plate now appears instead of the old leather jenkins
Legion shields shiny weird bug in shadows fixed
Fixed a bug with shader problems on isengard shields and rhun's
Fully working lods for all models or redone them to give players massive performance without crashing
all isengard related items in mordor has been replaced with ones from mordor
french in socialist invasion now have proper french flag
Berserker Now appear as normal invading troops in Invasion of Isengard
Isengard now have ballistas
Now in Future Marines faction there are real futue marines now.
New harad and easterling troops for Mordor Invasion
buyable mumakil!
new terrorists
Removed Sauron 2, 3, 4 , Nazgul 2, 3 ,4 and replaced them with more interesting wave.
Darth Vader no longer have droids as companion
mouth of sauron now become the first wave for mordor, balrog comes next
Chinese explosive bombs removed due to abuse
Japanese Officer hats now fixed
More variety for empire and several defending factions.
Fixed a bug with naked man body
Fixed a Starwars armor not working for females
New Invasion  - Invasion of Midgets (Little Man)
code:
new Scene - World_of_Tanks
new Scene - Isengard_Centre
new Scene - Ranger's_Outpose
new Scene - Rohan_Fort
new Scene - Fall_of_Edoras
new Scene - Orc_Valley
Over 100 hours on fixing glitch spots in all maps to make it more enjoyable for players
Dark Elves in terms of melee combat are stronger than normal elves
Overhaul on Empire faction
Overhaul on several LOTR faction
Overhaul on several Invading faction
Overhaul on several textures (Some have cinematic effects)
There are now proper Dragon waves, alien waves in Invasion of creatures (It is still in alpha so more creatures will be added in future, e.g Fire creature, water creature, tree monster etc)
German invading troops and Russian Invading troops have Russian and German sounds
Added new sound tracks from myfreemp3.eu (Royal free for non-commercial use)
Around 300+ new items
New Terrain Border
Better Desert Textures
Improved HP Bar System
New Invasion : Invasion of Socialist (Please don't take it too seriously, one of our dev want to express his feelings toward Society by making this invasion, none of us are racist or anything, I work as a nurse in real life helping old people in old peopls home and i know diversity and equality very well having to study health and social care as my main college subject for over 2 years)
Heros such as Gandalf, Boromir, Aragorn, Faramir are stronger.
Legolas shoots like Legolas now (Like in the movie)
Fixed a bug where you can't pick up guns after you drop them
Fixed a bug where players can stack barricades all over the place and casuing the server to crash
Lower the chance for Alien bugs to crash the server, same with pony
Vikings now have throwing axes, as well as new armors and several new gears with cinematic effects
New HUD system by Valamis is implemented
Shogun Class now playable in Japan faction
New Barricades : Pavise Shield, Wooden Wall.
Redone over 250 textures, 7500 to go (Crazy but yes go for it is our target!)
Refill cheat is now fixed
Removed admin option 'kill all horse and 'teleport all players because they crash the server
Ugluk and Lurtz hands are fixed
Fixed a bug where bots not attacking new barricades
The Retarded Pistol animation is finally fixed
Delay shots between machineguns and rifles now reduced
Over 40-50 new armor sets for Modern Era faction. (Includes Greece Riot Police set, SAS set, Anti-Riot Police set, new spec op set and more)
Mumakils now harder to kill and it can kill rohan riders in 1 hit
Several new lotr items
Flaming swords are now back FTW!
Several new dragons
around 8 new WW2/WW1 custom made uniforms for the WW1/WW2 based faction
Landsknecht now carry pikes instead of muskets - thanks to Talic for correcting this
Invasion of Goblins now have Black Trolls and Black goblins -as well as cursed goblins
Fall of the samurai-inspired Line Infantry now in Invasion of Black Powder
Fixed Straw Shield error
Fixed Shader bugs on various armors
Martini Henry Rifle now reload much faster - buff to Anglo Zulu War
new epic troll infantry in Crazy Farmer Invasion
Chinese invasion now have yellow turbans inspired from Romance of the Three Kingdom Era
New items for Imperial Legion and Spartans
New custom kingdom banners for most defenders and invaders
Seven years war uniforms have dub meshes - fixed
Seven years war lance not couchable - fixed
Barricade Hammers no longer appear in chest
Mordor Battle Troll, Snow Troll, Mountain Troll and Cave Troll are now stronger
Alien bugs no longer dies when their legs are decapitated. They will use their head to crawl until they kill their target
Re-rigged several trolls to fixed their hands and feet.
Rebalance to most defender factions and invader factions (This is hard because there are so many factions)
Zombie faces bugged now fixed
Cowboy hats are now Okay and ready to go!
Trench maps glitches are fixed
New class for Modern era - sniper (it is stil working in progress so its not done yet)
Stormtroopers set now work for female players
Persians have their own unique grey uniforms
Elendil armor set and several arnor-related items fixed
Flamethrowers now in WW1/WW2 based faction
Rohan now have more weapons for variety .
Zombie youngsters now appear as a boss wave instead of being a invading troop due to not fitting the lore
a ugly zombie type is removed because its not fitting the zombie invasion
Retextures for many existing items and added more for variety (More will be done for future)
Arnorian generals armor on you cant see your legs fixed
Elves now have better archery skill because they are masters of archery
Easterling Elite Pikeman armor issues fixed
Harad Chief now spilt into different parts instead as a whole.
Uruk Pikes can no longer swing anymore
Dale Troop can now pick up their bows after dropping them
Aragorn, Faramir can pick up their bows after dropping them
Legolas no longer have invisible gloves because he doesn't need thhem.
Fixed bot names from Caliphate to Kingdoms
Spartan Bronze Spear no longer invisible when drop to the ground
Assassin rangers can now pick up their bows
Romans now able to pick up their ranged weapons, such as javelins , pila etc
In Japan faction eltie kabuto retainer helmets appear in the wrong slot fixed
Chinese General Cape missing texture fixed
Rebalance to several melee weapons
Men of Dale archers now have fire arrows
Dale armors now compatible with female players
Ithilien rangers can now pick up their bows after dropping them
New Gondorian horses
Bretonnia shield textures bugged fixed
Knights riding skills too low fixed
Some new Game of Thrones armors
Cave Trolls replaced with a real Cave Troll inspired from movie
Persian Mage and their grenades fixed
Terrorists wearing wrong boots fixed
Stormtrooper helmet is phucked up fixed
Grenade spam fixed
Disabled Teamkilling from several explosives
Redone music from  myfreemp3.eu for non -commercial use
 

The above change log is done is a hurry, most stuff is planned in v0.12 and it is currently in development.

Version 0.11 Changelog

-Faction Changes-
Massive Overhaul on Japanese Faction-Shogun 2 Inspired troops and fall of the samurai troops now in Japanese faction
Many playable lotr heros (Aragorn, Faramir many more)
New factions : *Name those, New invasions, *Name those
Spec ops now known as The Modern Era
New modern troops to Spec ops
Many playable SW heroes such as Darth Vader, Darth Maul etc
Turkpoles now in Crusader faction
byzantine empire have more byzantine items
rohan have new rohan items
arnor have more arnor items
lossanarch axeman have new items
Gondor infantry now have 2 handed weapon
new items added to Ronin Samurai
new sets to easterlings
new items to almost 1/3 defenders
Pirates now playable on 16th Century Faction
Leonidas of sparta will be playable
Hulk now in Super heroes
massive overhaul to roman faction
romans now renamed to roman empire
massive overhaul to ww2 faction
hidden faction - space marines
add more items for highalnders and musketeers
new spec ops items
new crusader items

-Invasion Changes-
Proper LOTR inspired trolls (E.G Battle Troll, Snow Troll, Mountain troll, Cave Troll now in various lotr invasions , some playable)
Balrog now appear in invasion of mordor
New types of Persian, new armors , new sets and new helmets
if you play defender vs defender in invasion, naked people no longer
New types of goblins in Goblin Invasion
Invasion bosses and minions are much more powerful and toughter, some bosses with special abilties can kill a bunch of players easily
New Droids for Invasion of Robots
Indians invaders now in Invasion of Indians and Aztecs
Orcs have new armors
Mumakil boss now in invasion of mordor
Persian mage grenade spam fixed
and lots of new items to invaders
Horses can now be a enemy troop, so we can actually make something like Invasion of Animals. There will be Zombie dogs, Crocodiles etc
bosses no longer kill players in 1 hit, well some do. But not all anymore. they will have a set amount of hp rather than having lump of hp
New armor for Prince of Persia
Scorpion boss in invasion of persians
goblin invasion now much harder
goblin now have archers
invasion of isengard now have new uruk hais
proper berserkers to isengard invasion
creatures like spiders, bears no longer have riders on them , and they will attack like an animal
new zombies

-Misc. Fixes & Changes-
Rebalance to missles, this includes bullets, arrows and bolts
now over 150 maps
New Administrator Panel and Extended Troop Code thanks to Bad Idea
over 6000 items
over 50 types of barricades *some can only be used on some maps
reduced price to buy things from chest old price: 10000 new price: 2500 due to players not contribuiting to the team earlier
lots of new faces
women have new hairs
some faces will appear into another face if you change age to old
Assassin Blade texture bug fixed
T-pose bugs on various armors fixed
grenades no longer tk
Various changes to all invasions and defenders
new skyboxes
some new trees
fixed trees and bushes textures
balance to some items
fixed some gun sounds
musket have proper musket smokes
new ground particles when bullet hits the ground
fixed some music
fixed many maps
horses no longer appear in equipment slot
some heroes in v0.105 alpha have head problems (facing wrong way) fixed
if a woman wear some lotr armors the armor itself becomes bugged - fixed
some chest items bugged the chest - fixed
you can now heal horses
mod loading speed greatly increase
reduced smokes on grenades, no more laggy battles
NI and us managed to add the shotgun code to shotguns, now they shoot like proper shotguns! more love for em
working along side with NI Dev, we managed to fixed the arrow refill bug. E.G if you have 2 stack of arrows you can now refill to 60 arrows
on battle mode/invasion it is now possible for the same faction to fight against each other. E.G. Crusaders vs Crusaders
legendaries are less likely to appear on chest
nerf legendary weapons being too op
removed sniper rifles from chest - spartans with a AWP dont look so good
invasion enemy rider dies when dehorsed -thanks to Huscarlton
Guns no longer have crossbow sounds
added delay time to polls to stop polls spamming
glassess etc no longer make you bald
Decap errors fixed by Bad Idea.

etc


V 1.05 Changelog (old)
Number of Items in v0.105 - 6054

Number of maps in v0.105- 143

#Do not join any servers with v0.105, none of them are updated yet, if you do so there will be lots of unexpected errors and bugs. Be patience is the key friend

List of Factions in v0.105-

Defenders:
Full Invasion Combined
The Highlanders
The Musketeers
The Mount and Blade Combined
The Middle Earth
Rohan + Elves
Dwarves
Gondor
Elves
Rohan
Men of the East
Isengard
Mordor
The Empire
The Kingdom
The Vikings
The Greek City States
The Colonist
Court of Reveran
Kingdom of Swadia
Kingdom of Vaegirs
Khergit Khanate
Kingdom of Nords
Kingdom of Rhodoks
Sarranid Sultanate
The Napoleonic Wars
Polish-Lithuanian Commonwealth
Muscovite Tsardom
Crimean Khanate
Kingdom of Sweden
Cossack Hetmanate
The Crusader States
The Assassin Guild
The Roman Empire
The Gallic/Celtic/Germanic Tribes
The Imperial Legion (in future it will become SoD)
The Sengoku Jidai
The Chinese Dynasties
The World Wars Soldiers
The Super-Heroes
The Modern Era
The Zombies
The 16th Century
The 7 Years War
Seven Years' War France
Seven Years' War Great Britain
Seven Years' War Prussia
Seven Years' War Spain
Seven Years' War Austria
Seven Years' War Sweden
Seven Years' War Hanover
Seven Years' War Russia
Seven Years' War Saxony
Seven Years' War Portugal
The Hammerite
The Hedge Knights
The Cowboys
Bretonnia
The Anglo-Zulu War
The Future Marines
The Seven Kingdoms

Hidden Defender Faction - Space Marines

Invasions:
Invasion of Farmers
Invasion of Zombies
Invasion of PtHdZFwCm's
Invasion of Goblins
Invasion of Barbarians
Invasion of Crazy Farmers
Invasion of Isengard
Invasion of Persians
Invasion of Terrorists
Invasion of Native Indians and Aztecs
Invasion of Mordor
Invasion of Swadians
Invasion of Rhodoks
Invasion of Nords
Invasion of Vaegirs
Invasion of Mongols
Invasion of Rome
Invasion of Skeletons
Invasion of Robots
Invasion of Little Ponies (on Hold to be remove)
Invasion of Remnants
Invasion of Chinese Dynasties
Invasion of Sengoku Jidai
Invasion of Strange Creatures
Invasion of Gaul
Invasion of Modern
Invasion of Zulus
Invasion of Alien Bugs
Invasion of Orks
Invasion of Black Powder Era


If you want to see something done? Post them here or inform the head devs

Post comment Comments
Jace_J._Coleman
Jace_J._Coleman Sep 12 2013, 11:00pm says:

Thanks for the changelog now i can see the reasons to update from v011
lol little ponies to be removed, Awesome

+1 vote     reply to comment
FI2_Dev_Tak_Alex
FI2_Dev_Tak_Alex Sep 13 2013, 12:54pm replied:

Np mate

+1 vote     reply to comment
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Guest Sep 13 2013, 9:17pm says:

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FI2_Dev_Tak_Alex
FI2_Dev_Tak_Alex Sep 14 2013, 12:46pm replied:

yes?

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Guest
Guest Sep 16 2013, 1:08pm says:

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TheKnightWhoSays_NI
TheKnightWhoSays_NI Sep 16 2013, 1:18pm says:

Well, i have registered now

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TheKnightWhoSays_NI
TheKnightWhoSays_NI Sep 17 2013, 4:25am says:

hi again read the changelog, whenever you guys get the time to do it, if you could fix the slow reloading of the Martini Henry's rifle for the British defenders(anglo Zulu wars), that would be awesome.

if it can help:
Youtube.com

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FI2_Dev_Tak_Alex
FI2_Dev_Tak_Alex Sep 18 2013, 4:34pm replied:

I already fixed it and i am well aware of this bug

+1 vote     reply to comment
vlady777
vlady777 Sep 18 2013, 11:24pm says:

WTF guys i am shocked wtf do i click on to download the update because now i cant even play online everyone already updated!!!

+1 vote     reply to comment
FI2_Dev_Tak_Alex
FI2_Dev_Tak_Alex Sep 20 2013, 12:14pm replied:

Download v115 and you will be ready to go. Download the Full Version one.

I am planning to release v0.116 with more stuff and better graphics. I am currently improving the tree textures, ground and several others. Like buildings and stuff to match some of the existed warband mods. To survive have to make the mod better. Otherwise it will be a dead mod

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vlady777
vlady777 Sep 21 2013, 12:47am says:

Bro ur the best I am tellin u, just downloaded the new 115 it's sick def ur awesome!!! Now I got couple of things need to be fixed!! And u let me know if u could do that if not I understand cuz u already did enough as it is!!! Now first thing first big downfall is the dwarves is it possible u can make them smaller because right now they are as tol as humans and if u could pul that from a dif mod the file would be from brytenwalda has it cuz they have kids walking around the villages and shorter people!!! That's one now if u want me to make it way better I'll send u a vid of all the problems and lots of errors and lots of awesome stuff u could do that would be so awesome!!! And I would also make more better sounds not way better just more of them just remember lots of veriety that's what u have to do to keep on killing it like people love verity so much that they will pick only the factions with lots of dif toys know what I am saying I would help u out a lot because I got nothing else to do like I'll drive all over united states for a week or 2 then I'll sit home for week or two that's pretty much my job and when I sit home that's all I do play ur mod and it's awesome I love everything u done with it but u can def do so much more as much as this game can alow u so hopefully we can work something out so let me know where I could send a vid to u if u are interested and I def know that u can fit only so much as it allows I know man! Let me know WHAT SUP AND SORRY FOR THE LONG ESSAY!!! Lol

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FI2_Dev_Tak_Alex
FI2_Dev_Tak_Alex Sep 26 2013, 4:59am replied:

Yep i understand what you mean friend, but you see. Warband multiplayer has a limitation on engine, it will work for npcs and bots, but it will not work for Players. otherwise i would have done a 'Giant' and 'Midget' faction for players alreadt. Yep, if you want to help me to fix bugs posting videos of all the problems will be great, I am trying to make the mod i create becomes a bugged-free version. and to do that i need your help. Right now alot of people keep poll spamming LOTR so i guess i have to improve all other factions. and thanks you're welcome

+1 vote     reply to comment
vlady777
vlady777 Sep 27 2013, 5:42pm says:

And where do u want me to send u the vid?

+1 vote     reply to comment
FI2_Dev_Tak_Alex
FI2_Dev_Tak_Alex Oct 10 2013, 3:41am replied:

Anywhere, here?

+1 vote     reply to comment
johnsonm80
johnsonm80 Sep 30 2013, 9:55am says:

Great job with the mod guys. It the funnest M&B mod I've played. But dudes what's up with the LOTR freaks. Can't you put a cap on it somehow. This mod is awesome but they make it suck. It's not because you need to improve other factions, it's because "they" get off on being able to out vote everyone. Anyways, thanks for all your hard work and I hope there's a "solution" to the "problem".

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FI2_Dev_Tak_Alex
FI2_Dev_Tak_Alex Oct 16 2013, 5:27am replied:

I am trying my best to improve other factions as well, i am not an elite coding expert like La Grandmaster. i have a mixed skills in all range of modding.

+1 vote     reply to comment
BalrogHunter
BalrogHunter Oct 16 2013, 12:22am says:

why are the little ponies getting removed?

+1 vote     reply to comment
FI2_Dev_Tak_Alex
FI2_Dev_Tak_Alex Oct 16 2013, 5:28am replied:

Because alot of people think they don't fit the lore and that no one ever played them. it is still on hold i haven't decided yet

+1 vote     reply to comment
BalrogHunter
BalrogHunter Oct 16 2013, 10:46am replied:

well, they are tough to kill and even if they dont fit they are one more challenge to overcome. this mod isnt for winning, its for having fun, and these guys are pretty fun to fight.

+1 vote     reply to comment
AlanDavies
AlanDavies Nov 22 2013, 9:52pm says:

Why did you **** up the Elves?! You changed the Eldar archer bow.

+1 vote     reply to comment
FI2_Dev_Tak_Alex
FI2_Dev_Tak_Alex Nov 30 2013, 8:31am replied:

There is a problem with the bow stringgs, when you fire the string is not moving at all

+2 votes     reply to comment
AlanDavies
AlanDavies Nov 30 2013, 9:37am replied:

That explains it, is it possible to fix the bow string of the original Eldar bow and put it back into the mod in the future?

+1 vote     reply to comment
FI2_Dev_Tak_Alex
FI2_Dev_Tak_Alex Nov 30 2013, 12:03pm replied:

I'll get to it thank you sir

+1 vote     reply to comment
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Released Jan 10, 2013
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