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Frontline Force was originaly released in 2000 for HL by Adrian "Pink" Finol (now with VALVe Software). The mod is a first person shooter which promotes teamwork in a FAST paced quick respawn environment. Standing still or camping will only get you killed! FLF has continually developed over the years, and is now moving to the HL2 source engine. We have a new Development team, Website, and some really nice refinements in work. We have 6 "remake" maps completed so far, and expect to have a couple; improved player models, hitboxes, etc. along with a fresh new look, and some new "stuff". Stop into our site and download the teaser video, and we will release screenshots and other media when we can.
What does this mean? It means you'll see the Blackened principles in every facet of development. A condensed development time, similar to our work on Project Valkyrie, regular media updates to show the community our progress and let them help shape the mod that they will be playing, and professionalism in each aspect of our work.
With the acquisition of the remaining original developers into the team, we are committed to having the mod playable, on hard drives, in 2008. As everything falls in line, you can expect a more concrete release date.
What about the other projects Blackened Interactive is working on? Project Valkyrie will continue to be supported and we are hard at work on a content patch that will update the mod with new weapons, maps, and gamemodes.
In the coming weeks, you can expect more media, more news, changes to the website and forums, and more!
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like Frontline Force: Classic. We love games like Half-Life 2 that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
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