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4 comments by Vetron on Oct 21st, 2013

I have an update of sorts releasing today for FUEL: REFUELED, a copy of the current development build for the Free Ride Extreme Editor I've been working on. I also have some news about something I'll be participating in next week and ask some of you to support where able.

Vista Point - Vista Point -
Vista Point - Vista Point -
Remember to keep an eye on screenshots uploaded as they often show new updates coming, such as the above which shows off 4 of the new Vista Points added in a future release.

The Update?

Free Ride Extreme Editor [Rev.11]
Free Ride Extreme Editor

Firstly the update, well a while ago I said I'd include a current copy of the where the Free Ride Extreme Editor is at (That little tool that lets you create all the custom weather scenario's you want, such as tornado's in Free Ride!). After all I'd much rather have it in your hands so you can play with it and give feedback, than sat in some folder idle here. I am currently focusing on other development tools such as the vehicle color palette and career race editor, so the Free Ride Extreme Editor is largely finished - however it needs testing - which is where you lovely people come in!

This isn't a fresh download, you will need to re-download version 2013.1 (now updated to R2.8) and there inside you will find the program "Free Ride Extreme Editor BETA". There is no formal guide for this software as it is largely unfinished - so really I would like to say I'm aiming this BETA at people somewhat familiar with the mod from past versions and competent in figuring out stuff, but my assistance is on hand to answer any questions.

Basically if you try this tool, then let me know what you think! If you had trouble figuring out how to work it then let me know, or if you encountered a bug then let me know. You can do this preferably via sending me a private message (as I'm unable to track comments and make take a while to get back to you otherwise).

Vista Point - Bone Crusher Truck Wheel Fix
ScreenshotFree Roam Extreme - Sunset Hurricane
Example Free Ride Extreme Editor scenarios

So yeah, enjoy having a play around with this version of the tool - there is much more to come, but that is where the development is at. You can read more about how development has progressed with this tool here.

Extra Life 2013

This year I'll be participating in the charity event Extra Life, throwing myself into a 25 hour gaming
marathon of the game ‘Defiance' on November 2nd while part of the Trion Worlds team. I've decided I will give it my best at streaming the whole thing live - which will be quite a challenge for me, given I've actually never done much in the way of streaming, let alone anything close to this. Here's a link to my Twitch channel, so you can follow me for whenever I go live (likely I'll be doing various tests over the next few days to ensure everything goes off without issue).

- An online open-world shooter.

I'll hopefully be backed up from a mix of friends from Omni Venatus, who may think I'm crazy for playing Defiance straight for that long, but will be throwing in support throughout the day to at the very least keep me awake.

If you've ever wanted to ask me anything at all regarding FUEL or FUEL: REFUELED then you've got me open mic for 25 hours that Saturday, so by all means fire away! You can also join me in-game if you like as a 3-day trial of the game is available. I will be making use of a whole range of in-game boosts to benefit whoever groups with me.

I'll be playing in support of the Children's National Medical Center - with any donations going towards international efforts. If any of you who have enjoyed FUEL: REFUELED, my other mods and many community contributions and can spare a dollar for a good cause then I'd very much appreciate it!

Donate to Extra Life! (And view how far I am from my current target)

My Channel

OV Steam Group (Where the day's event info will be kept up to date)

Extra Life FAQ


Links to the download and change-log are provided below. If you get stuck with installation then I've put together a step-by-step video to assist. It can be found here: (Currently links to R1 installation video, give me time and I will update this with one for R2 - although installation is very similar).

If you have any problems with the mod or discover a bug then let me know by either comment or just PM'ing me directly. This is a one-man project, however I'm always happy to help.

Change-log: R2 Change-log

Download: FUEL: REFUELED 2013.1 [R2]

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FUEL: REFUELED 2013.1 [R2]

FUEL: REFUELED 2013.1 [R2]

Jan 31, 2013 Full Version 30 comments

Download for R2 of FUEL: REFUELED, the enhancement modification for the game FUEL.

FUEL: REFUELED 2012.5 [R1]

FUEL: REFUELED 2012.5 [R1]

May 21, 2012 Full Version 19 comments

Download for R1 of FUEL: REFUELED, the enhancement modification for the game FUEL.

FUEL: REFUELED V15.4 [BETA5] - Patch #3

FUEL: REFUELED V15.4 [BETA5] - Patch #3

May 18, 2011 Patch 16 comments

Update for V15.4 of FUEL: REFUELED, the enhancement modification for the game FUEL.

FUEL: REFUELED V15.4 [BETA5] - Patch #2

FUEL: REFUELED V15.4 [BETA5] - Patch #2

Apr 7, 2011 Patch 1 comment

Update for V15.4 of FUEL: REFUELED, the enhancement modification for the game FUEL.

FUEL: REFUELED V15.4 [BETA5] - Patch #1

FUEL: REFUELED V15.4 [BETA5] - Patch #1

Mar 27, 2011 Patch 1 comment

Update for V15.4 of FUEL: REFUELED, the enhancement modification for the game FUEL.



Mar 24, 2011 Full Version 3 comments

Download for V15.4 of FUEL: REFUELED, the enhancement modification for the game FUEL.

Post comment Comments  (20 - 30 of 315)
Guest Jan 6 2014 says:

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darkelf1 Jan 19 2014 replied:

i'd love to see all vehicles super speed

+1 vote     reply to comment
Guest Dec 29 2013 says:

This comment is currently awaiting admin approval, join now to view.

cryogen4000 Dec 13 2013 says:

Also be great! if possible to modify the textures! to turn all the white fuel barrels into rusty barrels to make them harder to identify and find....

+1 vote     reply to comment
cryogen4000 Dec 13 2013 says:

Great! mod! just wish this game came with proper modding tools! things that would be cool! 1: getting out of your vehicle and being able walk around! 2: able to choose a female driver! 3: other vehicles on the roads besides trucks and/or less trucks! 4: zombies/mutated monsters to run over!

+1 vote     reply to comment
Vetron Creator
Vetron Nov 13 2013 says:

For anyone who reads this, I just uploaded a minor revision to the FUEL: REFUELED 2013.1 [R2] download (now version R2.9). Firstly corrected a few things with the Free Ride Extreme Editor BETA - set basic mode and background by default in the config. Secondly I added a PDF guide which talks about how to work the editor at a basic level. Its an early write-up, so feedback is appreciated.

I wont put this out in a news post as the change is so minor.

+1 vote   reply to comment
Saladofstones Nov 8 2013 says:

Has the shut-down of GFWL impacted the game's functionality at all?

+1 vote     reply to comment
Vetron Creator
Vetron Nov 10 2013 replied:

I am concerned about the shutdown of GFWL. GFWL obviously handles multi-player, but also the saved-game / player progress.
But I expect GFWL to be forced into an offline mode, so while multiplayer will be gone, the game will be playable hopefully.

I really wish this game could get some love and be given Steamworks. Even if they didn't want to waste their time on it, there is so much I could do with this game if I were able and had the source (and permission), but cannot. Its tied up with Codemasters and Asobo Studio's who are going to just let it die and be forgotten about, what a waste.

Codemasters wont do it because they only care for money, and theres no money in FUEL right now (besides the copies that sell because of this mod -_-). Which is a shame because I know if I had control its possible to turn FUEL around and make money from it, plus maybe even make it popular again (at the very least keep it alive for those of us who love it). Basically I'd make it free-to-play, be based around Steamworks exclusively. Instead of a base purchase (which is next to nothing now)- players would pay for new liveries, gear, maybe even vehicle variations. Could run cross-promotions with other games, to get limited items etc. There's a lot that could be done with micro-transactions to make it profitable I think.

Anyway back to your original question, eventually when GFWL does shut off completely there will be loss of multiplayer, but the game should still run.

+7 votes   reply to comment
darkelf1 Nov 8 2013 says:

Dear Vetron, i press T ,but no debug menu. Already load this in mod, also changed it in game file. it worked before, but now it's useless, Anything wrong?

+1 vote     reply to comment
darkelf1 Nov 8 2013 replied:

Also i set always daytime, but no use now,how can i solve this?

+1 vote     reply to comment
zombiekillier Oct 24 2013 says:

I really think this game has Major potential! Have you tried contacting any other modders to see if they'd help out? This game could be modded into like a post apocalyptic game (with a Fallout like feel) and have a story line, towns, more vehicles, better graphics, NPC's, missions, gun fights, and a bunch of other stuff! This game is massive and if modders worked together a LOT could be done! I'd defiantly help out, but I don't know anything about modding... :(
What I'd suggest is writing an invitation to help out and send it to a bunch of different game modders. Might just work! Don't know unless you try! :D

+2 votes     reply to comment
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Released May 2010
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Highest Rated (4 agree) 10/10

Really good mod! If you have FUEL laying around this mod is a must have.

Mar 25 2011 by Computica

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