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Blog RSS Feed Report abuse Latest News: FUEL: REFUELED - Free Ride Extreme Editor BETA Available!

2 comments by Vetron on Oct 21st, 2013

I have an update of sorts releasing today for FUEL: REFUELED, a copy of the current development build for the Free Ride Extreme Editor I've been working on. I also have some news about something I'll be participating in next week and ask some of you to support where able.

Vista Point - Vista Point -
Vista Point - Vista Point -
Remember to keep an eye on screenshots uploaded as they often show new updates coming, such as the above which shows off 4 of the new Vista Points added in a future release.

The Update?

Free Ride Extreme Editor [Rev.11]
Free Ride Extreme Editor


Firstly the update, well a while ago I said I'd include a current copy of the where the Free Ride Extreme Editor is at (That little tool that lets you create all the custom weather scenario's you want, such as tornado's in Free Ride!). After all I'd much rather have it in your hands so you can play with it and give feedback, than sat in some folder idle here. I am currently focusing on other development tools such as the vehicle color palette and career race editor, so the Free Ride Extreme Editor is largely finished - however it needs testing - which is where you lovely people come in!

This isn't a fresh download, you will need to re-download version 2013.1 (now updated to R2.8) and there inside you will find the program "Free Ride Extreme Editor BETA". There is no formal guide for this software as it is largely unfinished - so really I would like to say I'm aiming this BETA at people somewhat familiar with the mod from past versions and competent in figuring out stuff, but my assistance is on hand to answer any questions.

Basically if you try this tool, then let me know what you think! If you had trouble figuring out how to work it then let me know, or if you encountered a bug then let me know. You can do this preferably via sending me a private message (as I'm unable to track comments and make take a while to get back to you otherwise).

Vista Point - Bone Crusher Truck Wheel Fix
ScreenshotFree Roam Extreme - Sunset Hurricane
Example Free Ride Extreme Editor scenarios

So yeah, enjoy having a play around with this version of the tool - there is much more to come, but that is where the development is at. You can read more about how development has progressed with this tool here.

Extra Life 2013


This year I'll be participating in the charity event Extra Life, throwing myself into a 25 hour gaming
marathon of the game ‘Defiance' on November 2nd while part of the Trion Worlds team. I've decided I will give it my best at streaming the whole thing live - which will be quite a challenge for me, given I've actually never done much in the way of streaming, let alone anything close to this. Here's a link to my Twitch channel, so you can follow me for whenever I go live (likely I'll be doing various tests over the next few days to ensure everything goes off without issue).


Defiance
- An online open-world shooter.

I'll hopefully be backed up from a mix of friends from Omni Venatus, who may think I'm crazy for playing Defiance straight for that long, but will be throwing in support throughout the day to at the very least keep me awake.

If you've ever wanted to ask me anything at all regarding FUEL or FUEL: REFUELED then you've got me open mic for 25 hours that Saturday, so by all means fire away! You can also join me in-game if you like as a 3-day trial of the game is available. I will be making use of a whole range of in-game boosts to benefit whoever groups with me.

I'll be playing in support of the Children's National Medical Center - with any donations going towards international efforts. If any of you who have enjoyed FUEL: REFUELED, my other mods and many community contributions and can spare a dollar for a good cause then I'd very much appreciate it!

Donate to Extra Life! (And view how far I am from my current target)

My Twitch.tv Channel

OV Steam Group (Where the day's event info will be kept up to date)

Extra Life FAQ


Download

Links to the download and change-log are provided below. If you get stuck with installation then I've put together a step-by-step video to assist. It can be found here: Moddb.com (Currently links to R1 installation video, give me time and I will update this with one for R2 - although installation is very similar).

If you have any problems with the mod or discover a bug then let me know by either comment or just PM'ing me directly. This is a one-man project, however I'm always happy to help.

Change-log: R2 Change-log

Download: FUEL: REFUELED 2013.1 [R2]

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FUEL: REFUELED 2013.1 [R2]

FUEL: REFUELED 2013.1 [R2]

Jan 31, 2013 Full Version 26 comments

Download for R2 of FUEL: REFUELED, the enhancement modification for the game FUEL.

FUEL: REFUELED 2012.5 [R1]

FUEL: REFUELED 2012.5 [R1]

May 21, 2012 Full Version 19 comments

Download for R1 of FUEL: REFUELED, the enhancement modification for the game FUEL.

FUEL: REFUELED V15.4 [BETA5] - Patch #3

FUEL: REFUELED V15.4 [BETA5] - Patch #3

May 18, 2011 Patch 16 comments

Update for V15.4 of FUEL: REFUELED, the enhancement modification for the game FUEL.

FUEL: REFUELED V15.4 [BETA5] - Patch #2

FUEL: REFUELED V15.4 [BETA5] - Patch #2

Apr 7, 2011 Patch 1 comment

Update for V15.4 of FUEL: REFUELED, the enhancement modification for the game FUEL.

FUEL: REFUELED V15.4 [BETA5] - Patch #1

FUEL: REFUELED V15.4 [BETA5] - Patch #1

Mar 27, 2011 Patch 1 comment

Update for V15.4 of FUEL: REFUELED, the enhancement modification for the game FUEL.

FUEL: REFUELED V15.4 [BETA5]

FUEL: REFUELED V15.4 [BETA5]

Mar 24, 2011 Full Version 3 comments

Download for V15.4 of FUEL: REFUELED, the enhancement modification for the game FUEL.

Post comment Comments  (20 - 30 of 299)
Guest
Guest Oct 3 2013, 1:49pm says:

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Vetron
Vetron Oct 15 2013, 6:38am replied:

To create a free ride extreme scenario with the current release version:

- After running the free ride extreme editor program select the Zone and then Vista Point you wish the Free Ride Extreme to start from.

- Adjust time values - the start time, and then the end time, which the scenario will progress to as you play it. E.g. A start time of 12:00 and end time of 13:00, by the time you reach the finish - the in-game time would have progressed from 12:00 to 13:00.

- Adjust weather values for clouds, fog, rain, snow and wind - which are all percentages so range from 0 to 100%. There is both a start and end value, which has same effect as start and end times as I mentioned above.

- Choose whether you want a tornado - 1 for yes, 0 for no. The tornado spawns near the start point and will progress in a path towards the finish.

- After naming the scenario something recognizable or taking note of the default name, press save button and it will be exported to the MODS folder.

- Open JSGME.exe and after ensuring Patch #5 is activated, also activate the mod which you just named in the previous step. You can activate multiple Free Ride Extremes at once, but only 1 per vista point location.

- Launch FUEL and go to the specific vista point in-game. It will then ask you whether you wish to start a race - do so and the Free Ride Extreme scenario will begin. It will end when you eventually drive to the zone camp or manually exit it.

The newer version in development will be a lot easier to use and will work a lot better, I know the current version isn't great and is far from how I'd want it to be. Still unknown when the new version will release, but it is of course in development :D

(BTW If you or anyone needs help with anything then please send me a private message, I don't get notifications on comments etc. so can only reply when I can :P)

+2 votes     reply to comment
darkelf1
darkelf1 Oct 3 2013, 5:45am says:

What a pity no one make more vehicle models for this mod,like GTA...

+1 vote     reply to comment
Vetron
Vetron Oct 15 2013, 6:35am replied:

The problem with developing new vehicles and other assets lies within the lack of access to several file archives (the .dpc's). It needs someone with knowledge in file compression/decompression to come up with some unpacker/packer. Not where my expertise lies sadly so unable to do it myself (i've reach out in the past to varying individuals but no luck).

If we had that, then that would open a whole new set of options for modding FUEL.

+1 vote     reply to comment
darkelf1
darkelf1 Nov 8 2013, 12:48am replied:

OK, thanks...

+1 vote     reply to comment
Guest
Guest Aug 12 2013, 5:54pm says:

This comment is currently awaiting admin approval, join now to view.

DardoX
DardoX Jul 30 2013, 10:37am says:

the mod is more famous than the game by now XD No, seriously, great job.

+1 vote     reply to comment
darkelf1
darkelf1 Aug 11 2013, 12:19am replied:

agree,lol

+1 vote     reply to comment
Taint_
Taint_ Jul 11 2013, 11:48am says:

I'm having an issue with the JSGME mod loader bundled with the mod. The issue is that it won't open. I looked at the processes in the task manager and the process appears, then disappears a few seconds later. Is there any support available for this? And if not, is it possible to install the mod without JSGME?

+1 vote     reply to comment
Kiyoshi15
Kiyoshi15 Jul 7 2013, 3:32pm says:

Okay, so... I've downloaded it only for changing day cycle lenght and custom vehicle colors. Vehicle colors editor is fully working, but day cycle doesn't. No matter what value I choose or even when I tried "force day time" to check out if it would work, day cycle freezes at something like before-sunset (don't know, maybe 19:00 o'clock?).

+1 vote     reply to comment
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Released May 20, 2010
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Highest Rated (4 agree) 10/10

Really good mod! If you have FUEL laying around this mod is a must have.

Mar 25 2011, 6:51pm by Computica

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