FUEL: REFUELED is an enhancement modification for the game FUEL, which brings multiple bug-fixes, improvements and the addition of various new content.
This menu theme is no longer a concept and actually fully implemented. It took nearly 300 lines of additional code to improve the looks of that bottom description bar - but I believe it was worth it.
Other changes include shifting the entire bottom bar downwards slightly and displaying the revised (corrected :P) vehicle stats. You'll notice that some vehicles will be displaying different performances to what they were before; some faster and some slower, however no actual vehicle parameters have been changed. This was just about displaying the correct stats in UI - as the ones from the stock game (nothing to do with my mod) were wrong in many cases.
The rating (performance rating) at the bottom goes from F to X (FEDCBASX), with a slow vehicle like the Psychotic Fox getting an F rating, a fast vehicle like the Sidewinder getting S rating and the Damocles getting an X rating (it has a rating of its own). These were calculated and given based on the performances of vehicles speed and acceleration. The point of this is for fair gameplay - so online everyone could select an F rating vehicle and therefor be similar performance.
In addition once I get my Career Race Editor finished, you will be able to set the AI to only use vehicles from a specific performance rating. Thats when this will come into more use with single-player races.
Right now I just have the tedious task of writing out the text for each of the 75 vehicles for each of the 5 supported languages :P